(edited by Rodzynald.5897)
Armor type skins for every class
okay so here is a short version of what he tries to say…
transmog system should work in a way that you can use any armor type heavy/Light/medium SKINS on any armor type…
you can Transmog your Light armor set on your Ele/necro to one of the heavy armor skins….
-Total War: Warhammer
-Guild Wars 2
okay so here is a short version of what he tries to say...
transmog system should work in a way that you can use any armor type heavy/Light/medium SKINS on any armor type...
you can Transmog your Light armor set on your Ele/necro to one of the heavy armor skins....
Yes, that is it. But to be more clear, I meant whole armor types. Do not mistake it for mixing all armor types at once on one character. For example, it’s just allowing a heavy class to (after paying with trans charges) allow it to use skins of different armour type (but you could still mix different skins of that armour type). So you can have an elementalist in heavy armour, a battle mage. Perhaps a guardian in light armour, more of a cleric. It all comes down to our creativity.
im totaly in for this idea…
More options the better
and it does not break anything either.. so why not ?
-Total War: Warhammer
-Guild Wars 2
yass… I need my light armor guardian!!
Why they put this limitation in the game to begin with ????
especialy that this game is all about the Skins for end game ?
-Total War: Warhammer
-Guild Wars 2
I too want this. I always pictured it implemented as a “Custom Outfit” gem store item where you specified heavy, medium, or light, filled it out like you would any other time you switch skins, and then use it.
There are lots of ways they could implement it. Maybe it would be “Custom Outfit: Heavy”, etc. Changing the outfit could cost transmutation charges or require a new purchase each time depending on just how much they wanted to use the gemstone.
Outfits and default models really did remove any need to maintain purity of profession appearance for easy identification.
I love to have more trousers options for my ele…
Maybe, Specializations must “allow” it:
Weaver = heavy skins
Druid = light skins
Renegade = Medium skins
There are lots of ways they could implement it. Maybe it would be "Custom Outfit: Heavy", etc. Changing the outfit could cost transmutation charges or require a new purchase each time depending on just how much they wanted to use the gemstone.
Spot on! If some people get too hasty or impatient they might spend some cash on more trans charges. It’s not like they grow on trees. I wouldn’t even be mad if Anet gave some sort of "ascended transmutation charge" that can only be bought through gems and it needs to be purchased every time we want our character to change the type of armour skins we want to use. But if that’s not enough, we could even go for one black lion ticket - ascended charge for whole ARMOUR TYPE change, not just one piece of armour.
So there would be only two options. Either buy the keys with gems or farm them once a week with a new character. I am certain that Anet won’t implement that without any profit in mind so if it looks appealing both to us and them, it might get into the game sooner or later.
okay so here is a short version of what he tries to say…
transmog system should work in a way that you can use any armor type heavy/Light/medium SKINS on any armor type…
you can Transmog your Light armor set on your Ele/necro to one of the heavy armor skins….
Yes, that is it. But to be more clear, I meant whole armor types. Do not mistake it for mixing all armor types at once on one character. For example, it’s just allowing a heavy class to (after paying with trans charges) allow it to use skins of different armour type (but you could still mix different skins of that armour type). So you can have an elementalist in heavy armour, a battle mage. Perhaps a guardian in light armour, more of a cleric. It all comes down to our creativity.
There does need to be some answer to how you do the changeover, though. Others have replied suggesting a custom outfit maker, which certainly is one way — it would have to be a separate preview window that defaults you to no armor, maybe. Though the current preview window’s default is to strip you except for the previewed item outside your current weight, so perhaps build on that?
Because if you have any of one weight on, you can’t display other weights. They can’t mix without funky results. So the transition gets tricky.