Ascended Gear Compromise
I’m sorry to be that guy.
But they won’t implement this compromise, so why bother getting hopes up?
It would be a world of improvement. There are still concerns with it, to be sure, but the important, most fundamental issue (and it’s an “I have no interest in playing this game again if it isn’t addressed” issue) is that statistical progression of equipment needs to be frozen in at the Exotic level.
Change #1, alone, would basically save the game for me (I would probably continue to lobby for a different Infusion system, but honestly at this point the only thing that really, really matters is nipping the power creep in the bud. Busting down unnecessary grind can come later.
I’m sorry to be that guy.
But they won’t implement this compromise, so why bother getting hopes up?
It’s likely they will not. However, as I recall, Legendaries were originally going to have better stats than Exotics, and ANet reverted that decision back in Beta. It is quite possible they are, at least, considering the option.
Change #1, alone, would basically save the game for me (I would probably continue to lobby for a different Infusion system, but honestly at this point the only thing that really, really matters is nipping the power creep in the bud. Busting down unnecessary grind can come later.
I realize this is the case for many people, and would probably be the only change they could make in such short order. However, I think it would be beneficial to have an opt out option for Agony (and the better rewards) added down the line.
As nice as this would be, they ain’t going to do it. They will just call it “gear progression” and say it isnt a treadmill. There is no going back now. I will still play from time to time (untill they add in the monthly fee), but me, nor anyone else in my household, will be spending a dime on their cash shop.. even when they do add in the pay to win stuff.