guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
I believe that it will be fair to give all our summons invulnerability/distortion whenever we evade. If we can evade any AOE , why wouldn’t they ?! . Illusions/spirits/spirit weapons/minions/pets/Fellow thieves and the elite summons should get it. Don’t say it will be OP as it’s our right to have this as a baseline.
(edited by The Demonic Spirit.3157)
Sounds like it would only work in PvE, where everything is one big AOE attack. So I rate this 0.5 out of 1, for being half an idea.
Sounds like it would only work in PvE, where everything is one big AOE attack. So I rate this 0.5 out of 1, for being half an idea.
More than half of our skills/utilities are AOE ! . It would be useful in PvP/WvW as well.
I’d say that it would only be balanced if your summoned entities would dodge when you dodge, and thus be unable to attack/cast while doing so. Not sure if I like the idea either way though…
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