(edited by Firelysm.4967)
Armors break differently fast
All armor breaks/damages the same.
Some deaths (mostly falling) don’t crack or break your armor.
Otherwise, every piece of armor will crack and then after that, they will break. The stat type has nothing to do with it.
With other armors it should be the same, would be a strange bug otherwise. Sometimes it’s your backpiece though, which you can’t see when hovering the mouse over the damaged armor symbol. Maybe that’s how you got the impression? (Or dying more often on zerker? Just an evil thought to throw out there)
As was said above, all armor weights break in the same way. Only combat (and some lava) deaths will damage your gear. Plus, you’re in zerker gear now, and you might just be dying more often.
All armor breaks/damages the same.
I know they state this, but they don’t try it yourself, go wvw, use berzerker armor, it will damage every time you die, if i use dire, i can die like 5-6 times before any of armor parts gets damaged.. there is something fishy about it..
If you have the outnummbered buff in wvw your armor won’t crack when you die.
[PVP] Fort Aspenwood
I know they state this, but they don’t try it yourself, go wvw, use berzerker armor, it will damage every time you die, if i use dire, i can die like 5-6 times before any of armor parts gets damaged.. there is something fishy about it..
You’re just mistaken. I wear only zerker armor. It only “breaks” when I’ve died enough times (7 times) without repairing my “damaged” armor inbetween. That’s how it works for every weight and stat combo. Your backpack will get damaged first, followed by the rest of your armor.
Do take note of what Lucretia said above; if you’re playing wvw while your server has the Outmanned/Outnumbered buff, your armor won’t break.
Outnumbered
The enemies greatly outnumber your forces, be careful out there!
+33% Experience
+20% Magic find
+25% World Experience
Take no armor damage on death