AustraliansAllLetUsRejoiceForWeAreLaggy [Merged]
They would be empty in pvp/wvw :/
the original dab daddy
Isn’t the primary problem with Aus/Oce servers Telstra being, horrible ?
no its the constant 400 ping
the original dab daddy
no its the constant 400 ping
Someone has to provide that service, unless you somehow think its coming from the air.
That means on the base level if the proper infrastructure isn’t there, your results are going to be garbage.
I’m not Australian, just have a few Aussie’s in my guild who constantly complain that they have next to no viable options for ISP and the ones they do are bad.
When I lived in Australia, I had to get Lowerping. Maybe try that.
Having separate Australian servers would probably kill this game. Splitting NA and EU hurt enough GW1 guild by forcing separations…
Doing it to GW2 would upset an awful lot of people…unless ANet could somehow connect the Aussie servers with the NA ones so we could still all play together…but this is ANet we’re talking about…
They would be empty in pvp/wvw :/
I don’t think WvW being empty is something that Anet is overly concerned over. If it was, they’d be doing something to remedy the empty maps due to the Desert Borderlands flop.
Structured PvP, though, that’s a serious concern for Anet. All must bow before the cult of esports. They’d probably just make it mandatory for Australian players. Just force us to play SPvP while chanting “esports” before we can actually do something we want to. That feels like it would fit in with Anet’s current MO.
They would be empty in pvp/wvw :/
All must bow before the cult of esports.
The funny thing is, they absolutely killed any real chance they had at GW2 SPvP being an ‘esport’ by launching before “when it’s ready”, and especially without GvG.
GW1 GvG was the closest they ever came to a legit ‘esport’. If they’d been ready with GvG and the Guild Ladder and tournaments similar to GW1 when GW2 launched, they’d have been right in there, and would have likely had a thriving PvP scene for all these years now…
A lot of decision-making at ArenaNet blows my mind. “When it’s ready.” Heh.
Do you know for sure that an Aus server would solve the problem? The problem could easily be with the ISPs and/or the comms infrastructure within Aus in which case a closer server might not help.
no its the constant 400 ping
Someone has to provide that service, unless you somehow think its coming from the air.
That means on the base level if the proper infrastructure isn’t there, your results are going to be garbage.
I’m not Australian, just have a few Aussie’s in my guild who constantly complain that they have next to no viable options for ISP and the ones they do are bad.
wtf are you talking about, the 400 ping comes from the distance not the ISP
the original dab daddy
wtf are you talking about, the 400 ping comes from the distance not the ISP
fwiw I get ~ 230 ping. And this is from NZ so I don’t think it’s just distance that’s the problem here.
Isn’t the primary problem with Aus/Oce servers Telstra being, horrible ?
Well optus is worse than telstra with the free netflix deal.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
wtf are you talking about, the 400 ping comes from the distance not the ISP
fwiw I get ~ 230 ping. And this is from NZ so I don’t think it’s just distance that’s the problem here.
Yeah I’m on ~200 ping from Aus too. TPG, not that it really makes a big difference, I think. Lines are all Telstra, and Telstra is… uh… well, let’s just say I’ve had plenty of line issues. Ping hasn’t been one (although one of my friends has some big issues with ping sometimes).
Ehmry Bay Guardian
So when are we getting Australian servers mr dev? I was in contact with an A-Net staff member as I had a ticket up and he told me to post on here about Aus servers… So I did… Even your own boys and gals are keen for some bogan aussie action m9. thx xx
He told you to post on here because its not Customer Supports job to find out for you, if Anet plans on opening servers in AUS.
They already mentioned that they dont plan any new servers in new regions.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
They have a chinese server don’t they? i think its just hidden from other regions. They could just make that an OCE server
the original dab daddy
We don’t need Australian servers i have played for years without any problems we just need the current issues affecting many oceanic based players addressed.
Since HoTs release i have been having major issues going from my usual 200ish ping up 800+ some of my Singaporean friends have been experiencing similar things so its not isolated to Australia.
Just really frustrating a complete silence about it .
Of course not. OCE Servers would be stupid.
But, we need better ping, improve servers, honestly, we’re getting 350 min. EVERY OTHER GAME GIVES US 180. Infrastructure needs to improve on their side.
I average 330ms, I’d like to see OCE servers too.
re:Lowerping- They’re gone, aren’t they?
Planning on upgrading to a GTX980ti by late 2016
Ive always felt sorry for my aussie brothers in mmorpgs. If i had 250 400 ping i wouldnt bother with the genre
I used to be a power ranger, now not sure anymore
Looking at the title of the thread. This might make an interesting Christmas carol.
Playing from australia i have no issue with 230-300 ping every time. The game doesn’t lag or stutter because of high ping, just have to time dodges and jumps half a second earlier.
However this is certainly no good for pvp (sometimes unbearable in wvw), so if GW2 the E-sport plans on generating interest from Australia or the highly populated SEA region they will definitely need to open an oceanic server.
no its the constant 400 ping
Someone has to provide that service, unless you somehow think its coming from the air.
That means on the base level if the proper infrastructure isn’t there, your results are going to be garbage.
I’m not Australian, just have a few Aussie’s in my guild who constantly complain that they have next to no viable options for ISP and the ones they do are bad.
wtf are you talking about, the 400 ping comes from the distance not the ISP
Ping is a measure of time, not distance. Yes distance can play a contributing role in slightly above average times but it is not the end all be all factor. The most common cause for higher “ping” is actually poor infrastructure and BGP’s. Congestion may also play a role, though its unlikely that congestion is occurring nationwide.
Obviously they don’t have space bars on their keyboards in Australia either. Which makes it even more a crisis.
Okay, i saw some other guy post about this and i thought if we inundate the forums with cries for an AUS server we may have a chance of getting some real discussion going on here. I’ll preface why its important to have Australian servers by saying that i was a long time wow player, starting around vanilla. Now with its queue based action system, ie press button in sequence attacks happen in that sequence, it was generally okay with a constant 400 ping. However, this doesn’t hold up for Gw2, because of all the timings that come with playing the game, whilst it can be argued that a player can just learn the tells, Anet constantly preaches about having a good game experience for all but for those of us on the other side of the world it seems we always get the short end.
Given that this is the golden age of gaming i sincerely hoped that depending on where you are situated in the world you wouldn’t get preferential treatment, but this statement holds true. Wow recently, (i think it was October last year) implemented Australian servers and that quite frankly changed the game. OCE raiding guilds could now compete for world parses, they could raid competitively. As a direct result of lower ping, players could explore other avenues and experience the game as it was intended to be, PVP suddenly became more fun and enjoyable! Now, we get to the part where i discuss the drawbacks for Anet; WvW would definitively take a hit as we might not have enough of a standing player base to keep it thriving, with this being said the game mode is already dead so that’s a non issue for someone like me. SPVP, i for one think there’s enough of a standing player base for this to be in good stead after an Australian server is introduced. PVE, my god would this make the game more enjoyable, no more using a thief short bow 3 and teleporting forward, no more Guardian leap where you can’t make the full distance, less trouble in challenging content. As it currently stands most Australian players have to be better than their US counterparts to play challenging content, dodging earlier, reacting faster. While this does genuinely breed a more skilled player base it doesn’t seem fair we have to be better players to achieve the same results, i mean this issue is already existent in class balancing (thief lol) lets not have it consistent across all play types in the game.
Lastly comes the cost, at what cost does this come to ANET our overlords, well the answer is not as much as you might think. There are plenty of Korean mmo’s with Australian servers that can consistently prop up their servers despite no active sub fee; and this holds true even when their servers are well and truly dead. In most cases they are not backed by a major publisher with monetary or infrastructural backing. Essentially its entirely possible for Anet to provide us with this service, whether or not they will i have no clue.
In summation, Anet has the funds, the knowledge and power to implement such changes to the existing infrastructure or build a foundation here in Australia. Despite this they are being held back, maybe they know that the metrics of returning players won’t warrant such a costly venture, maybe they know we’ll play regardless; despite this less popular mmo’s manage to provide this service, so i really don’t see whats holding Anet back.
P.S Have some dank discussion and lets have some REd responses ayy anet, pls give me reasons.
They have a chinese server don’t they? i think its just hidden from other regions. They could just make that an OCE server
You realize that the Chinese server is pretty much a separate game, right?
They can’t change to NA/EU servers, they get other mechanics, items, events, etc … it is not even Anet who runs it.
So, you would quit your current GW2 account and buy a new one and start from zero to play in a OCE server?
Ping is a measure of time, not distance. Yes distance can play a contributing role in slightly above average times but it is not the end all be all factor. The most common cause for higher “ping” is actually poor infrastructure and BGP’s. Congestion may also play a role, though its unlikely that congestion is occurring nationwide.
What he meant is that distance is a factor that define your minimum ping time.
Like, I’m from Brazil and due the distance to the server I’ll never have less than 150ms, no matter how good my ISP is, because my data will need to travel through several servers until it reaches the destination.
Meanwhile someone with a REALLY bad ISP that lives in Austin will have a really bad ping of 80~100ms , but on normal days it will be around 15~20ms
(and the other 8 elite specs maxed too)
(edited by Belzebu.3912)
The distance between the USA and Australia is an issue for joining up with the rest of the world. Otherwise the other option is to be isolated into a small community that at least has the whole TP market to play with, but otherwise is too few. Would WvW be even possible?
Otherwise the only way to make it work is to put a direct line between Australia and the USA that has no server hops between. Or reduce as many physical server hops as possible. Because if there was only you and the destination with no server hops between, if this was possible, you would have a theoretical ping at the speed of light. But because there are many servers between you and the game, there is delay.
But you can already reduce the number of server hops using services such as wt.fast. Advantage of wt.fast is that on login, your actual IP address is sent to ArenaNet, so that way there is no suspicious behavior based upon IP address.
ArenaNet themselves have also been implementing software prediction, which to a certain extent, tries to account for latency, to make things more accurate to when they happened. You could look around these forums for more info posted by ArenaNet about the technology. Actually quite a few good games are using such technology.
MSI GTX 1080 Sea Hawk EK X 2xSLI 2025 / 11016 MHz, liquid cooling custom loop.
Samsung 850 Evo 500 GB. HTC Vive.
(edited by Loli Ruri.8307)
So when are we getting Australian servers mr dev?
To answer your question, lack of response from ANet means “no”.
Man I would just love to have my old 250 ping (i.e from launch until a couple of weeks ago) back. It’s been nearly 2 weeks now of constant 400 ping.
- Kudzu, Dreamer, Frostfang, Eternity, Flameseeker Prophecies ~
~Nevermore, HOPE, Moot, Incinerator, Meteorlogicus, Howler ~
This proves my point that nobody likes aussies.
move on mates
there are lonely sheep
European Overlord
I have a handful of friends who play in Australia…. and they are always lagging.
I would like to see something done to help them out.
Do you know for sure that an Aus server would solve the problem? The problem could easily be with the ISPs and/or the comms infrastructure within Aus in which case a closer server might not help.
It would solve a lot.
+1 to an Aus server. I play with 300-500 ping sometimes averaging out at 1,500 along with a few other Aus players in my guild.
….. And Elementalist.
This proves my point that nobody likes aussies.
move on mates
there are lonely sheep
You confuse New Zealand with Australia.
….. And Elementalist.
I just moved away from fibre nbn I’m seriously going to miss it until I move back into that area. Bit over a year away though. Last night was my first play back on GW2 with “normal” internet and I’d forgotten what it was like.
Would you like some hard cheeze with your sad whine?
Im in Canberra with TPG and I get around 230 – 260 ms most of the time.
It goes up a bit > 300 ms when the game is downloading large patches.
If you are getting very long pings, do a trace route to see where the delay is being caused.
Differant ISPs route their overseas data using differant cables , which can affect the pings.
Australia has no hope of a Server here, not enough players.