Auto-cast ground target option?

Auto-cast ground target option?

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Posted by: Nabuko Darayon.9645

Nabuko Darayon.9645

I was wondering if there if this option would be OP. Basically having options to switch on/off option to cast ground-targeted skills on the selected target. Some times mouse just acts weird and it takes a while to find your green circle.

This would also help out color-blind people in a way. But still I don’t know if this is OP or not. Of course it would be better since it reduces time for targeting the right area and casting, especially if you can’t find your mouse icon.

What do you guys think?

~ King Arian and Isabella of [EG] ~

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Posted by: Dahkeus.8243

Dahkeus.8243

I’d love to see this. It’s not something I’d use all the time, but it could come in handy in certain situations for sure.

Auto-cast ground target option?

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Posted by: FrostSpectre.4198

FrostSpectre.4198

Well, it could work for the HUD issue too, sinc e HUD elements block target circles and place them under player character’s feet, which is impractical.

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Hexes & Enchantments were a major balancing issue in GW1 that Anet purposely wanted to avoid in GW2 and this requested feature would be VERY close to that.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

Auto-cast ground target option?

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Posted by: Taygus.4571

Taygus.4571

I’d love an option to auto cast to target.

sometimes especially in zergs, its almost in impossible to see my mouse, and the green circle can be hard to spot too….really annoying

Auto-cast ground target option?

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Posted by: UnitedChaos.8364

UnitedChaos.8364

Isn’t there an option for this already in options tab?

Add “United Chi” to your friends list or guild!

Auto-cast ground target option?

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Posted by: Taygus.4571

Taygus.4571

Isn’t there an option for this already in options tab?

Not on the target.

There’s an option for instant skill when you press it…so whereever your mouse is.

but retty useless when you can’t spot your mouse half the time.

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Posted by: Aden Celeste.3650

Aden Celeste.3650

I hereby request Anet to implement such a feature. I really wanted this since the start of the beta, since the mouse dissapears half the time during combat, and I would like to AOE bosses with far greater accuracy.

Auto-cast ground target option?

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Posted by: Draknar.5748

Draknar.5748

Isn’t there an option for this already in options tab?

I also thought there was an option to use ground targeted skills automatically on your target, but apparently I was wrong.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Auto-cast ground target option?

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Posted by: Esplen.3940

Esplen.3940

Isn’t there an option for this already in options tab?

I also thought there was an option to use ground targeted skills automatically on your target, but apparently I was wrong.

There should be both…

Normal Cast (Click skill, then click skill or mouse again to cast).

Fast Cast (Click skill to cast, if ground target, will be cast on mouse).

Smart Cast (Click skill and hold. Upon release, will be cast on mouse. If skill is not held, will be cast on mouse).

There is, however, no way of toggling between these options or setting specific keybinds to do these actions (example: skill 4 on normal cast but skill 8 on fast cast). Just something to think about.

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Posted by: lioka qiao.8734

lioka qiao.8734

I’d love this if they add a check to make sure you can see the ground point below your target before casting it. Else it would be super OP on walls at keeps or towers in WvW.

Little red Lioka

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Again, Anet wanted to avoid the TAB+SKILL button mashing of GW1 with GW2.

Seriously, I could run my mesmer with a HEX build into a mob and do almost as well with my eyes closed as open (sans picking the most powerful enemy to lay Ineptitude/Backfire on).

Sigh….I so miss my Interrupt / Wastrel builds….

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

Auto-cast ground target option?

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Posted by: tenklo.6104

tenklo.6104

I’m not sure if it to ir taste. But guild wars 2 combat mode..can help to keep track of ur mouse.

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Posted by: Olba.5376

Olba.5376

I’d love this if they add a check to make sure you can see the ground point below your target before casting it. Else it would be super OP on walls at keeps or towers in WvW.

Which is one reason why I don’t think this would be implemented. It would confuse the crap out of people, particularly since the red messages informing you of targets being out of range and whatnot are even less visible than the rather visible green circle of a ground targeted skill.

It would also completely change the gameplay on a staff Ele or staff Necro, since a lot of their skills are ground targeted.

Lastly, it would kitten up Consecrated Ground since it would effectively make all of them to be on-target casts, which doesn’t make any sense.

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Posted by: Taygus.4571

Taygus.4571

I’d love this if they add a check to make sure you can see the ground point below your target before casting it. Else it would be super OP on walls at keeps or towers in WvW.

Which is one reason why I don’t think this would be implemented. It would confuse the crap out of people, particularly since the red messages informing you of targets being out of range and whatnot are even less visible than the rather visible green circle of a ground targeted skill.

It would also completely change the gameplay on a staff Ele or staff Necro, since a lot of their skills are ground targeted.

Lastly, it would kitten up Consecrated Ground since it would effectively make all of them to be on-target casts, which doesn’t make any sense.

that’s why it should be a choice for players.

If it messes up certain skills or plays differently, they don’t have to use it.

#shrugs#
or anet could look at their mouse design, and find a way to make it nice an obvious rather than hidden in the mix of colours.

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Posted by: Nabuko Darayon.9645

Nabuko Darayon.9645

Well, it could work for the HUD issue too, sinc e HUD elements block target circles and place them under player character’s feet, which is impractical.

It would fix many issues, and I don’t see too harmfull effects.

~ King Arian and Isabella of [EG] ~

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Posted by: Evilways.3405

Evilways.3405

A slash command /groundtarget (distance) was one of the basic commands in dark age of camelot 10 years ago. I just think that this is necessary due to the issues noted. It would be a single command key bind and easily implemented.

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Posted by: gideonkain.6732

gideonkain.6732

2 years later:

There is a option in Controls under targetting called “Snap Ground Target” and “Toggle Snap Ground Target” that automatically places reticle over your target…so much easier.