Any reason for mystic forge conduit
What’s odd is that in sPvP lobby you also can’t open certain containers. The ones that you get from the PvP tracks are openable, but certain ones like the spirit shard bags for dailies and treasure bags that you obtain from chopping trees are unopenable there.
I also noticed once that I was completely unable to change wardrobe skins on a certain character. Not sure if that was a once-off bug or if that’s an unintentional player-wide bug.
sPvP lobby is convenient, but odd.
So long Treeface.
“…Kormir? I know not of whom you speak.”
What’s odd is that in sPvP lobby you also can’t open certain containers. The ones that you get from the PvP tracks are openable, but certain ones like the spirit shard bags for dailies and treasure bags that you obtain from chopping trees are unopenable there.
I also noticed once that I was completely unable to change wardrobe skins on a certain character. Not sure if that was a once-off bug or if that’s an unintentional player-wide bug.
sPvP lobby is convenient, but odd.
I think spirit shards are usable there now… but yeah before they weren’t… it’s a wonder why some things are usable and some aren’t…
It’s because there were exploits with certain consumables/infinite use items that lead to unintended effects like being able to stack 25 stacks of might by spamming a transformation potion or going invulnerable by watching a cutscene. ANet disabled the use of those items in arenas, but has been inconsistent with that in the pvp lobby.
Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.
(edited by Pandaman.4758)
It’s because there were exploits with certain consumables/infinite use items that lead to unintended effects like being able to stack 25 stacks of might by spamming a transformation potion or going invulnerable by watching a cutscene. ANet disabled the use of those items in arenas, but has been inconsistent with that in the pvp lobby.
Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.
what does this have to do with mystic forge? there’s no exploits I know of in mystic forge
i think it’s related to magic find applying to pvp containers.
i think it’s related to magic find applying to pvp containers.
…which affects mystic forge…. how?
essentially, they disabled all consumables/interactables except for the specifically exempt ones.
clarity edit: magic find doesn’t normally apply to anything but direct drops from kills, and so is useless in pvp. to make it work in pvp, i believe they made it apply under ALL circumstances in pvp (& lobby) and simply disabled all interactables but the specific pvp ones.
(edited by Narrrz.7532)
Edit: I should clarify by saying they disabled those types of items across the board, likely as a preemptive fix to prevent any future consumables from creating the same effect.
what does this have to do with mystic forge? there’s no exploits I know of in mystic forge
Basically they went into PvP settings and disabled consumable/usable items entirely so they don’t have to worry about future items from becoming exploitable. Mystic forge conduit is just collateral damage.
what does this have to do with mystic forge? there’s no exploits I know of in mystic forge
That one is likely tied to the fact that originally pvp had a separate forge, that worked a bit differently than the pve one, with its own set of recipes.
Remember, remember, 15th of November
what does this have to do with mystic forge? there’s no exploits I know of in mystic forge
That one is likely tied to the fact that originally pvp had a separate forge, that worked a bit differently than the pve one, with its own set of recipes.
Pretty sure the recipes for the PvP items worked everywhere based solely on not ever seeing a complain about it and not seeing any bug reports about it.
They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.
If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.
They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.
If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.
may have sent one in already but I’m not sure. any way to check what bug reports we’ve sent in already?
They disabled ALL consumables to prevent some exploits and have been individually re-enabling certain consumables as needed.
If you think the Mystic Forge Conduit should be allowed, send in a bug report and they’ll review it.
may have sent one in already but I’m not sure. any way to check what bug reports we’ve sent in already?
Nope