Astralaria... 62+ days of time-gated madness

Astralaria... 62+ days of time-gated madness

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Posted by: Zaoda.1653

Zaoda.1653

Someone did the research on all the time-gates for the new Legendary, Astralaria, and it isn’t pretty:

https://www.reddit.com/r/Guildwars2/comments/3u9p9c/astralaria_and_the_timegates/

For those unaware, basically starting from scratch, it will take you a minimum of 87 days (62 if you buy your deldrimor) to complete it. As the poster ‘Giggos’ on GW2Reddit puts it, “Not because they lack skill or don’t put in enough effort, but because someone decided to add, in my opinion, a sick amount of timegating”.

Anet, I understand you want to make things difficult for these new HoT legendaries, I get that, and that’s fine, but adding all these time-gates doesn’t make it any more difficult, it just makes it a downright nuisance. Please stop adding all these time-gates – it literally adds nothing but frustration for someone working towards a legendary when they know it’s going to take at least 62 days of pointless waiting.

Furthermore, if all the points ‘Mexay’ wrote on the GW2Reddit thread is correct, then I’m stopping this Astralaria collection cold and no longer going for it.

Forever a supporter of more male skimpy armor

(edited by Zaoda.1653)

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Posted by: sephiroth.4217

sephiroth.4217

62 days to make a legendary is rather quick considering how long it took to make a legendary after GW2 release.

Some people have played since beta, and still don’t have a legendary.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Dawdler.8521

Dawdler.8521

Wow 2 months!?

Thats like… a lifetime!

And to think I only spent about a year building my Bifrost. Time really flies, sigh.

I feel for you poor people facing this agonizingly long time gate madness.

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Posted by: Vephar.8475

Vephar.8475

2 months for a legendary? My god that is fast! I remember back in the day getting my legendaries took about a year!

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Posted by: Zaoda.1653

Zaoda.1653

Old legendaries from memory though didn’t have a 2 month time-gate (or anywhere near it). That is my point. Sure you could work towards old legendaries and take a year to afford the mats for it, but I’m talking about time-gates, things that, despite you having all your ingredients, requires you to wait a ridiculous amount of time for absolutely no reason at all.

Forever a supporter of more male skimpy armor

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Posted by: RoxBuryNine.4210

RoxBuryNine.4210

It’s a Legendary. It should take time to make it. If someone can’t stand the time-gated nuisances, then perhaps the path to making a Legendary will prove to be too frustrating. Make something else.

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Posted by: Zaoda.1653

Zaoda.1653

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

Forever a supporter of more male skimpy armor

(edited by Zaoda.1653)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

If a couple of months is too much time and effort, there’s some nice karma weapons you can get. The cultural ones cost up to 63k karma and some are very nice.

(I wish my ascended weapons for all my chars only took a couple of months. It took me two years to craft them all).

Be careful what you ask for
ANet may give it to you.

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Posted by: sephiroth.4217

sephiroth.4217

Old legendaries from memory though didn’t have a 2 month time-gate (or anywhere near it). That is my point. Sure you could work towards old legendaries and take a year to afford the mats for it, but I’m talking about time-gates, things that, despite you having all your ingredients, requires you to wait a ridiculous amount of time for absolutely no reason at all.

But we have been playing the game for 3 years now, the most casual of casuals would have the majority of mats needed for the new legendaries.. Without the time gate, you would have yours crafted within a week…

There’s nothing legendary about that, it wouldn’t even feel satisfactory to make.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Sekai.2987

Sekai.2987

you know guys , its a difference if you CAN farm all day and buy all stuff from tp and make your legendary in a week, or if you are forced to wait , even if you have all to gold of the world but you CANT craft it because you have to wait and that is simply bad design , forcing someone to wait is the worst you can do

its up to each of you if you farm 1 hour or 10 a day , if you are causual or hardcore , its your choice but with the new legendarys you dotn have a choice anymore

i have 5 oldscholl legendary, for one i took 8 months to make and for another i took 1month of summer break grinding to make, it was my choice how fast i finish the legendary

if i want to make astralia , i have to wait 50 day minimum because of the carged quartz, i dont have a choice and it doesnt matter how much gold i have and thats the problem

i could propably make astralaria as a side project while i farm for one oldschool legendary , and that is kittening sad anet , that a legendary is a side project which i dont need to speend more then maybe an hour per day

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Posted by: sephiroth.4217

sephiroth.4217

Old legendaries from memory though didn’t have a 2 month time-gate (or anywhere near it). That is my point. Sure you could work towards old legendaries and take a year to afford the mats for it, but I’m talking about time-gates, things that, despite you having all your ingredients, requires you to wait a ridiculous amount of time for absolutely no reason at all.

But we have been playing the game for 3 years now, the most casual of casuals would have the majority of mats needed for the new legendaries.. Without the time gate, you would have yours crafted within a week…

There’s nothing legendary about that, it wouldn’t even feel satisfactory to make.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Sekai.2987

Sekai.2987

There’s nothing legendary about that, it wouldn’t even feel satisfactory to make.

it never was, you could simply get your credit card and buy one from the tp , its your choice

it was always like “oh that guy grindet alot” or “oh that guy used his credit card” it was never anything legendary about legendarys , but at least you had the choice to do what you want and you werent forced to wait months for a skin you want

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Posted by: Valky.2574

Valky.2574

Dam 62 days ! only took me a bit over 600 for my first and only one

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

We get it. We just don’t agree that 2 months is too long to be working on a Legendary. It’s a MMORPG, which almost by definition means whatever you want has roadblocks to get it. They don’t want you racing to the finish line and be done.

As I said earlier, it took me 2 years to craft my ascended weapons for all my chars, and that was because of time gates. 2 months is nothing.

Be careful what you ask for
ANet may give it to you.

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Posted by: Wanze.8410

Wanze.8410

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

Its seems crafting one of the old legendaries better fits your playstyle.
As there are 20 old legendaries, you could craft one every three days, while you wait on the timegate on the new one to pass.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Sorin.4310

Sorin.4310

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

I get you. You don’t have a problem with it taking 2 months, or however many. The problem is that it isn’t really “2 months of effort”. Anet’s design has it that it forces you to stop working on it for periods at a time because you can’t do anything. You simply have to wait until reset. I agree with you. This is poor design. The 2 months of making it isn’t a measure of effort. Its a measure of waiting.

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Posted by: TexZero.7910

TexZero.7910

Anyone else noticing the hypocrisy of players feeling entitled to watch others suffer a time gate, when they themselves are complaining of how long it took them to create a legendary ?

It’s almost like the only thing that changed was a required gate as opposed to the self imposed optional one.

It’s okay though, give it 2 months and those same players will be complaining about they charged quartz crystal requirement and how quartz crystal is as valuable as Powerful Blood.

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Posted by: Harper.4173

Harper.4173

It’s a Legendary. It should take time to make it. If someone can’t stand the time-gated nuisances, then perhaps the path to making a Legendary will prove to be too frustrating. Make something else.

I agree with it taking time if the process is difficult and the time is needed to improve.
I disagree with it taking time because a developer basically said “lol it’ll take you 60 days to complete because reasons”

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

Old legendaries from memory though didn’t have a 2 month time-gate (or anywhere near it). That is my point. Sure you could work towards old legendaries and take a year to afford the mats for it, but I’m talking about time-gates, things that, despite you having all your ingredients, requires you to wait a ridiculous amount of time for absolutely no reason at all.

But we have been playing the game for 3 years now, the most casual of casuals would have the majority of mats needed for the new legendaries.. Without the time gate, you would have yours crafted within a week…

There’s nothing legendary about that, it wouldn’t even feel satisfactory to make.

So arbitrarily waiting is better?
What would be better is an actual skill-gate for crafting them.

IF you’re good – you can craft it fast – say 30 days.
IF you’re not good at the game – it might take 60+. That would be a proper way to handle things.

Reward players for skill and dedication.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Khisanth.2948

Khisanth.2948

Old legendaries from memory though didn’t have a 2 month time-gate (or anywhere near it). That is my point. Sure you could work towards old legendaries and take a year to afford the mats for it, but I’m talking about time-gates, things that, despite you having all your ingredients, requires you to wait a ridiculous amount of time for absolutely no reason at all.

Well sure it was just a matter of how fast you can pull out your credit card from your wallet.

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Posted by: Harper.4173

Harper.4173

The really sad part is that Anet seems to have forgotten about their policy of not making people wait around to have fun.
Time gates are honestly sometimes necessary – but in this case the gate is absurd.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: wouw.5837

wouw.5837

wow 2 months to craft the highest tier weapon, that’s so long. Why can’t a-net just mail me every item in the game, playing the game is making wait to have fun.

Elona is Love, Elona is life.

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Posted by: lolitsage.2185

lolitsage.2185

Jesus it seems everyone’s just trying to make a smart kitten reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

(edited by lolitsage.2185)

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Posted by: Wanze.8410

Wanze.8410

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: lolitsage.2185

lolitsage.2185

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

So help me out here… the required gated material is charged quartz? Or is there some gating on top of that? Because if it’s just the charged quartz, hoarders like me aren’t gated at all. I have charged quartz aplenty.

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Posted by: Wanze.8410

Wanze.8410

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

So should every step of the crafting process involve skill?
Should the npc you are getting the recipes from run around at super speed, so you have to cc him while talking to him?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Khisanth.2948

Khisanth.2948

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

So should every step of the crafting process involve skill?
Should the npc you are getting the recipes from run around at super speed, so you have to cc him while talking to him?

Then it won’t be able to respond.

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Posted by: lolitsage.2185

lolitsage.2185

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

So should every step of the crafting process involve skill?
Should the npc you are getting the recipes from run around at super speed, so you have to cc him while talking to him?

You have a very odd rebuttal to what I said.
Needing to cc an NPC to buy a recipe isn’t a logical approach to skill.
Needing 60+ items that are time gated to a crafting staton on the other hand is absurd.

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Posted by: Arius.7031

Arius.7031

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

So should every step of the crafting process involve skill?
Should the npc you are getting the recipes from run around at super speed, so you have to cc him while talking to him?

You have a very odd rebuttal to what I said.
Needing to cc an NPC to buy a recipe isn’t a logical approach to skill.
Needing 60+ items that are time gated to a crafting staton on the other hand is absurd.

No he’s pointing out a clear flaw in your logic. Let me quote you:

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

This was in direct response to him saying that anet never mentioned time gates having anything to do with skill. This means you’re implying that, because skill is involved in making a legendary, that therefore skill must be involved in this (the only reasonable way that’s true is if you’re implying skill must be involved with EVERYTHING about making a legendary).

That’s where his reply comes in, if skill must be involved in this time gating thing, why not in the case of buying something you need from an npc (say the gifts from dungeon vendors, or icy runestones, or badges of honor)?

More to the point, who on earth thinks skill has anything to do with it? I’d say determination and doing content are what the legendaries are about, not skill. It doesn’t take any serious amount of skill to get 500 badges of honor, or map completion, or karma for obsidian shards, or the mats for the gift of fortune etc etc… It’s about playing the game, doing forms of content, not about skill.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

(edited by Arius.7031)

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Posted by: Arius.7031

Arius.7031

Anyone else noticing the hypocrisy of players feeling entitled to watch others suffer a time gate, when they themselves are complaining of how long it took them to create a legendary ?

When did they all complain about it taking so long? They were mentioning that it took them a lot longer to make their legendaries to show 2 months is not a ridiculous time gate. That doesn’t mean they were complaining that it took them that long rofl.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: lolitsage.2185

lolitsage.2185

Jesus it seems everyone’s just trying to make a smart us reply and is completely missing the point.
There is no skill waiting to press the “craft” button due to time gating, there’s literally no point besides making people wait for the sake of waiting.
The whole idea of time gating items has gone a bit far considering the amount needed.

Did Anet mention that they implemented timegates in order to prove skill or did you just make that up to make a smart us reply?

Well when you’re making a legendary item you d assume skill was involved so yes I thought it was implied.

So should every step of the crafting process involve skill?
Should the npc you are getting the recipes from run around at super speed, so you have to cc him while talking to him?

You have a very odd rebuttal to what I said.
Needing to cc an NPC to buy a recipe isn’t a logical approach to skill.
Needing 60+ items that are time gated to a crafting staton on the other hand is absurd.

You gave absolutely 0 reason to think this time-gated aspect of the legendary is about skill, then proceeded to pretend it is.

It doesn’t take any serious amount of skill to get 500 badges of honor, or map completion, or karma for obsidian shards, or the mats for the gift of fortune etc etc… It’s about playing the game, doing forms of content, not about skill.

I never said the time gated aspect was about skill nor claimed it was, I actually said the complete opposite.
Yes I agree obtaining items like badges, map completion doesn’t require serious skill but you’re missing the point. Take the same example of time gating and apply it to time gating map completion to one map a day. Would that be fair?
I’m not saying to remove time gating from x item because that would obviously destroy the market but the fact an item is locked behind a 60 day wait because of time gating is over the top.

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Posted by: Arius.7031

Arius.7031

I never said the time gated aspect was about skill nor claimed it was, I actually said the complete opposite.
Yes I agree obtaining items like badges, map completion doesn’t require serious skill but you’re missing the point. Take the same example of time gating and apply it to time gating map completion to one map a day. Would that be fair?
I’m not saying to remove time gating from x item because that would obviously destroy the market but the fact an item is locked behind a 60 day wait because of time gating is over the top.

I know you never said it, but it was implied in your response when you said “so yes I thought it was implied” lol.

On the topic of time gating map completion, idc if map completion were time gated, I think it’d be fair for a legendary but since map completion isn’t only for legendaries I don’t see any reason to do it there. I’m perfectly fine with time gating where it makes sense, such as on crafting certain items. I don’t see why it doesn’t make sense here.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: lolitsage.2185

lolitsage.2185

I never said the time gated aspect was about skill nor claimed it was, I actually said the complete opposite.
Yes I agree obtaining items like badges, map completion doesn’t require serious skill but you’re missing the point. Take the same example of time gating and apply it to time gating map completion to one map a day. Would that be fair?
I’m not saying to remove time gating from x item because that would obviously destroy the market but the fact an item is locked behind a 60 day wait because of time gating is over the top.

I know you never said it, but it was implied in your response when you said “so yes I thought it was implied” lol.

On the topic of time gating map completion, idc if map completion were time gated, I think it’d be fair for a legendary but since map completion isn’t only for legendaries I don’t see any reason to do it there. I’m perfectly fine with time gating where it makes sense, such as on crafting certain items. I don’t see why it doesn’t make sense here.

I don’t see how it was implied since the exact same post I said otherwise.
The fact you think it’s ok to time gate MAP COMPLETION to one map per day if it’s only use was for a legendary tells me to stop trying to get my point across to you.

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Posted by: Arius.7031

Arius.7031

I don’t see how it was implied since the exact same post I said otherwise.
The fact you think it’s ok to time gate MAP COMPLETION to one map per day if it’s only use was for a legendary tells me to stop trying to get my point across to you.

You were saying it like it was a deficiency, like it should involve skill when nobody in their right mind expected it to have anything to do with skill.

I didn’t say it was okay to time gate map completion, I said I’d be fine with it but it wouldn’t make sense in that instance. I’ve done map completion multiple times, I wouldn’t care if it were time gated personally. That doesn’t mean I think that’s the way it should be.

Time gating isn’t bad, only impatient people think it is. It’s a tool that can be well applied to certain things. The important part is making sure there’s not too much—or too little—to avoid spoiling the experience. The fact that you can’t explain why it is wrong to time gate means you very probably don’t have any good reason to think so. Other people have pointed out in this thread, time gating is absolutely necessary to avoid certain folks from getting the new legendaries way too fast.

Having to wait two months to get the most valuable thing in the game is not too much to ask and you know that full well.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: Taxidriver.2043

Taxidriver.2043

https://wiki.guildwars2.com/wiki/Charged_Quartz_Crystal

buy some TOT bags plz I still got tons to sell.

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Posted by: Lucifer.7289

Lucifer.7289

I don’t see how it was implied since the exact same post I said otherwise.
The fact you think it’s ok to time gate MAP COMPLETION to one map per day if it’s only use was for a legendary tells me to stop trying to get my point across to you.

You were saying it like it was a deficiency, like it should involve skill when nobody in their right mind expected it to have anything to do with skill.

I didn’t say it was okay to time gate map completion, I said I’d be fine with it but it wouldn’t make sense in that instance. I’ve done map completion multiple times, I wouldn’t care if it were time gated personally. That doesn’t mean I think that’s the way it should be.

Time gating isn’t bad, only impatient people think it is. It’s a tool that can be well applied to certain things. The important part is making sure there’s not too much—or too little—to avoid spoiling the experience. The fact that you can’t explain why it is wrong to time gate means you very probably don’t have any good reason to think so. Other people have pointed out in this thread, time gating is absolutely necessary to avoid certain folks from getting the new legendaries way too fast.

Having to wait two months to get the most valuable thing in the game is not too much to ask and you know that full well.

Thanks for pointing out that the real entitled players are, the players who are unable to compete with players who are faster than them?

You pointed out “time gating is necessary so players who put the most time and effort into something can’t be rewarded”

So you admit that all time gating does is let players who don’t put much effort into the game catch up to the players who put real effort into earning things at a faster pace, gotcha.

Time gating only benefits Arena net by keeping players logging in every day to make the time gated material, that’s it’s only purpose and why it exists.

Hellion

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Posted by: sephiroth.4217

sephiroth.4217

There’s nothing legendary about that, it wouldn’t even feel satisfactory to make.

it never was, you could simply get your credit card and buy one from the tp , its your choice

it was always like “oh that guy grindet alot” or “oh that guy used his credit card” it was never anything legendary about legendarys , but at least you had the choice to do what you want and you werent forced to wait months for a skin you want

Uuuuuhhhhhh…..

To be honest I’m hopeless at conversations when people take what I say out of context and change subject with it.

but just for lolz I’ll do the same.

you werent forced to wait months for a skin you want

IT TOOK ME A WHOLE 2 WEEKS TO MAKE INFINITE LIGHT!

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Posted by: TexZero.7910

TexZero.7910

Anyone else noticing the hypocrisy of players feeling entitled to watch others suffer a time gate, when they themselves are complaining of how long it took them to create a legendary ?

When did they all complain about it taking so long? They were mentioning that it took them a lot longer to make their legendaries to show 2 months is not a ridiculous time gate. That doesn’t mean they were complaining that it took them that long rofl.

Should i have said made a measuring stick for the sake of proving a point about equality ?

Both sides complained about the length of time when they mentioned it takes/took (x) days.

It’s hypocritical. Who cares how long your legendary took to craft compared to another person. The point being brought up is a fairly simple one previous method versus current method and how there’s now a forced time-gate as opposed to a self imposed one.

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Posted by: Nick Lentz.6982

Nick Lentz.6982

I have already seen a necro running around with Nevermore…not a surprise really to “gate” it.

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Posted by: Hoser.8361

Hoser.8361

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

No, I get it. The old Legendaries had multiple paths you could take to get them, either by getting the money playing the game/flipping TP, sheer dumb luck in the Mystic Toilet or RNG. A person could, theoretically, get a legendary very quick if they played the system well/were lucky/spent all their time on it, but for the most part people just played the way they wanted, and either saved up or got one from RNG. And that took time.
Timegating sucks because it’s artificial. It discounts all the previous time a player has spent gathering materials/money/whatever, and puts in an artificial slowdown to keep those of us who spent their time gathering materials for such an occasion. It’d be like making someone only able to give 50g a day to the TP for a Legendary when they already have the money for it. Having ‘certain people’ able to get a legendary super fast isn’t a problem, and I say that as someone who’s never been one of those ‘certain people’ (played the game since a few months after launch, never got a precursor, never owned a legendary). I’m saying this as someone who thinks timegating makes no sense as a game mechanic unless you’re a free to play where you can buy the gates open.

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Posted by: Doggie.3184

Doggie.3184

Took me over 90 days to make Incinerator after buying Precursor. :o

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Posted by: Cyninja.2954

Cyninja.2954

People aren’t understanding the point I’m trying to make… I’m not entitled, I’m more than willing to work hard for the new legendary, but old legendaries didn’t have these ridiculous time-gates… (there should be no waiting game for making legendaries)

Uuuurgh nevermind. No one gets it. Forget it. Jeez. Won’t be returning to this thread because I feel like I’m banging my head against a brick wall trying to get the point across about time-gates.

No, I get it. The old Legendaries had multiple paths you could take to get them, either by getting the money playing the game/flipping TP, sheer dumb luck in the Mystic Toilet or RNG. A person could, theoretically, get a legendary very quick if they played the system well/were lucky/spent all their time on it, but for the most part people just played the way they wanted, and either saved up or got one from RNG. And that took time.
Timegating sucks because it’s artificial. It discounts all the previous time a player has spent gathering materials/money/whatever, and puts in an artificial slowdown to keep those of us who spent their time gathering materials for such an occasion. It’d be like making someone only able to give 50g a day to the TP for a Legendary when they already have the money for it. Having ‘certain people’ able to get a legendary super fast isn’t a problem, and I say that as someone who’s never been one of those ‘certain people’ (played the game since a few months after launch, never got a precursor, never owned a legendary). I’m saying this as someone who thinks timegating makes no sense as a game mechanic unless you’re a free to play where you can buy the gates open.

To each his own, but I for one am quite happy it actually takes a while for people to aquire the new legendarys.

I remember back after release, the first legendarys showed up about 1 month after launch. They were unique and special and not more common than fractal weapons.

If arenanets desire was to introduce a certain time element they certainly could have taken a different approach, but I’m quite sure people would have been unhappy with that too. Why? Because it goes against the “BUT I WANT IT NOW” mentality many have.

Give it some time, middle of next year you’ll see just as many new legendarys run around and the novelty will have run it’s course.

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Posted by: VaLee.5102

VaLee.5102

Should i have said made a measuring stick for the sake of proving a point about equality ?

Both sides complained about the length of time when they mentioned it takes/took (x) days.

It’s hypocritical. Who cares how long your legendary took to craft compared to another person. The point being brought up is a fairly simple one previous method versus current method and how there’s now a forced time-gate as opposed to a self imposed one.

It’s futile to explain this. The fanboism washed their brains.

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Posted by: Cyninja.2954

Cyninja.2954

Anyone else noticing the hypocrisy of players feeling entitled to watch others suffer a time gate, when they themselves are complaining of how long it took them to create a legendary ?

When did they all complain about it taking so long? They were mentioning that it took them a lot longer to make their legendaries to show 2 months is not a ridiculous time gate. That doesn’t mean they were complaining that it took them that long rofl.

Should i have said made a measuring stick for the sake of proving a point about equality ?

Both sides complained about the length of time when they mentioned it takes/took (x) days.

It’s hypocritical. Who cares how long your legendary took to craft compared to another person. The point being brought up is a fairly simple one previous method versus current method and how there’s now a forced time-gate as opposed to a self imposed one.

The timegate was not “self imposed” when the game launched. The amterials simply weren’t there. Most people who had their first legenday after 1 month had massive help from friends or guild while still playing 16 hours per day.

Timegates are the definition of equality for content. Everyone is affected by them and the increments are smaller per day that you need to farm.

Obviously arenanet did not want players to run around day 1 of legendarys being unlocked with them. Is timegating the best way to approach this? Maybe not, but some people really make a way bigger issue out of this than it has to be.

If the game can’t hold your attention for 2 months, your priority shouldn’t be legendarys in the first place.

(edited by Cyninja.2954)

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Posted by: rsimoes.3851

rsimoes.3851

I agree with op and i think most people in this thread are missing the point… its not about the effort to make the legendary its about the time gate that forces you to login everyday to do the same task.

For those who said they took 6 months or more to craft the legendary need to realize that this is just for the precursor crafting…. after this a whole new journey starts that is by far more lengthy than the precursor itself.

Making the precursor time gated is just a bad game design, because it forces you to log 60 days just to craft something, its not playing for fun, it’s a chore that you need to do just because anet wants you to.

And the 60+ days of time gate can quickly triple if you don’t login everyday to do your chore…

I want to play the way i choose to play, if i choose to grind 1 hour 7 days a week or 7 hours 2 days a week its my own choice.

Getting a legendary should take as much time as I’m willing to put an effort into getting one, either being 3 months or a year, i should be the one in control not anet by enforcing timed gate chores.

Most of us already have chores in real life and don’t need our fun time to be a chore.

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Posted by: Cyninja.2954

Cyninja.2954

Getting a legendary should take as much time as I’m willing to put an effort into getting one, either being 3 months or a year, i should be the one in control not anet by enforcing timed gate chores.

And you are, to a very big extent. The gold required for the new legendarys is nothing sneez at.

It’s just that arenanet have a target minimum time they want for legendarys to take. They could also have chosen a different aproach than timegating, but timegating was probably the most convenient way of ensuring that the time to craft legendary xyz takes at least xx amount of days.

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Posted by: Wanze.8410

Wanze.8410

The timegate was not “self imposed” when the game launched. The amterials simply weren’t there. Most people who had their first legenday after 1 month had massive help from friends or guild while still playing 16 hours per day.

I just want to point out that the first legendaries started showing up on the tp in December, 3-4 months after launch, not 1.
Twilight was one of the first being listed. And around 9000g, no less. Which is quite rediculous, given the gold/gem ratio at that point and the pace at which you could earn gold. Bifrost started at 5k gold.

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Posted by: Cyninja.2954

Cyninja.2954

The timegate was not “self imposed” when the game launched. The amterials simply weren’t there. Most people who had their first legenday after 1 month had massive help from friends or guild while still playing 16 hours per day.

I just want to point out that the first legendaries started showing up on the tp in December, 3-4 months after launch, not 1.
Twilight was one of the first being listed. And around 9000g, no less. Which is quite rediculous, given the gold/gem ratio at that point and the pace at which you could earn gold. Bifrost started at 5k gold.

Good point, but I was refering to visible ingame. Not sure legs were sellable at launch, as far as I remember arenanet allowed for that in a patch later. Can’t say I agreed with the decision back then, but there was no way back after.

Edit: the gold-gem ratio Wanze is refering to was 35 silver to buy 100 gems at launch. 3 months in it will ahve been around 1g per 100 gems as far as memory serves.

(edited by Cyninja.2954)

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Posted by: Rin.1046

Rin.1046

Aquiring a legendary in game should take a long time. Not only time of course, but that’s not an issue as there are some parts of legendary crafting that require skill, but it makes sense to impose some time restriction.

My only issue is, that I cannot spend real money to bypass that time restriction. I find it odd that Anet has added all these time gates, but offered no way to reduce them with money. They said before GW2 launched that the player should be able to spend time or money to get what they want, yet there is very little a player can do with their money to remove these time gates.

Simplicity is complex.

Good feedback is key to getting the developers to listen to you.