Any reason for mystic forge conduit

Any reason for mystic forge conduit

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Posted by: Xbon.9086

Xbon.9086

not working in spvp? this would be an ultimate level convenience, as it is now I still have to leave spvp when I want to empty my inventory… I mean come on it even works in the middle of a fractal!

what makes even less sense is it works in the actual SPVP game, but not the lobby… wouldn’t it be distracting in lobby? or should I do all my forging pregame and not in lobby?

Any reason for mystic forge conduit

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Posted by: Miss Lana.5276

Miss Lana.5276

What’s odd is that in sPvP lobby you also can’t open certain containers. The ones that you get from the PvP tracks are openable, but certain ones like the spirit shard bags for dailies and treasure bags that you obtain from chopping trees are unopenable there.

I also noticed once that I was completely unable to change wardrobe skins on a certain character. Not sure if that was a once-off bug or if that’s an unintentional player-wide bug.

sPvP lobby is convenient, but odd.

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Any reason for mystic forge conduit

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Posted by: Xbon.9086

Xbon.9086

What’s odd is that in sPvP lobby you also can’t open certain containers. The ones that you get from the PvP tracks are openable, but certain ones like the spirit shard bags for dailies and treasure bags that you obtain from chopping trees are unopenable there.

I also noticed once that I was completely unable to change wardrobe skins on a certain character. Not sure if that was a once-off bug or if that’s an unintentional player-wide bug.

sPvP lobby is convenient, but odd.

I think spirit shards are usable there now… but yeah before they weren’t… it’s a wonder why some things are usable and some aren’t…

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Posted by: Pandaman.4758

Pandaman.4758

It’s because there were exploits with certain consumables/infinite use items that lead to unintended effects like being able to stack 25 stacks of might by spamming a transformation potion or going invulnerable by watching a cutscene. ANet disabled the use of those items in arenas, but has been inconsistent with that in the pvp lobby.

Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.

(edited by Pandaman.4758)

Any reason for mystic forge conduit

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Posted by: Xbon.9086

Xbon.9086

It’s because there were exploits with certain consumables/infinite use items that lead to unintended effects like being able to stack 25 stacks of might by spamming a transformation potion or going invulnerable by watching a cutscene. ANet disabled the use of those items in arenas, but has been inconsistent with that in the pvp lobby.

Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.

what does this have to do with mystic forge? there’s no exploits I know of in mystic forge

Any reason for mystic forge conduit

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Posted by: Narrrz.7532

Narrrz.7532

i think it’s related to magic find applying to pvp containers.

Any reason for mystic forge conduit

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Posted by: Xbon.9086

Xbon.9086

i think it’s related to magic find applying to pvp containers.

…which affects mystic forge…. how?

Any reason for mystic forge conduit

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Posted by: Narrrz.7532

Narrrz.7532

essentially, they disabled all consumables/interactables except for the specifically exempt ones.

clarity edit: magic find doesn’t normally apply to anything but direct drops from kills, and so is useless in pvp. to make it work in pvp, i believe they made it apply under ALL circumstances in pvp (& lobby) and simply disabled all interactables but the specific pvp ones.

(edited by Narrrz.7532)

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Posted by: Pandaman.4758

Pandaman.4758

Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.

what does this have to do with mystic forge? there’s no exploits I know of in mystic forge

Basically they went into PvP settings and disabled consumable/usable items entirely so they don’t have to worry about future items from becoming exploitable. Mystic forge conduit is just collateral damage.

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Posted by: Astralporing.1957

Astralporing.1957

what does this have to do with mystic forge? there’s no exploits I know of in mystic forge

That one is likely tied to the fact that originally pvp had a separate forge, that worked a bit differently than the pve one, with its own set of recipes.

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Posted by: Khisanth.2948

Khisanth.2948

what does this have to do with mystic forge? there’s no exploits I know of in mystic forge

That one is likely tied to the fact that originally pvp had a separate forge, that worked a bit differently than the pve one, with its own set of recipes.

Pretty sure the recipes for the PvP items worked everywhere based solely on not ever seeing a complain about it and not seeing any bug reports about it.

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Posted by: mtpelion.4562

mtpelion.4562

They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.

If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.

Server: Devona’s Rest

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Posted by: Xbon.9086

Xbon.9086

They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.

If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.

may have sent one in already but I’m not sure. any way to check what bug reports we’ve sent in already?

Any reason for mystic forge conduit

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Posted by: mtpelion.4562

mtpelion.4562

They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.

If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.

may have sent one in already but I’m not sure. any way to check what bug reports we’ve sent in already?

Nope

Server: Devona’s Rest