On the plus side, it’ll all be worth it if the new hairstyles float above their owner’s bald head.
I doubt they will be broken that bad. But I can almost guarantee there will be a lot of unforeseen clipping issues that will never be officially recognized, let alone fixed.
Get over yourself. Oh no they added content without fixing the specific bugs that you want! Bugs, I might add, that I personally have not noticed at all.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I think you overestimate how many people aren’t charr for that reason. And I have and love my charr and don’t really notice the problems.
The percentage of people who think about or notice this stuff is pretty small….from personal experience.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I think you overestimate how many people aren’t charr for that reason. And I have and love my charr and don’t really notice the problems.
The percentage of people who think about or notice this stuff is pretty small….from personal experience.
Still no reason to just let it go. You’d think that Arena Net would have a little pride in their craft.
In GW1, the female Necromancer version of the most prestigious armor set(Obisidian armor) has a nasty shading error that creates an unsightly bright spot right in the middle of the wearers belly.
Arena Net: “Why fix the existing content in our game when we can just add more?”
EDIT: I am not actually surprised because I know that somewhere in their stack of papers there is something that convinces them that their game is perfect.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I think you overestimate how many people aren’t charr for that reason. And I have and love my charr and don’t really notice the problems.
The percentage of people who think about or notice this stuff is pretty small….from personal experience.
AFAIK, the only issues with races are:
A) An aesthetic thing
B) Racial skill
People will always side with what there’s more of. I think you underestimate human psychology.
For example: If for every 1 coin I put on the left. I’ll put 100 on the right. Do you really think anyone thinks that 5 coins on the left is more appealing than 500 on the right?
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I think you overestimate how many people aren’t charr for that reason. And I have and love my charr and don’t really notice the problems.
The percentage of people who think about or notice this stuff is pretty small….from personal experience.
Still no reason to just let it go. You’d think that Arena Net would have a little pride in their craft.
I do think Anet has pride in their craft. It’s a massive game with multiple avenues that they need to advance. You don’t think there was any effort put into the Tequatl encounter. People have been complaining about the ease of world bosses forever.
There are how many complaints on this forum. You think any development team could just fix them all with a wave of a magic wand? You don’t think the magic find fix and the wallet were quality of life updates people wanted.
Company has X number of things on their list to do, company has Y number of coders, artists and content designers.
I’m pretty sure that they have to prioritize. Saying these issues are more important than other issues is just wrong. Could they spare someone to work on those issues. I’m thinking probably not at this time.
While I feel for Engineers since one of my mains is one.
People have been literally begging for new hair since last year.
I think it is awesome that Anet just snuck it in on us.
While I feel for Engineers since one of my mains is one.
People have been literally begging for new hair since last year.
I think it is awesome that Anet just snuck it in on us.
One of my mains is an engineer with a legendary rifle. Shrugs.
It’s just not that important to me. I don’t really care about it. I do understand that some people do but if you think that 10% of the game is engineers….how many of them actually have legendaries….because that’s one of the main gripes we’re talking about.
Arena Net: “Why fix the existing content in our game when we can just add more?”
EDIT: I am not actually surprised because I know that somewhere in their stack of papers there is something that convinces them that their game is perfect.
Don’t bring Jackie into this, his hair is immaculate and doesn’t even clip when he’s falling off a ladder.
On a more serious note, I find it rather sad that we’ve never once seen any of their Art direction devs post. Probably the thing Anet’s most well known for ever, is their art direction yet most of the dev posts around here are all about cash shop items and sPvP (what does THAT tell you?).
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
While I feel for Engineers since one of my mains is one.
People have been literally begging for new hair since last year.
I think it is awesome that Anet just snuck it in on us.
One of my mains is an engineer with a legendary rifle. Shrugs.
It’s just not that important to me. I don’t really care about it. I do understand that some people do but if you think that 10% of the game is engineers….how many of them actually have legendaries….because that’s one of the main gripes we’re talking about.
Yes I know the problem with Engineers and Legendaries, it does suck very much.
I am more upset with the fact that I can mostly only see my Zephyr rucksack underwater because of a strange bug- on land you are out of luck if you use kits.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
Many of the Guild Wars 1 players refuse to use charr because of what they did to Ascalon. I know it sounds silly but seriously, there’s a group of players who decided before the game ever launched they’d never play a charr.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
Many of the Guild Wars 1 players refuse to use charr because of what they did to Ascalon. I know it sounds silly but seriously, there’s a group of players who decided before the game ever launched they’d never play a charr.
Honestly, I don’t know nor is there any way it could be proven, but I really do not believe the majority of GW1 players would fall in that category, especially not enough to be a significant factor in the Charr’s unpopularity. That’s just taking the story way more personally than I believe the average person ever would.
Cosmetic fixes for charr few have asked for: zero.
Cosmetic fixes for engineer kits few have asked for: zero.
Long requested new hairstyles: Approximately thirty six.
Arena Net: “Why fix the existing content in our game when we can just add more?”
Fixed that for you. Merely to show your entitlement.
Edit: my main is an engineer so I know the problems you’re talking about. Doesn’t mean your personal pet issues get to the top of the priority list. We’ll get our fixes in due time.
If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Actually according to Arena Net’s only released numbers at the end of “year one” it is 23%, not accounting for possible overlap. Engineers are listed as 10%, with charr only being 13%. Hence why Arena Net has all but admitted that they feel comfortable completely ignoring us. Or at least that they can get away with deprioritizing us in favor of “wider reaching issues.” This of course creates an endless cycle of crap.
*Players don’t play certain characters because of the problems.
*Arena Net puts less time into fixing those problems because of how few people play those characters.
*So fewer players play those characters.
*So Arena Net puts less time into fixing those problems.
*So fewer people play those characters.
And so on and so forth…sooner or later the charr/engineer population will drop to zero; it is the only logical outcome. And the sad thing is Arena Net won’t even care.
I think you overestimate how many people aren’t charr for that reason. And I have and love my charr and don’t really notice the problems.
The percentage of people who think about or notice this stuff is pretty small….from personal experience.
Be that as it may it’s seriously lazy and they should be ashamed of themselves.
If I was an armor designer for GW2 I would be outright embarrassed that the uppers are letting those things go.
Let’s not also forget to mention Charrs magic shrinking main hand weapons. That one has got to be an extremely easy fix.
Anyways, where did they say we’re getting new hair styles? I’m glad I’ve saved my free hair style and character remodel kits.
New hair is a major thing, at least for Sylvari, especially for Sylvari males, who have the least (I believe) options of anything (faces, hair) due to their redesign causing them to be worked on right up to the deadline of release. Some of the hairstyles look like they were retrofitted to match, some vanished, and out of what was left only a couple were ever really used.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
Many of the Guild Wars 1 players refuse to use charr because of what they did to Ascalon. I know it sounds silly but seriously, there’s a group of players who decided before the game ever launched they’d never play a charr.
Honestly, I don’t know nor is there any way it could be proven, but I really do not believe the majority of GW1 players would fall in that category, especially not enough to be a significant factor in the Charr’s unpopularity. That’s just taking the story way more personally than I believe the average person ever would.
I just remember there being threads about it on Guru back in the day before launch, and a lot of people agreeing with it.
Being that many people only have one or two characters, playing your enemy might not appeal to everyone. It’s certainly a sentiment a few people have said publicly.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who ran TA F/U? Low. I sure hope charr and engineers don’t get the TA F/U fix, where they’re removed from the game and replaced by something from the Living Story.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who ran TA F/U? Low. I sure hope charr and engineers don’t get the TA F/U fix, where they’re removed from the game and replaced by something from the Living Story.
Rumor has it, Foxes are pretty popular right now.
…tho I’m not sure what they would sound like.
I heard very few people have Legendary weapons. They should probably remove them from the game…
And Dynamic Events. And Renown Hearts. And a ton of jumping puzzles. And Orr. And all mid-level zones. And Keg Brawl. And the playable charr. And the engineer profession. And…
You know, by the time we’re done the only things left in the game might be warriors, guardians, mesmers, greatswords, Lion’s Arch, Queensdale, Frostgore Sound, and Scarlet’s Invasions. Now THAT game sounds fun, doesn’t it?
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
Many of the Guild Wars 1 players refuse to use charr because of what they did to Ascalon. I know it sounds silly but seriously, there’s a group of players who decided before the game ever launched they’d never play a charr.
Honestly, I don’t know nor is there any way it could be proven, but I really do not believe the majority of GW1 players would fall in that category, especially not enough to be a significant factor in the Charr’s unpopularity. That’s just taking the story way more personally than I believe the average person ever would.
That just depends how much person loved gw1 story and lore. Personally, i had such admiration for charr’s ferocity and power that i decided i was gonna play charr same moment gw2 races were announced. I was also taking charr side with whole “to whom Ascalon belongs to” thing.
Sadly I had to play hero to a race who comes and takes other’s land by force, than acts like a victim in whole thing…
On the plus side, it’ll all be worth it if the new hairstyles float above their owner’s bald head.
Well if the Charr hairdo’s don’t and people are still running around with floating shoulderguards and shields etc. we will know exactly where their priorities lie. Obviously if these aren’t going straight into the cash shop then fair enough but I can’t see that happening.
Erm…. so as long as only like 5-10% of the players have issues with this game it’s ok if ANET doesn’t fix it?
Whoever uses this argument, I wish sth happens with characters you play and ANET doesn’t fix them EVER. How can you be such kittens? You all should request ANET to fix EVERY issue, not only the ones that affect majority of people. When Collin says “we have no intention of adding&+/fixing sth cause our statistics says there are only 15% of the players that use that race/class” there should be a bunch of "BOOOOO"s from the audience, not bunch of head nods in a sign of approval.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
Most players in my guild, and even most players I know, do not even know about the Charr clipping issues. I myself wouldn’t know if I didn’t visit the forums. Make all the excuses you wish, Arenanet failed to make the Charr race appealing to the average player and that’s all there is to it.
Many of the Guild Wars 1 players refuse to use charr because of what they did to Ascalon. I know it sounds silly but seriously, there’s a group of players who decided before the game ever launched they’d never play a charr.
Honestly, I don’t know nor is there any way it could be proven, but I really do not believe the majority of GW1 players would fall in that category, especially not enough to be a significant factor in the Charr’s unpopularity. That’s just taking the story way more personally than I believe the average person ever would.
That just depends how much person loved gw1 story and lore. Personally, i had such admiration for charr’s ferocity and power that i decided i was gonna play charr same moment gw2 races were announced. I was also taking charr side with whole “to whom Ascalon belongs to” thing.
Not to mention Charr had a pretty good antihero presense in EotN, so I imagine many GW1 players liked them.
While I feel for Engineers since one of my mains is one.
People have been literally begging for new hair since last year.
I think it is awesome that Anet just snuck it in on us.
People have been literally begging for engineer kit fixes since before the game released. The kits DESTROY any aesthetic you may create for your character.
Unless of course that aesthetic is being a hobo, in which case the hobosacks do a great job of supporting that desired look.
While I feel for Engineers since one of my mains is one.
People have been literally begging for new hair since last year.
I think it is awesome that Anet just snuck it in on us.
People have been literally begging for engineer kit fixes since before the game released. The kits DESTROY any aesthetic you may create for your character.
Unless of course that aesthetic is being a hobo, in which case the hobosacks do a great job of supporting that desired look.
I know.
One of my mains is an Engineer and I have been begging to have the kits fixed too.
I love my Rucksack and I really like the new one that comes from TA too
I have also been begging for more hair.
No reason why I can’t be happy for 1 out of 2.
You do realize that’s why their usage is so low right? Because Anet doesn’t fix them, Very Few uses them…
I rarely use charr because my mains do not happen to be charr. I find the running on fours legs in jumping to be annoying because I cannot see when their feet reach the edge (this is a problem with many light and medium armors, as well). However, I play all races.
Engineers are interesting. I don’t play them as much for the same reasons I don’t play warriors, elemetnalists, thieves or necromancers much. My three mains are my guardian, ranger and elementalist. I only log so much play time.
Erm…. so as long as only like 5-10% of the players have issues with this game it’s ok if ANET doesn’t fix it?
Whoever uses this argument, I wish sth happens with characters you play and ANET doesn’t fix them EVER. How can you be such kittens? You all should request ANET to fix EVERY issue, not only the ones that affect majority of people. When Collin says “we have no intention of adding&+/fixing sth cause our statistics says there are only 15% of the players that use that race/class” there should be a bunch of "BOOOOO"s from the audience, not bunch of head nods in a sign of approval.
No one said it’s okay for them not to fix problems that don’t affect everyone. They’re simply not going to be as high a priority to fix. There might be one team that slowly deals with low priority stuff, and five teams that deal with high priority. There’s a list. They cross something off the list, they go to the next thing on the list. That’s how it works.
You can’t work on everything. There isn’t enough time or resources for that.
Percentage of players who play charr and engineers combined. My guess is less than 25%.
Percentage of players who use hair. 100%
I’m not thinking that Anet’s priorities are wrong, in spite of the fact I would welcome fixes to charr and engineers also.
Um.
That’s a bullkitten reasoning. At the moment, engineers have no real endgame goals, given this game is supposed to be about looking pretty. Charr don’t function properly eith slot of armor, so that’s lame beyond measure too.
You want to talk priorities; these two things should not even be on the list of things that need to be fixed to begins with. These are things that should’ve been fixed during the first update to legendaries. It’s little things like this that make ArenaNet look incredibly sloppy.
While I am sorry there are no Charr updates or engineer updates, I can’t really hold it against them. Such things take time. We’re getting a large balance patch in a couple of weeks. Perhaps they will address some of the engineer cosmetic issues at that point. We don’t know.
Still, I would think that these types of changes would fall on different teams, and that cosmetic ‘fixes’ would be further down on the priority list. Not sure what I think about new hair-dos, although admitted I’m one of many that has been asking for a few more options for Sylvari and Asura since….well, beta. Such things might actually be easier than the fixes being requested, and they opted to simply get them done and thrown into the game while they continue on the others.
We really don’t know the whole story. We don’t work there.
Don’t look at me like that. Whatever you’ve heard, it’s probably not true.
While I am sorry there are no Charr updates or engineer updates, I can’t really hold it against them. Such things take time. We’re getting a large balance patch in a couple of weeks. Perhaps they will address some of the engineer cosmetic issues at that point. We don’t know.
Still, I would think that these types of changes would fall on different teams, and that cosmetic ‘fixes’ would be further down on the priority list. Not sure what I think about new hair-dos, although admitted I’m one of many that has been asking for a few more options for Sylvari and Asura since….well, beta. Such things might actually be easier than the fixes being requested, and they opted to simply get them done and thrown into the game while they continue on the others.
We really don’t know the whole story. We don’t work there.
How much time do they need? Most of the issues have been around since the betas. And then there are completely new ones in the last month or two like the charr main hand weapons shrinking magically.
So again, how much time do they require? They sure as hell can make things worse at the drop of the hat so how much time do we have to wait for them to get better?
Hell, charr still leave footprints in snow that go in the opposite direction the character is facing. And that would be such an easy thing to fix. It would literally take them about 15 seconds to fix it. But no, we have to stare at that kitten for more than a year now.
And the end of the day it’s pure stubborn laziness on anets part and they should be embarrassed. If they wanted to they could probably fix all the problems revolving around charr and engineers inside of a week.
And we do know what the whole story is. They flat out said it’s not worth their time to fix. There is nothing to interpret or guess at.