(edited by Black Dragon.3784)
Arena idea
Honestly this sounds like a REALLY cool idea to put in. It wouldn’t take long, as it uses assets already being used, and developing an arena or “instance” for the boss shouldn’t be that tough either, just use an un-used part of the map or something. I for one would welcome it, it would give challenging PVE content for the people crying for it.
| Proud roleplayer! |
| Biyx’s All-For-Nothing Challenge |
If done right with rewards to match time/skill spent I can see this as something I do. But you have to find the balance because if people figure out ways to run through the “hard” mode boss in 5min and redo every min you’ll have people with 1k gold in a week or two lol.
If done right with rewards to match time/skill spent I can see this as something I do. But you have to find the balance because if people figure out ways to run through the “hard” mode boss in 5min and redo every min you’ll have people with 1k gold in a week or two lol.
Yes which is why once a day may seem the only route. I would not mind once a day if there was loads of bosses
If done right with rewards to match time/skill spent I can see this as something I do. But you have to find the balance because if people figure out ways to run through the “hard” mode boss in 5min and redo every min you’ll have people with 1k gold in a week or two lol.
That would be an issue, yeah. Possibly have some achievements tied to it instead of raw cash, or possibly some exclusive skins (or another way to get current skins)? Something to that effect would prevent massive amounts of gold, because let’s face it, people already know how to fight all of these bosses, so it would be a cakewalk for a lot of people.
| Proud roleplayer! |
| Biyx’s All-For-Nothing Challenge |
Ok how about have a world boss system, like have different champions and at different times, once per day and you can’t do the same one twice.
Or have it like an instances, kill one boss to advance to another, that way you would be forced to do a boss before another constantly, so it’s not abused everyday
I feel like something like this has been done before…and brought back once already…oh right – QUEEN’S GAUNTLET.
I would rather they make dungeons scale from 1-5 players (along with slightly reduced rewards the fewer the players. depending on difficulty) than to have a 1v1 arena.
