This in my opinion is by far the best game released since WoW, but that does not mean there isnt a lot to improve.
- class ballance is mostly based on SPvP meaning that in oher segments of the game there is a lot of unballance, they have shown us they can ballance sepperately for all parts of the game. But they dont do it enough.
- personall story should have been my favourite part of the game, but it lacked a lot of depth. Sometimes it felt like nothing more but some childrens bedtime stories. Some of the newer content has improved a bit, but its to rare, still hoping for some really really major content updates with for instance playable racial stories that allow the other races to gain more info on that race. Or just area based storie content. For me personally story based content works perfect in combination with the dynamic things happening out in the world.
-WvWvW misses personal rewards, they should add something like the realmpoints (DaoC) to keep people going, a system that gives people the idea they are working for something, withouth actually giving real power différences.
-WvWvW needs 4 differrent battlegrounds instead of 1×3 + 1, with more dynamics, maybe even NPC factions that get more dynamic and actually start doing things, or even dynamic events added to these zones. We need soemthing to spice things up and make things more dynamic. Because for many people things are starting to become tedious.
- 30 mini games where promissed at releasse, how many did we get ? Please give us ranked minigames, the once you gave us are mostly awesome, but i would love to see some become more competitive.
- jumping puzzles are bloody awesome, but i would love to see some new ones with even more platform elements added to it. I would not mind if this element would be combined with other elements of the game like an sPvP zone with jumping puzzle shortcuts.
-sPvP needs a different kind of sPvP mode, keep the conquer battlefield as the serious part, but add different kinds like an oldfashioned Arena, a capture the flag, a 3d dota zone, diversity is the key to keep everyone happy.
-we need more new and fresh outdoor zones, i really hope the new biweekly content updates will allow this for us, week 2 could give a new zone, week 4 could give story updates, week 6 could add a story mode dungeon to the same zone and week 8 could give us the full version of that dungeon, now that would be awesome.
- we need more character advancement, wether it be new skills, new traits, things to allow more differentation between builds, the current system is stil to much cooky cutter build friendly.
-crafting needs to be spiced up and made usefull why not allow crafters to add different versions of skills to the weapons, as i said not more powerfull skills, but just a little differentation like that blinding skill being changed in a confusion skill. After 9 months at max level, people want more sliders tomexperiment with their characters, having only 3 utillity skills is by many still seen as a weak point of the current system, but if you allow PvE weapons. To have variations, you keep sPvP unaffected by it.
- fractals, its simple, just add more of whats good. Currently we run the same thing over and over and repetition gets boring
-give people more reason to visit lower level zones, all zones with dynamic events are just awesome, but give people reasons to visit them more often while at max level, it keeps the game much much more diverse.
I can think of many many things that could make the game even better and people from leaving the game because they got bored with the same old content, uptill now most of the added content was seasonal, and living story was way to slow, even tough they added more then any other game, i really hope things pick up now with the bi-weekly content patches.