Assassin's vs Berserker's
Nope. This was discussed in the dungeon forums. In pretty much all situations beserker is still better.
If you’re running backstab, keep the power since you’ll be running Hidden Killer trait.
I have no quote, but I believe I’ve read in a theorycrafting thread that we benefit more from power as long as the crit is somewhat present. I for instance run with 50% crit, and thats good, and from there I work on my power.
I used to be a power ranger, now not sure anymore
read this thread:
https://forum-en.gw2archive.eu/forum/game/players/DPS-mech-question/first#post2486868
make some math!
/cheers
If you’re going to make it the exact same as your other set i’d recommend changing it to something else. That way if a patch comes which buffs or changes the meta then you’ll have another set to play with.
It’s kinda breaks even if you have on-Crit conditions or effects with your Armor. However, if you want raw damage and better burst, go Zerks.