Q:
•— Venasity | Ven (Venusama.5103) — Necromancer — 8k+Hrs Played —•
(edited by Venusama.5103)
Q:
I honestly did not see the point of the changes in the beginning. What was the problem with stability? It was too powerful in the sense that it negated all cc for a period of time or not powerful enough in the sense that it could be removed?
Either way I personally think this new system is awful and I’ve come to this conclusion with a couple of days experience now.
I can’t see how many stacks I have at a given time, it’s very confusing. As is looking at enemy stacks, in the midst of battle.
Also all boon steal is like useless now with the transformations pulsing stab. Why shouldn’t people using transformations have to deal with counterplay? If you boonsteal during a transformation now you get like a second of stab. Transformations should not be a completely cc invulnerable state should they? I had no problems if for example someone removed my stability whilst using the old lich form, you just LEAVE the transformation prematurely. If people lack the ability to see the potential downsides of not leaving the transformation prematurely that is their problem.
I do see why some transformations pulse stability, like for instance the ranger elite Rampage As One. But why does it pulse so fast. People using elite skills & transformations SHOULD still be susceptible to counter play. Make it pulse for LONGER DURATIONS. If it has to pulse.
I know this is a bit ranty, lol. Honestly just wondering if the changes are temporary or here for the long run.
(edited by Venusama.5103)
A:
I’ve seen no announcements that they are planning to revert the changes. Most balance changes have been permanent. They usually move onto something else once they’ve “fixed” something.
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