This is not by any means a unique problem with GW2, but as I’m mainly a GW2 player I’ll still bring my concerns up here. Try to read this not as whining (though maybe it is, anyway), but instead as a topic of discussion and contemplation. Read it as a question, and think: “Do I know the answer, or am I also wondering?”
That is, as the title should explain, the constant updates and patches regarding classes, their skills, traits and so on; Everything contributing to the overall balance of the game.
What concerns me personally in this matter, even though I’m not a Min-Max kind of player by any stretch of the imagination, is that I still want to feel useful. I consider myself a mix of WvW/PvE player, but this may apply to all content in the game and all kinds of players.
I also think I play more than the average casual player, but I also play somewhat casually, I guess. So I try to focus on my warrior, as it was my first character, when it comes to gearing. I don’t have the time nor the drive to equip all my characters with full ascended. Just equipping my one warrior in full ascended, infused and all, would be a huge undertaking for me, and I would guess for many more players around the globe also.
What I’ve noticed during the latest 5-6 months though, is that my usefullness goes up and down like a jojo, and I’m talking both WvW and PvE here. I’ve personally chosen not to go full zerker, instead taking hammer, soldier runes and shouts with more focus on survivability and support than anything else. But I’m afraid that when I stand there, fully decked out in ascended gear, that my character will… well, suck. That everywhere I go, my build will not be functional and viable, except maybe in zombie-brained CoF runs.
And why is that? Well, because many build besides than zerker are already deemed useless, and if a nerf would to hit, it may hit too hard for these builds to recover. Should zerkers be the only ones feeling comfort on the thought that the grind and expense they pay for the best available gear will be worth it? Should people who don’t like that playstyle, and want to play something else, have to worry that all that time and money wasn’t wasted because of a nerf, making their spec total garbage that will only work as feed in the mists, or annyoance in a dungeon run.
Well, the motivation for crafting and acquiring ascended may, with these concerns in mind, hit rock bottom. And that sense of accomplishment, that sense of ‘being on top’, may never be fully realized.
Is this over-analyzing, over-complicating, can this be considered a real problem, and if so; what is the root of it and can it be fixed?
TL;DR
Class balancing and nerfs may discourage players from investing time and money into Ascended gear of fear that a future patch will make their build (at least gear-wise) obsolete. Is this a problem, what’s causing it and can it be solved? Or isn’kitten problem, in that case why and what should players who may consider it a problem do and/or think to stop worrying?
Discuss.
PS. For moderators: The reason I put this in the general forums and not in Profession Balance is that I’m not after a discussion on the balance, rather it’s about the consequences it brings to other parts of the game.
(edited by Xzaander.4123)