BLT listings below base price?

BLT listings below base price?

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Posted by: Vague Memory.2817

Vague Memory.2817

This seems a bit daft. There are buy orders for amounts that can’t be filled because it is lower than the base price, and sell orders below the base that can’t be bought. Just seems a bit silly really. Why doesn’t Anet just prevent these orders.

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Posted by: Ok I Did It.2854

Ok I Did It.2854

They are old orders, Anet patched this along time ago, and do purge older orders every now and then, they just haven’t gotten around to whatever it is you found on the market that’s all, it will likely be purged in the next few months.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

They are old orders, Anet patched this along time ago, and do purge older orders every now and then, they just haven’t gotten around to whatever it is you found on the market that’s all, it will likely be purged in the next few months.

Some specifics:

  • When the game launched, you could offer any price on an item, even 1 copper, regardless of vendor price.
  • Later, partly due to customer demand, ANet set a “floor” price of vendor + 1 copper, i.e. you could offer 18 copper for a 17-copper vendor item — that would still be a loss compared to vendor, since it didn’t account for fees.
  • Still later, again partly due to customer demand, ANet raised the floor to be vendor +18%
  • Still later, again partly due to (you know, you know), ANet ran a script to remove “impossible prices”. Like most scripts, it turns out to be more complicated than we think to ensure it made no mistakes. It obviously missed some offers.

Given how few remaining offers there relative to the total offers on the TP, I think it’s unlikely that ANet is going to do another pass just to satisfy the completionists among us — it’s a lot of work, a certain amount of risk, and almost no benefit to the vast majority of us.

tl;dr the offers are there because they used to be above “base price”; ANet changed the meaning of “base” and it might not be worth taking the time to remove any remaining “below base” offers.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Shivan.9438

Shivan.9438

They need to run that script again, lol.

Exotic swords with no stats listed for 5,000 gold? Impossible price or gold selling.

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Posted by: Bruno.3812

Bruno.3812

They need to run that script again, lol.

Exotic swords with no stats listed for 5,000 gold? Impossible price or gold selling.

There was a thread on a similar subject. Since gold is limited to accepting 500 gold/week by mail or through guild bank transfers one of the more active traders was using a high priced item to transfer gold between his accounts.

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Posted by: Wanze.8410

Wanze.8410

They need to run that script again, lol.

Exotic swords with no stats listed for 5,000 gold? Impossible price or gold selling.

They are talking about buy orders not sell listings.

I am pretty sure, once someone manages to list a chak egg sac for more than 10k gold, they might start working on a script for that.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Danikat.8537

Danikat.8537

Items that cost far more than they’re worth are a completely different issue.

The problem here is things like people putting in a buy order for a minor rune at 7g even though it’s impossible to sell one for less than 17g, which means the buy order can never be filled. Or (rarer) someone listing one for sale for 10g, which again shouldn’t be possible.

That’s technically a bug with the trading post, since it’s supposed to prevent that from happening and those trades were supposed to be removed by Anet. But it seems the script they used to remove them didn’t get everything.

In most cases people charging far more than their item is worth is just them being overly optimistic and no one’s problem but theirs since they had to pay the listing fee for something that will probably never sell.

In rare cases it’s used by people transferring gold between accounts (including gold sellers) which is more of an issue, but not something that’s easy to solve.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Items that cost far more than they’re worth are a completely different issue.

The problem here is things like people putting in a buy order for a minor rune at 7g even though it’s impossible to sell one for less than 17g, which means the buy order can never be filled. Or (rarer) someone listing one for sale for 10g, which again shouldn’t be possible.

That’s technically a bug with the trading post, since it’s supposed to prevent that from happening and those trades were supposed to be removed by Anet. But it seems the script they used to remove them didn’t get everything.

In most cases people charging far more than their item is worth is just them being overly optimistic and no one’s problem but theirs since they had to pay the listing fee for something that will probably never sell.

In rare cases it’s used by people transferring gold between accounts (including gold sellers) which is more of an issue, but not something that’s easy to solve.

Lol. I think we can all sell/buy a minor rune for less than 17g. Now, 17c is a different story. (I know you meant copper. Just having a bit of fun.) =P

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Copper and Gold have the same meaning to Danikat We should applaud Danikat for not making a difference between them.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

Copper and Gold have the same meaning to Danikat We should applaud Danikat for not making a difference between them.

The biggest adjustment coming for WoW and it’s horrible inflation problem was that I literally ignored the silver and copper parts in WoW — they had no meaning. You just used gold as the measure. (…and thanks to addons, you didn’t even need to see those pointless minor denominations.)

It’s not that the cost, value, effort, or time of anything changed, just that you would pay 1g in wow where you would pay 1c in GW2. It was interesting adjusting to that, but that’s a human problem.