Are there any plans to add in an unbinder?
The question is how much is it going to cost and will the item be a one-time use or unlimited use. The cost needs to be lower than what it cost to just buy a new item.
I have to admit… I don’t get this.
Sure, I generally create and destroy a character 3-6 times in the starting instance to check every detail of the model under ‘real’ lighting before committing.
After that, that character is forever. I sure as heck don’t attach $10-$30 dollars of gear to a character I have doubts about…
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
No, there is no plans to add such item (as far as I’m aware anyway).
People has been asking for it for a long time and we got the “Transmutation Splitter” which can be used for similar purpose but is useless for items like the unlimited gathering tools or for trinkets.
And for the cost, maybe 400 gems for 1 (one time use of course). 1 Transmutation Splitter cost 300 gems and only work with armor/weapons and you have to do a little trick to make it work as a mere unbinder.
-ArenaNet
I can already hear Nuka Cola: “The unbinder should have been cheaper than 50s and unlimited use! And account bound!”
I have to admit… I don’t get this.
Sure, I generally create and destroy a character 3-6 times in the starting instance to check every detail of the model under ‘real’ lighting before committing.
After that, that character is forever. I sure as heck don’t attach $10-$30 dollars of gear to a character I have doubts about…
I have multiple characters with the unlimited tools. At the end of the day, the rush factor of temporary sales can effectively “force” a purchase for a character that I think will be my main, even if I’m not entirely sure.
(Also, it was through gold -> gems, which has somewhat less value to me).
Nothing is forcing you to bind that perma-tool to a character. They sit in your bank just dandy.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Nothing is forcing you to bind that perma-tool to a character. They sit in your bank just dandy.
What? Once they’re soul bound, you can place them in the bank, but only the character it’s bound to can remove it.
Would be nice, or better yet make them account bound by default instead of blatantly trying to milk the playerbase into buying multiple sets :/
good thing I have 1 main. (the only logical thing in GW2)
Nothing is forcing you to bind that perma-tool to a character. They sit in your bank just dandy.
What? Once they’re soul bound, you can place them in the bank, but only the character it’s bound to can remove it.
Meaning you can buy them during their limited windows of availability and not attach them to a character until you’re sure that character is a keeper…
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
This is one of the most alt-unfriendly games out there lol.
They need to add an item like this.