Are the elite specs with the base game?

Are the elite specs with the base game?

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Posted by: Ryou.2398

Ryou.2398

Or expac? I ask because I am concerned this will give all those players an advantage in pvp and pve.

Are the elite specs with the base game?

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Posted by: Agemnon.4608

Agemnon.4608

Expansion pack…presumably.

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Posted by: Pandaman.4758

Pandaman.4758

Elite specs will be balanced (eventually, expect broken builds in the first few months) so they’re not inherently better than standard specs, they’re just there to change how the profession plays.

Are the elite specs with the base game?

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

Pretty sure they require HoT, like the revenant will do.

Surprisingly though, it doesn’t say anything about elite specialisations on this page: https://help.guildwars2.com/entries/95982157-Account-types-Free-Core-HoT

I’ll do some digging and come back if I find anything to confirm or otherwise.

EDIT: I’m back!

http://wiki.guildwars2.com/wiki/Specialization#Elite_specialization

“Each character in the base game can choose from five core specializations per profession, while accounts with Guild Wars 2: Heart of Thorns gain access to one elite specialization for each profession.”

Are the elite specs with the base game?

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Posted by: Ryou.2398

Ryou.2398

Elite specs will be balanced (eventually, expect broken builds in the first few months) so they’re not inherently better than standard specs, they’re just there to change how the profession plays.

But is it not more passives after level 80? Isnt it alternative progression once you cap so initially you become more powerful? More passives and etc.

Are the elite specs with the base game?

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Posted by: Ryou.2398

Ryou.2398

Pretty sure they require HoT, like the revenant will do.

Surprisingly though, it doesn’t say anything about elite specialisations on this page: https://help.guildwars2.com/entries/95982157-Account-types-Free-Core-HoT

I’ll do some digging and come back if I find anything to confirm or otherwise.

EDIT: I’m back!

http://wiki.guildwars2.com/wiki/Specialization#Elite_specialization

“Each character in the base game can choose from five core specializations per profession, while accounts with Guild Wars 2: Heart of Thorns gain access to one elite specialization for each profession.”

Thanks for looking into this, atleast now we know.

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Posted by: Khisanth.2948

Khisanth.2948

Elite specs will be balanced (eventually, expect broken builds in the first few months) so they’re not inherently better than standard specs, they’re just there to change how the profession plays.

Such as screwing up your dodges with daredevil. :p

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Posted by: Behellagh.1468

Behellagh.1468

Gee. If only they had a website that detailed what came in the expansion.

https://heartofthorns.guildwars2.com/game/specializations

We are heroes. This is what we do!

RIP City of Heroes

Are the elite specs with the base game?

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Posted by: Pandaman.4758

Pandaman.4758

Elite specs will be balanced (eventually, expect broken builds in the first few months) so they’re not inherently better than standard specs, they’re just there to change how the profession plays.

But is it not more passives after level 80? Isnt it alternative progression once you cap so initially you become more powerful? More passives and etc.

No, Masteries is the alternate progression, Elite Specializations are more like sub-classes. You give up some of your old abilities to use new ones, but in the end you aren’t supposed to be more powerful than someone who didn’t.

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Posted by: Ryou.2398

Ryou.2398

Ok so masteries might give a player an advantage?

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Posted by: Linken.6345

Linken.6345

Ok so masteries might give a player an advantage?

https://wiki.guildwars2.com/wiki/Mastery

This is whats known about masteries please read through it and then list what you would consider an advantage mate

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

Ok so masteries might give a player an advantage?

Firstly, masteries =/= elite specialisations. Mastery tracks is a different post-80 account-wide progression that increases your range on interaction with the world.

But talking about elite specs, they may give an advantage in build diversity, yes.

However, it certainly isn’t going to be easy to fully unlock an elite spec. It’ll need far more hero points than the current specialisations require.

Like what has already been mentioned, the elite specs won’t be more powerful than current trait/specialisation lines. The elite specialisations allow classes to access a play-style that may have been previously very limited for them.

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Elite spec’s will be more like a new class. The playstyle will look like the class it is based on but there are new skills and new weapon and a new mechanic that changes it somewhat. Some Elite Spec’s may be better and could be a result for an OP build but it is not that normal specializations shouldn’t be able to beat them.

Also, elite specialization will replace one Specialization slot meaning some builds will not work. Let’s take Elementalists for example, I think their OP build atm is pretty much based on a combination of 3 specializations so if you replace one of them with tempest then your OP ele build may not be as OP as before.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
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Posted by: zxstanyxz.8769

zxstanyxz.8769

Ok so masteries might give a player an advantage?

yes, but they (so far) only apply to pve content, as to what we know there is no masteries that affect pvp or wvwvw (heck most of them only affect content in HoT)

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Posted by: Velarian.6290

Velarian.6290

am i the only one who thinks it would totally ok to bring a little bit of powerrcreep within the expansion, especially after 3 years of unpaid content?

but they r doing their best to not make any elite a must-have. will they succeed? no one can tell you now.

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Posted by: Velarian.6290

Velarian.6290

scrapper with easy accesible super-speed seems unique. same as chronomancer with.. alacricity? or sth like that. will you need them in a raid? maybe. do you need them in a dungeon grp? certainly not. is it ok to create new roles you need for new content? i think so. and for pvp or wvw… i think its also ok to encourage your players to spend an additional 50 bucks after 3 years of playing. and again, if non-elite speccs will continue to be viable or not only time will tell. my guess is on some classes elite specc will be the best option on others not.