By standardized i mean in how you go about obtaining it and how it function compared to other gear. Currently the method is very confusing and simply just a mess as some paths of progression allow obtaining Ascended gear, others only some pieces, and other none.
Lets first start from the top with the method that allows you to gain the most ascended pieces.
1) Laurels
So as you all may know laurels is the dominant way to gain ascended gear, it is a slow process however it offers the most ascended pieces in that it offers everything BUT a packpiece. This is all fine and dandy being slow as laurels should act as the light at the end of the tunnel, meaning if all else fails you can get them through laurels except back pieces which seems to be the exception to all the rules.
2) Guild Missions
Supposedly you can gain ascended gear out of the guild event chest, i have yet to see this but il just assume its possible. However what you can do is use guild commendations to purchase ascended accessories and thats it. Now the problem is two fold here, the first is that it bars people who are currently running into the small guild problem with guild missions (could of been avoided if they didnt make bounty so high in Art of War but regardless) , the other is that it is lacking the other pieces. Rings , amulets, and backpieces are all missing from the equation and are not available through guild missions.
3) Fractals
This is the oddest of the whole bunch in that fractals is where this started and where they have the most use(agony resist). Fractals offer two pieces of ascended gear, the first being rings which are fairly easy to obtain as you only need to be in lvl 10. However Fractals also offer the elusive back piece which can only be obtained otherwise through the mystic forge (at a hefty cost i might add you). But it seems odd that fractals stop there in terms of ascended gear as you need more ascended gear to advance into higher fractals which at the same point have no use. I propose having Fractals 30+ to drop a new currency and a chance out of the daily to get amulets , in addition to this fractals 40+ will also drop a new currency and a chance out of the daily to get accessories .
4) WvW
One of the biggest complaints WvW people have is that they need Ascended and while they dont exactly need it, it is however unfair to them that they cannot obtain Ascended gear through WvW. All that is needed to be done is simply an additional currency to be added Badges of Conquest. Badges of conquest are obtained through capturing Keeps and the Castle(castle gives extra….alot extra) and you then can use badges of conquest to purchase Ascended gear. However to prevent abuse there will be a cooldown on earning badges on conquest within the same keep to prevent trading.
5) Open World
Personally i feel open world need some way of obtaining Ascended gear, but personally i feel like the current design of open world would make it to easy. What is needed for open world is zones that actually has progression within the zone as the whole zone. And progressing towards the end (which has some super huge battle) would give your points towards Ascended gear.
6) Crafting
You cannot craft any of the ascended pieces which diminishes some of the usefulness of say jewlcrafting. I think the best way to go about this is to introduce an ascended only crafting mat, something above globs of ectoplasm that you can gain from exotics and ascended gear when you salvage them.
7) Salvage
This is straight forward,allowing salvaging Ascended gear.
8) MF
Along with crafting having MF recipes to gain ascended gear should also be added.
While this may seem like alot of new ways of gaining ascended gear, it still allows for it to be gated by either large amounts of resources or simply time. It also eases it up somewhat allowing people to not feel as locked into there role and being able to play around with different builds. But the main goal is that this would allow people to play how they want to gain ascended pieces so they dont have to feel like they have to play a part of the game they may not enjoy to gain gear.
(edited by Warruz.8096)