Arah pushing Lupi into wall exploit?

Arah pushing Lupi into wall exploit?

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Posted by: VladeKR.9851

VladeKR.9851

When fighting Lupi, there’s a thing where in the first phase we can push him into the wall and the guardian uses the Consecration skill Wall of Reflection on top of that wall, such that Lupi’s AoE attacks are all reflected. Is this an exploit??

I’m doing Arah now, and the party members are arguing whether or not we should do it.

And I’m the guardian.

I have to do the dirty work.

Arah pushing Lupi into wall exploit?

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Technically, no, it’s not an exploit. Or at least it hasn’t been treated as such. But it is cheesy and quite lame, in my opinion. If you don’t want to do it, then don’t do it; if you don’t care, then do it.

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Posted by: VladeKR.9851

VladeKR.9851

Thanks for the response,

We just finished Lupi, but with ranging instead.

What determines the technicality of the exploit?

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Posted by: leslienz.6832

leslienz.6832

Today I got silently kicked out of two pug arah parties for “attempting to push lupi”. The funny thing is I wasn’t even near lupi as I was running towards the exit trying to re trait since they wanted no wall of reflection.

Moral of the story is don’t play guardian in Arah, since kitten elitists might kick you so they can show off how they can solo lupi.

(edited by leslienz.6832)

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Today I got silently kicked out of two pug arah parties for “attempting to push lupi”. The funny thing is I wasn’t even near lupi as I was running towards the exit trying to re trait since they wanted no wall of reflection.

Moral of the story is don’t play guardian in Arah, since kitten elitists might kick you so they can show off how they can solo lupi.

It does majorly suck that they kicked you for such a dumb misunderstanding. But there’s a difference between “kitten elitists” who want to “show off how they can solo lupi” and groups who want to actually do the fight instead of have it be over in one attack.

Arah pushing Lupi into wall exploit?

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Posted by: Conncept.7638

Conncept.7638

Technically, no, it’s not an exploit. Or at least it hasn’t been treated as such. But it is cheesy and quite lame, in my opinion. If you don’t want to do it, then don’t do it; if you don’t care, then do it.

Like attracts like, cheesy and lame is just as descriptive of ANets boss encounter design. If they ever add any combat mechanic beyond ‘dodge the one-shot’ then maybe players would actually play, instead of cheese, their way through said content.

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Thanks for the response,

We just finished Lupi, but with ranging instead.

What determines the technicality of the exploit?

Honestly, it can be hard to define. This lupi “tactic” is often debated and discussed over in the dungeon forum, though.

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Posted by: Jerus.4350

Jerus.4350

Thanks for the response,

We just finished Lupi, but with ranging instead.

What determines the technicality of the exploit?

Developer/GM opinion basically. There aren’t such black and white rules.

I’ve seen devs call it an exploit in conversation but, in the PVE dungeon speed run tournament, which ANet has been kind enough to donate prizes to I believe, it was allowed.

Personally I hate it, it’s unfun.

An exploit though is a grey term in itself, it’s basically using unintended mechanics and tools.

If you were to argue this case. Is reflecting lupi like that unintended, pretty obviously yes. However, is anything you’re using working in a way that it isn’t designed to do? No, your reflect is reflecting projectiles, you’re just intelligently placing it to reflect the most it possibly could. So.. yeah grey area.

(edited by Jerus.4350)

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Posted by: Khisanth.2948

Khisanth.2948

I don’t really care if it is considered an exploit or not but it would be nice if they fixed “mobs going into the environment” or actually “anything going inside the environment”. That would fix a bunch of bugs/annoyances in the rest of the game.

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Posted by: Mo Mo.1947

Mo Mo.1947

If you think it’s making the game too cheesy, even if it’s not an “exploit” that would get you banned, go ahead and report it as an AI issue or something.

High level bosses shouldn’t be underwhelming if we don’t want them to be.

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Posted by: Biohazard.7523

Biohazard.7523

Well if they know about that bug, and they didnt fix it for 1 year, than its not a exploit and its not a bug.

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Posted by: Purple Miku.7032

Purple Miku.7032

It’s not an exploit in the sense that it’s abusing some sort of glitch/bug, but it’s an exploit in the sense that you’re taking advantage of something that wasn’t intended to be possible to do.

So in other words you won’t get banned for it, but because this is the most popular boss in all of dungeons there’s a lot of people, myself included, that absolutely hate the fact that this is possible to do and wish otherwise.

The main problem is that we know that if ArenaNet does anything about it, it’s not going to be pleasant. Think back to what they did with Malrona in TA up… they could’ve made it so that reflecting her projectile barrage attack doesn’t scale with damage from the poison when reflected but instead chose the easy/lazy route and made the attack unblockable/unreflectable. Inconsistency with one of the core mechanics of the game doesn’t really make a boss fight more interesting.

I and many others believe that if a day comes where they acknowledge this topic with Lupicus, they’re probably going to make his projectiles unblockable+unreflectable or something like that. While the warrior side in me thinks “haha that sounds FUN!”, I have to keep an open mind and understand that for mesmers/guardians that would be a total slap in the face.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

It’s not an exploit in the sense that it’s abusing some sort of glitch/bug, but it’s an exploit in the sense that you’re taking advantage of something that wasn’t intended to be possible to do.

So in other words you won’t get banned for it, but because this is the most popular boss in all of dungeons there’s a lot of people, myself included, that absolutely hate the fact that this is possible to do and wish otherwise.

The main problem is that we know that if ArenaNet does anything about it, it’s not going to be pleasant. Think back to what they did with Malrona in TA up… they could’ve made it so that reflecting her projectile barrage attack doesn’t scale with damage from the poison when reflected but instead chose the easy/lazy route and made the attack unblockable/unreflectable. Inconsistency with one of the core mechanics of the game doesn’t really make a boss fight more interesting.

I and many others believe that if a day comes where they acknowledge this topic with Lupicus, they’re probably going to make his projectiles unblockable+unreflectable or something like that. While the warrior side in me thinks “haha that sounds FUN!”, I have to keep an open mind and understand that for mesmers/guardians that would be a total slap in the face.

They can probably make his projectiles emanate from a higher up location where the reflect walls can’t reach, but that’s probably way more work than they’d be willing to put in. I’d say unblockable and unreflectable is a very likely future for Lupi’s attacks.

As for the OP, the fact is that you’re not going to find many people who do dungeons for fun/challenge anymoe. They’ve been run so many times that people only do them for the gold/rewards; which means they just want to run them as fast as possible.

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

That’s not an exploit, that’s just a good use of regular game mechanics. It happened a lot in GW1 with so many different skills available: eventually there were some skill use combinations that were nothing like what the developers imagined was possible (55 monks and necros, anyone?) It’s the same as the feedback trick with the jungle worm in Caledon forest. It’s not an exploit, really, just an unplanned/unintended possible combination of certain skills and mechanics.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

As far as I know, it’s not an exploit. It’s similar to taking on a certain champion who doesn’t know to go around rocks in Silverwastes. A little cheesy, yes. But an exploit? Fix the AI, if it’s an issue, and problem solved.

Gone to Reddit.

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Posted by: Dante.1763

Dante.1763

That’s not an exploit, that’s just a good use of regular game mechanics. It happened a lot in GW1 with so many different skills available: eventually there were some skill use combinations that were nothing like what the developers imagined was possible (55 monks and necros, anyone?) It’s the same as the feedback trick with the jungle worm in Caledon forest. It’s not an exploit, really, just an unplanned/unintended possible combination of certain skills and mechanics.

And those uh…got nerfed pretty hard..it took awhile, but they got nerfed. same should happen with this, or well any of the bosses. they should be bosses…not stack in corner for 5 seconds and walk off..

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Paradox.1380

Paradox.1380

Technically, no, it’s not an exploit. Or at least it hasn’t been treated as such. But it is cheesy and quite lame, in my opinion. If you don’t want to do it, then don’t do it; if you don’t care, then do it.

Like attracts like, cheesy and lame is just as descriptive of ANets boss encounter design. If they ever add any combat mechanic beyond ‘dodge the one-shot’ then maybe players would actually play, instead of cheese, their way through said content.

This is not an ANet Problem its a game problem. A good portion of people will always search the path of least resistance. They just wanna win even if its cheating or cheesing.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

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Posted by: Nilkemia.8507

Nilkemia.8507

Why is it that whenever people find a flaw in the bosses design and use it to defeat them faster, it’s called an exploit? You make it sound as bad as cheating/hacking when it isn’t.

:/