Arenanet is not giving up.........
Why is this somewhat unusual?
It’s not unusual.
Many game development teams do approach their game with this kind of tenacity, but not the budget which allows much. MMOs largely fail because they attempt less at being their own entity and more of “what did X do right that we can do too?” . . . leading to the same-y slush of MMOs which Guild Wars 1 distinguished itself from enough to spawn a sequel. And for all its faults GW2 does distinguish itself also . . . so that’s why it’s lasting.
Oh, and no subscription fees or pay-walls help.
Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.