'Auto Target' could be improved

'Auto Target' could be improved

in Guild Wars 2 Discussion

Posted by: Jjiinx.8795

Jjiinx.8795

I play the game entirely using autotarget, and it’s never been very good, for example, I’m attacking an enemy and aiming DIRECTLY at him and for no reason halfway through the fight the game decides that I should be attacking the enemy off the screen far to the right instead. In fact most of the issues I’ve had with it was the game deciding I’m aiming at an enemy I’m obviously not aiming at.In one scenario It’s even forced me to attack some enemy on the other side of a wall during a boss fight…

'Auto Target' could be improved

in Guild Wars 2 Discussion

Posted by: Sokar Rostau.7316

Sokar Rostau.7316

This thread title deserves the “Understatement of the Week” Award.

My favourite: There’s six Dredge beating on my pet about 2 metres in front of me. I kill one and hit 3 for my next attack… Instead of hitting one of the five remaining Dredge, my arrow lands on a Deer 15 metres behind them.

Dragonbrand – Reforged Vanguard [ReVa]
Kyxha 80 Ranger, Sokar 80 Necro
Niobe 80 Guardian, Symbaoe 45 Ele

(edited by Sokar Rostau.7316)

'Auto Target' could be improved

in Guild Wars 2 Discussion

Posted by: Aramanth.1546

Aramanth.1546

Story of my life. -.- I’ve noticed the targeting always goes for the one farthest away from you. I know it’s suppose to be whichever one you’re focusing on as you attempt to target, but if there’s a risen abomination running towards me with 19 stacks of berserker and one risen waaaay off in the distance not doing anything, I find it very unlikely I want to focus on the one not knocking me down with insta-cast attack spam.