Are the megaserver filters working?

Are the megaserver filters working?

in Guild Wars 2 Discussion

Posted by: Shanaeri Rynale.6897

Shanaeri Rynale.6897

Having witnessed first and looking at all the comments both in game and on here about guilds being split up when doing guild missions, languages being mixed up tower of babel style I’m wondering if the filtering system is actually working as intended.

From the notes we’re told that the following filters will operate to optimise the instance you go on. In order of precedence these seem to be
Your home server
Which instance your party is in
Where your guild is
The language of the home server you play on

All of these seem be to a little.. broken atm. To the point I’m wondering if they are bugged, learning where we play individually or working as intended.

Guild Leader of DVDF www.dvdf.org.uk since 2005

Are the megaserver filters working?

in Guild Wars 2 Discussion

Posted by: Nabrok.9023

Nabrok.9023

Well, it’s a new system, I suspect it’ll probably need a bit of fine-tuning around how it assigns people and thresholds for spawning new instances.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
All classes

Are the megaserver filters working?

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I started to login to Blazeridge (a new megaserver zone) guested on Tarnished Coast. Usually, the LFG tab tells you what server you are on. Right now, it doesn’t tell me where I’m at.

So, I don’t really know where I am. But I hope we have enough people to do kitten in 30 minutes, wherever I’m at.

Are the megaserver filters working?

in Guild Wars 2 Discussion

Posted by: Stooperdale.3560

Stooperdale.3560

The contested state of the temples in Malchor’s is a real problem for me. That seems to be a megaserver zone full of Germans and the waypoints always show as contested. This means I can never find out if can get the new grandmaster trait unlocked from Lyssa. I have lots of characters needing that trait since the patch. A series of small inconveniences put together to make a great deal of annoyance.