Best DPS besides Elementalist?
Depends on gear, skill rotations and traits, but i’d say in order of pure dmg :
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)
That’s at least fom my own experience. All depends what kind of addition of support you want to give to the group and what kind of encounters you have.
While mesmers generally deal less dps on average, with illusions up and the right build they can outdmg some other classes.
Thieves and warriors have high dps ( if well geared and traited can go up to 20-25K dps)
For a warrior reaching up to 25K :
https://www.youtube.com/watch?v=kfBpmm3Cres
Thief HoT owners :
http://metabattle.com/wiki/Build:Daredevil_-_Berserker_Staff
My mesmer condi-shatter build :
http://gw2skills.net/editor/?vhAQNAreWnsIClfitfCOoBUrhFVjiMAqgirOZn2qFtLGqoA-TxhbABpp+zaK/I7JAU5+DQcCAK7QA6DAQJYAgDAjP+4jP+4t74jP+4jXKgFVbB-e
For fractals i love my warrior, for open world pve i prefer mesmer, ranger or herald, Ele has high dps, but is squishy (imo) and necro, well, i don’t like nor play it. Thief and engineer is just for fun.
You have to remember that you need to play the class you like. And every class has something to contribute to a group. Be it pure damage or more support, each has it’s task. And it’s not like fractals are speedruns either.
It might take a few tries, but coordination and knowing what your class is supposed to do makes a LOT of difference.
p.s. : i run fractals on warrior with GS/LB. the LB is quite amazing when used at the right moment (love the burn on that thing) and the GS, well, let’s just say i hit hard.
(edited by Sthenith.5196)
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)
That list is wrong. Engineer was at the top of the list before HoT. Now I think that Tempest Staff ele regain the first spot, but not by much. There is also the condi warrior that is a contender for the 1st place.
Herald is probably under these 3 build, but not so much far behind them.
Thief dropped to 4th place with the specialisation update, but with Daredevil, he increased again, but I’m not sure how much. He’s certainly not second anymore.
To be honest. Anyone that give you a list as absolute is bullkittenting you. We just don’t really know yet. We have approximation and even those change depending on the encounter. For exemple. Tempest Staff is pretty high on the dps list, but rarely used in Raid unless at the 2nd boss. It’s been just 1 months since HoT. It will take more time then that to test all these build and figure out what is good and what isn’t.
Which is the best class for DPS nowadays?
Don’t worry so much about picking a profession for DPS. With the right build and skill, the practical DPS (achievable consistently in play) of most professions is relatively close. Where disparities exist there is usually utility, de/buff or other factors to look at. When you consider professions it’s much more helpful to strive for diversity in your group
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)
zerker Reaper does quite a lot of dmg. it is on par with GS warrior as far as i’ve seen. weaker above 50% of target’s hp, stronger when it goes below 50%
Engineer is pretty much the first choice class when it comes to pure damage now with staff elementalist using fire overload taking sharing that top level, but the thing with staff elementalist is it’s absolutely awful on any enemy that moves around a lot whereas engineer is always good. Whether or not either of these two is slightly higher than the other is kind of irrelevant because both are great.
@Thaddeus
Depends on gear, skill rotations and traits
It all depends what traitlines you choose and if you are fully specialized or stickin to the ‘old’ setup. I placed warrior 3rd for example because as it stands ‘most’ Ele’s are still number 1 in pure dps output.
I place Thief (or specialization daredevil) at 2nd because face it, they hit hard but are squishy, dps nonetheless.
The rest of the list might also be debatable, but i play them all (except necro) and this is my personal experience of them.
Necro i don’t know much about and the reaper might indeed do more dmg then before, like i said : traits and specs.
but the thing with staff elementalist is it’s absolutely awful on any enemy that moves around a lot
It not just staff ele, it’s any class that doesn’t use ranged weapons. Try going into costic shooters or mordrem snipers if you’re playing a pure melee character. It’s horrendous.
Every class has benefits and drawbacks, but i like to carry a ranged weapon on any class just because you need it, not because they’re any good at it dps wise.
Pick the class you like, then add berserker or (for condi) sinister armor, then choose traits that focus on damage. Or just go to the metabattle website and find a build. Every class can build for its highest damage potential, and unless you’re trying to break speed records you can play any class in fractals.
The hard part will be convincing your guild to do the same
Top tier DPS is ele (tempest) and engineer, followed closely by revenant and condi warrior (PS greatsword is fantastic support but lower raw damage). Any of those 4 will deal great damage and contribute to any team. You can’t go wrong with any of them.
Necro (reaper), guardian, and thief are middle of the pack (around 30% behind the very top classes), and close enough to each other that you can argue for any of them for the 5-7 slots. They do reasonable DPS and provide other utility to the team.
Ranger has some middle of the pack DPS builds that are competitive with nec/guard/thief, but is better used as a druid; mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Thank you for this thread – I am thinking about buying HoT and starting to play again and this is quite helpful.
Condi berserker meta! What a day to be alive.
I’d imagine that Reaper destroys everything else when the enemy is below half HP due to the fact that Gravedigger has no cooldown in those situations. To draw a comparison it’d be like a warrior having One Hundred Blades as his autoattack.
My GD hits over 23k in group situations every few seconds.
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Depends on gear, skill rotations and traits, but i’d say in order of pure dmg :
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)That’s at least fom my own experience. All depends what kind of addition of support you want to give to the group and what kind of encounters you have.
While mesmers generally deal less dps on average, with illusions up and the right build they can outdmg some other classes.
Thieves and warriors have high dps ( if well geared and traited can go up to 20-25K dps)For a warrior reaching up to 25K :
https://www.youtube.com/watch?v=kfBpmm3CresThief HoT owners :
http://metabattle.com/wiki/Build:Daredevil_-_Berserker_StaffMy mesmer condi-shatter build :
http://gw2skills.net/editor/?vhAQNAreWnsIClfitfCOoBUrhFVjiMAqgirOZn2qFtLGqoA-TxhbABpp+zaK/I7JAU5+DQcCAK7QA6DAQJYAgDAjP+4jP+4t74jP+4jXKgFVbB-eFor fractals i love my warrior, for open world pve i prefer mesmer, ranger or herald, Ele has high dps, but is squishy (imo) and necro, well, i don’t like nor play it. Thief and engineer is just for fun.
You have to remember that you need to play the class you like. And every class has something to contribute to a group. Be it pure damage or more support, each has it’s task. And it’s not like fractals are speedruns either.
It might take a few tries, but coordination and knowing what your class is supposed to do makes a LOT of difference.p.s. : i run fractals on warrior with GS/LB. the LB is quite amazing when used at the right moment (love the burn on that thing) and the GS, well, let’s just say i hit hard.
Take some of these builds with a grain of salt.
The first video of warrior doing 25K damage is very nut picked.
They had a Phalanx strength warrior beside them with banners
Assassins presence and facets/maxed vulnerability from herald
Spotter and frost spirit from druid
alcrity/time warp from chronomancer
Food buffs.
Minus all of this and you can expect a standard warrior build to hit for 14-15k on bloomhunger at fractal lvl 56. (Which is what they were playing.)
If you wanna max damage, just do what that team did. Have someone max might, another person max vulnerability, another person buff base power and precision and another person buff skill recharges. If you do this, the entire team will post crazy numbers above what they’d typically see.
Please not this again, you guys know that in practice, you don’t always have 1 enemy standing still for you to dps.
Also, there’s an issue of toughness on the monster, which affects the dps depending if you are a condi or a direct damage centered character.
There are some problems with ele and warrior for example, and that’s the fact that they are mostly burst damagers when they go for the direct dps, and that 25k dps or so is calculated within the best conditions of the fight, which is an theoretical calculation.
In practice, you dodge, you move and have cooldowns.
those 25k dps, suddenly go down to 10-15k
Every class is balanced, and can pretty much achieve the same damage depending on how you use it. For example, in the time a warrior deals those 25k dps, I will always have a steady damage on my reaper (without any burst damage).
With a condi build, that damage is (with my personal toon btw):
9k damage on direct hits per second
10k on condi damage per second
which is a total of 19k dps
Now, when the warrior has passed his dps burst time, i’m pretty much still hitting the same with autoattacks in shroud. Not to mention, my utilities make me able to sustain shroud pretty much forever, and my traits give me max might and vulne after a short period of time plus the damage increase at 50% hp on the monster.
This s simply an example, and I also found an interesting vid about this dps thing https://www.youtube.com/watch?v=xR8WPHovXTs
Every class can achieve the same dps as any other if you know how to use and build it.
Yeah .. not all mobs in the game stand still and let you have 100% DPS uptime
like a training golem. And thats where all these numbers came from .. fighting
against stupid training golems.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
My Guardian is putting out some serious Burn damage now the Condi system allows fire to stack much higher.
The ONLY issue I have with my build is that I cant damage anything with burning immunity fast… and have to whack away on it for ages… (Sometimes, a veteran Destroyer can be a pain for me)
Everything else though, melts, so fast… when I am hitting 6k burning, every second, for between 9-12 seconds.
I don’t know how it works in PvP or WvW, but PvE is so easy now for me.
Yeah .. not all mobs in the game stand still and let you have 100% DPS uptime
like a training golem. And thats where all these numbers came from .. fighting
against stupid training golems.
What does dps uptime means? damage per second uptime doesn’t have any sense.
Yeah .. not all mobs in the game stand still and let you have 100% DPS uptime
like a training golem. And thats where all these numbers came from .. fighting
against stupid training golems.What does dps uptime means? damage per second uptime doesn’t have any sense.
Uptime means the time when you actually do damage .. if you dodge for example
you don’t do damage. At the golem you never have to dodge, so you have 100%
uptime .. in a fight you need to dodge, maybe you get stunned or downed or the
boss gets invulnerable … or whatever .. in all those moments you don’t do damage
so your DPS is far less than any theortical value. That could also maybe bring a
ranged player nearer to the DPS of a melee if the ranged don’t needs to dodge
so much. Or even if they dodge, they can start doing damage right after that
while the melee has to run back to the mob and looses even more time.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
What does dps uptime means? damage per second uptime doesn’t have any sense.
He meant damage uptime obviously, don’t be that guy pls.
Every class is balanced, and can pretty much achieve the same damage depending on how you use it. For example, in the time a warrior deals those 25k dps, I will always have a steady damage on my reaper (without any burst damage).
Ehh….. No.
I can see why you would think that way, but Reapers are pretty high up in the DPS rankings, so your comparison is not very accurate.
Example:
Thieve’s Venomshare may deal up to 16+k DPS. We can sustain that damage for around 12 seconds with 32sec cooldown. That’s a 37%, 16k dps uptime.
Condi Engie and Berrserker may deal up to 20+k DPS with Burns. So far as i can tell, they can maintain their conditions for far longer then 37% of the time.
So, no. Not every class can deal the same amount of damage.
If it is so, we could have seen mesmers taking the DPS slot instead of just providing utility through alacrity and boon-stripping, Rangers/Druids being DPS instead of just Healbots etc.
Yes i have seen Brazil’s vid, and I agree with him to a certain extent.
But would you say 1 class being able to get 20k+ dps in an optimal senario, and maybe 15k in a average setting, dealing as much damage as a class dealing 16k dps in an optimal secnario, 12k dps in an average scenario, as having the same DPS just because they both may be able to hit 16k DPS as some point as the same time?
Just my 2 cents.
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(edited by EazyPanda.6419)
Thieve’s Venomshare may deal up to 16+k DPS. We can sustain that damage for around 12 seconds with 32sec cooldown. That’s a 37%, 16k dps uptime.
True, but a Daredevil Staff without venom share can compete in term of dps.
Profession won’t be balanced around dps only. Some deal less dps, but buff the party to compensate like PS Warrior and Mesmer. It will never be perfectly balanced. For exemple a condi Warrior can have a very high dps, while still buffing the party by a lot with the 2 banner. Herald also have high dps, while buffing with might and fury. Engineer have very high dps, while bringing just about anything a group could need, but just a little bit ; )
But even if the balance is not perfect, it’s pretty good IMO.
I really wish I understood what is written in those skills for warrior. Also wanna get how do I get dozen of bonuses to get that kind of damage that warrior has no chance of you having them unless someone its a outside buff.
I really wish I understood what is written in those skills for warrior. Also wanna get how do I get dozen of bonuses to get that kind of damage that warrior has no chance of you having them unless someone its a outside buff.
What exactly are you trying to say? What’s there not to understand?
I really wish I understood what is written in those skills for warrior. Also wanna get how do I get dozen of bonuses to get that kind of damage that warrior has no chance of you having them unless someone its a outside buff.
What exactly are you trying to say? What’s there not to understand?
What is written in the damage tab what skills are used its like it written in french. I need to know if that damage is also condi damage.
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)zerker Reaper does quite a lot of dmg. it is on par with GS warrior as far as i’ve seen. weaker above 50% of target’s hp, stronger when it goes below 50%
Since when does greatsword warrior have good DPS? Auto attacks are slow and don’t hit hard. The only potential candidate is 100b but it’s a 3.5 second channel so the number you see should be divided over that.
I thought axe on warrior was harder hitting.
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-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)zerker Reaper does quite a lot of dmg. it is on par with GS warrior as far as i’ve seen. weaker above 50% of target’s hp, stronger when it goes below 50%
Since when does greatsword warrior have good DPS? Auto attacks are slow and don’t hit hard. The only potential candidate is 100b but it’s a 3.5 second channel so the number you see should be divided over that.
I thought axe on warrior was harder hitting.
Really 1 hit at critical with those buffs or boons or whatever you wanna call them gives you 3k per hit with the first skill, the second one can give you 90k in 3.5 sec, the third one around 3k, the fourth one around 10k and the last one well I have no idea. But you guess how much damage that is right in a minute right?
Tell of a class that can do that much damage in such small amount of time?
Any damage or dps calculation made is theoretical.
Nearly everything ingame can change the dps output :
- dmg resistance of mobs (toughness)
- dodging
- not optimal rotations
- type of foods
- traits/build
- gear
- type of sigils and runes
….etc etc.
Auto attacks are slow and don’t hit hard
Skill : frenzy. Quickness and might.
As for warrior’s 25K damage, yes, it’s in ideal situations, like most high dps numbers are.
However. If you just calculate, purely on paper mind you, the dmg output of a warrior with it’s own skills (selfbuffs or solo), then a warrior or berserker can indeed hit pretty hard.
Also, you can not compare dmg between different classes objectively. Why ? Simple :
- different skillset and traits
- different buffs (look at ele generating might stacks)
If you want to compare different classes, you can only do that on paper in calculating how much damge the do in ideal circumstances. Theorycrafting. which like it says is a theoretical damage output, not realistic.
But that calc gives you an indication of how much damge a class or build can generate. It’s the only thing you can really ‘compare’ a bit the classes.
Other then that, there is no comparison possible. Some bosses for example can be solo’d by mesmers but are a tough nut to crack for thieves or warriors. Some mobs can be quickly dispensed of by rangers without taking any dmg but not by revenants.
Every situation is different.
The same goes for fractals. You’re in a team and want to increase damage ? Then form a diversified group where every single one knows what to bring and how to play it right.
OP said he doesn’t like Ele and wants a high dps toon to choose from. Well, he’s got plenty of choices. But his guildmembers who go along, what do they play ? Choose something you like to play and what is needed and can do plenty of damage.
Someone talked about bloomhunger, well, at that level, bloom , with a good team, should be down in less then 3 minutes. And that’s not even in perfect circumstances.
Minus all of this and you can expect a standard warrior build to hit for 14-15k on bloomhunger at fractal lvl 56
Sounds about right, except you’re not fighting it alone. Depending on the group i can hit between 10/15K and 20K, but it really doesn’t matter. It’s the total dps of the group that counts, because i might do a lot of dmg, but if I or someone else goes down in a fight, you lose that oh so precious dps.
Personally, i find that tactics are more important then pure dps. Doing dmg with 5 ppl versus 3 ppl with 2 down makes a lot of difference. And rezzing someone doesn’t do dmg either.
I did my own testing.
Herald can overall do the highest dps when you only consider about yourself, with no additional outside buff.
I tried Fresh Air Tempest roatation, pure fire staff, none of them exceed the killing speed of Revenant’s Glint Shiro roatation. (Glint/ Rev can bring down undestructable golem from 100 to 0 in around 9.5 seconds with the right rotation, whereas Tempest/fire ele takes longer to do that even with air Glyph of Storm.
But when everyone has quickness, 25 might, 25 vulnerable, the result may differ.
But I can still safely say Herald is on the top 2 raw dps category. (I’m talking about raw dps, so I’m excluding condition spec atm)
Also Herald is a better dps source than Tempest/ Fire Ele if the target is moving, since sword AA can hit while moving, while air-overload/ glyph of storm, lava font, meteor shower all have a fixed destination.
One last note, ranger’s dps is not as bad as people make it be anymore thanks to Bristleback. I’m not going to discuss this in detail but this pet really pulls up ranger’s dps by a large margin.
mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.
High burst =/= high dps. It’s totally different thing.
\Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
What? Guardians have always been midtier DPSwise but they bring loads to the table in addition to their DPS. Not to mention the fact that theoretically a Phantasm Mesmer can kick out loads of damage, the main issue being getting the Phantasms up and keeping them up.
So yeah, it’s not fact.
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mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
Mesmer sword/greatsword with perma quickness and aclarity has higher DPS than most other professions, regardless of phantasms. they hit for 2000 every half second, sustained. I’ve been playing GW since 2008 and I have a level 80 mesmer, engineer, necromancer, and elementalist. If i had to rate their DPS it would be engineer > mesmer > necromancer >> elementalist. also, guardian has MASSIVE dps from what I understand with the bows
I think more importantly you need to look at what your fractal party is made up of and what kind of support you’re giving each other. Is someone providing might? Do you have fury? Is someone doing reflects or projectile blocking? I think first you and your friends should look at what you’re playing and find out ways you can improve your builds to help each other. Is someone a Warrior? They could consider learning how to play a Phalanx Strength build. A Mesmer can provide plenty of handy reflects or alacrity/quickness if they choose to spec Chronomancer. I feel like the help that can be offered is limited until we know what your party is like, otherwise we’re just going to argue about DPS numbers.
mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
Mesmer sword/greatsword with perma quickness and aclarity has higher DPS than most other professions, regardless of phantasms. they hit for 2000 every half second, sustained. I’ve been playing GW since 2008 and I have a level 80 mesmer, engineer, necromancer, and elementalist. If i had to rate their DPS it would be engineer > mesmer > necromancer >> elementalist. also, guardian has MASSIVE dps from what I understand with the bows
Try other classes. Comparatively this damage is still lower than other classes.
Tesmpest/ Herald / Warrior/condition engi still deal way more dps than that.
People use certain classes in raid for a reason. They’re not idiots.
If they know Phatasm is going to outdamage Herald/ War/ Engi, they’d use it.
But people only ask Chrono for high quickness up-time and alacrity. At least Mesmer is one of the best support classes in game right now thanks to these unique buffs.
\Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
What? Guardians have always been midtier DPSwise but they bring loads to the table in addition to their DPS. Not to mention the fact that theoretically a Phantasm Mesmer can kick out loads of damage, the main issue being getting the Phantasms up and keeping them up.
So yeah, it’s not fact.
Guardian is no longer mid tier dps with the introduction of new E-spec.
In fact it was around 2nd last place even before HoT.
So on par with Mesmer being the 2 lowest dps spec is still true because other classes just do more dps. It’s not the matter of feeling, it’s hard statistical fact.
mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
Mesmer sword/greatsword with perma quickness and aclarity has higher DPS than most other professions, regardless of phantasms. they hit for 2000 every half second, sustained. I’ve been playing GW since 2008 and I have a level 80 mesmer, engineer, necromancer, and elementalist. If i had to rate their DPS it would be engineer > mesmer > necromancer >> elementalist. also, guardian has MASSIVE dps from what I understand with the bows
Try other classes. Comparatively this damage is still lower than other classes.
Tesmpest/ Herald / Warrior/condition engi still deal way more dps than that.
People use certain classes in raid for a reason. They’re not idiots.
If they know Phatasm is going to outdamage Herald/ War/ Engi, they’d use it.
But people only ask Chrono for high quickness up-time and alacrity. At least Mesmer is one of the best support classes in game right now thanks to these unique buffs.
forgetting about the mesmer, why would anyone take elementalist over engineer or reaper or warrior? elementalist and thief are bottom tier atm, idk why everyone on this forum is lauding them. i dont have a thief but my ele can’t do kitten ever since HoT came out
mesmer is a low DPS class (decent with full phantasms doing work) but can make it up with extreme utility and is easily the best tank in the game.
Since when did mesmers have low DPS and high tanking ability? since when was HoT elementalist good at anything other than aura spam? did I walk into a parallel universe?
Mesmer always have one of the lowest dps in PVE, on par with Guardian.
It’s fact.High burst =/= high dps. It’s totally different thing.
Mesmer sword/greatsword with perma quickness and aclarity has higher DPS than most other professions, regardless of phantasms. they hit for 2000 every half second, sustained. I’ve been playing GW since 2008 and I have a level 80 mesmer, engineer, necromancer, and elementalist. If i had to rate their DPS it would be engineer > mesmer > necromancer >> elementalist. also, guardian has MASSIVE dps from what I understand with the bows
Try other classes. Comparatively this damage is still lower than other classes.
Tesmpest/ Herald / Warrior/condition engi still deal way more dps than that.
People use certain classes in raid for a reason. They’re not idiots.
If they know Phatasm is going to outdamage Herald/ War/ Engi, they’d use it.
But people only ask Chrono for high quickness up-time and alacrity. At least Mesmer is one of the best support classes in game right now thanks to these unique buffs.forgetting about the mesmer, why would anyone take elementalist over engineer or reaper or warrior? elementalist and thief are bottom tier atm, idk why everyone on this forum is lauding them. i dont have a thief but my ele can’t do kitten ever since HoT came out
Cuz tempest still do one of the highest or top 2 dps when against stationary bosses?
I agree thief is in some trouble now due to dps not the top anymore and lack support and survivability in raid too.
Which is the best class for DPS nowadays?
Don’t worry so much about picking a profession for DPS. With the right build and skill, the practical DPS (achievable consistently in play) of most professions is relatively close. Where disparities exist there is usually utility, de/buff or other factors to look at. When you consider professions it’s much more helpful to strive for diversity in your group
Someone who gets it. Kudos.
Which is the best class for DPS nowadays?
Don’t worry so much about picking a profession for DPS. With the right build and skill, the practical DPS (achievable consistently in play) of most professions is relatively close. Where disparities exist there is usually utility, de/buff or other factors to look at. When you consider professions it’s much more helpful to strive for diversity in your group
Someone who gets it. Kudos.
Yeah, for diversity sake, let’s bring all 9 classes into the table
1 Ele 1 War 1 Guard 1 Ranger 1 Rev 1 Necro 1 Engi 1 Teef 1 Mesmer
Let’s promote this! Everyone should live in harmony like in old days
It’s not the matter of feeling, it’s hard statistical fact.
Except the statistical facts never backed up them being 2nd lowest (or Mesmer being lowest, for that matter).
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Do not play thief, anet hates this class with a passion and so does the population; no one wants a thief in pvp nor in pve so please remove this class from all lists. Heck, should just remove thief all together and be done with it finally.
Do not play thief, anet hates this class with a passion and so does the population; no one wants a thief in pvp nor in pve so please remove this class from all lists. Heck, should just remove thief all together and be done with it finally.
But they are great in Arah and in TA
Anyway Tempest are great, not just at bursting, a staff tempest (the squish-iest build) is very good at CC, heals and damage. As for things that move around, we have air overload. As for things that stand there we have fire overload, for support we have water overload and the tempest heal skill. And we have auras, which in my opinion is abit meh, cos we have Elementals, and we have Glyphs.
And against those irritating snipers we have projectile reflect. We embrace diversity. EMBRACE THE ELEMENTS. But we seriously need more defense. Like alot more.
Hi,
Im a berserker war, i palyed war for more than 4k hours. From my own exp, be honestly, I can do more than 45k damage only by using hunderd blades when im in berserker mode with 25 stacks of might. My critical chance is 101% with fury, and critical damage is 245% when im in berserker mode. On agverage, i can do more than 120k damage in the first 3 sec after actived berserker mode.
-Ele
-Thief
-Warrior
-Guardian
-Ranger
- Engineer
-Mesmer (depending on encounters)
- Necro (still seems to be at the bottom, but might have changed)zerker Reaper does quite a lot of dmg. it is on par with GS warrior as far as i’ve seen. weaker above 50% of target’s hp, stronger when it goes below 50%
Since when does greatsword warrior have good DPS? Auto attacks are slow and don’t hit hard. The only potential candidate is 100b but it’s a 3.5 second channel so the number you see should be divided over that.
I thought axe on warrior was harder hitting.
Really 1 hit at critical with those buffs or boons or whatever you wanna call them gives you 3k per hit with the first skill, the second one can give you 90k in 3.5 sec, the third one around 3k, the fourth one around 10k and the last one well I have no idea. But you guess how much damage that is right in a minute right?
Tell of a class that can do that much damage in such small amount of time?
Reaper’s Shroud with 100% Crit until 50% health, then Gravedigger spam.
Restore that which was lost. And all shall be as one.”
Hi,
Im a berserker war, i palyed war for more than 4k hours. From my own exp, be honestly, I can do more than 45k damage only by using hunderd blades when im in berserker mode with 25 stacks of might. My critical chance is 101% with fury, and critical damage is 245% when im in berserker mode. On agverage, i can do more than 120k damage in the first 3 sec after actived berserker mode.
This is like using the damage you do vs the dredge mining suit in fractals as an indicator of what the class can do… ie: irelevant.
Hi,
Im a berserker war, i palyed war for more than 4k hours. From my own exp, be honestly, I can do more than 45k damage only by using hunderd blades when im in berserker mode with 25 stacks of might. My critical chance is 101% with fury, and critical damage is 245% when im in berserker mode. On agverage, i can do more than 120k damage in the first 3 sec after actived berserker mode.
This is like using the damage you do vs the dredge mining suit in fractals as an indicator of what the class can do… ie: irelevant.
This damage is when doing the throneheart, if u can do this damage, plz uplode a photo. I just upload this for fun, normally its like this…
DPS is situational and relies heavily on how a player designs their toon to their abilities and then uses their awareness during the fight to maximize output.
The best DPS however is a well organized TEAM working together to compliment each other.
The class you are most comfortable playing will usually be the one that will do the most damage for you. Instead of looking for a different class sometimes it’s better to look for players who will compliment your skills while doing the same for them. (A.K.A. guildies)
Hi,
Im a berserker war, i palyed war for more than 4k hours. From my own exp, be honestly, I can do more than 45k damage only by using hunderd blades when im in berserker mode with 25 stacks of might. My critical chance is 101% with fury, and critical damage is 245% when im in berserker mode. On agverage, i can do more than 120k damage in the first 3 sec after actived berserker mode.
This is like using the damage you do vs the dredge mining suit in fractals as an indicator of what the class can do… ie: irelevant.
This damage is when doing the throneheart, if u can do this damage, plz uplode a photo. I just upload this for fun, normally its like this…
My Rev can hit around 40k per hit on thron heart too, only that I can hit 70% faster during that burn (sword auto alrdy hit faster than War’s GS, then add that with on demand quickness)
Honestly GS has a pretty moderate average dps, especially against mobile foes which your 100B doesn’t land every hit.
(edited by Aomine.5012)
I’d imagine that Reaper destroys everything else when the enemy is below half HP due to the fact that Gravedigger has no cooldown in those situations. To draw a comparison it’d be like a warrior having One Hundred Blades as his autoattack.
My GD hits over 23k in group situations every few seconds.
Berserker HD can hit up to 60k-70k in meta group, 25 might 25 vulnerability etc. But the boss has to be static.
Hi,
Im a berserker war, i palyed war for more than 4k hours. From my own exp, be honestly, I can do more than 45k damage only by using hunderd blades when im in berserker mode with 25 stacks of might. My critical chance is 101% with fury, and critical damage is 245% when im in berserker mode. On agverage, i can do more than 120k damage in the first 3 sec after actived berserker mode.
Looks like you just hit a raccon or something else which is small and insignificant.