Between now and HoT, polish what we've got.

Between now and HoT, polish what we've got.

in Guild Wars 2 Discussion

Posted by: Aretak.3826

Aretak.3826

Rather than filler festivals and possibly a feature patch I’d much rather see a focus on things what we’ve already got but aren’t viable. There are significantly more subpar traits, whole traitlines and skills than there are usable/interesting ones. Previously there has also been a much larger focus on toning powerful options, down which I agree with to help prevent powercreep, but there hasn’t been an equal focus on providing viable (and interesting) alternatives. Some examples that come to mind: Any trait that simply adds ‘X% more domoges’, the entire Blood Magic traitline, Warrior’s Phyical utility skills, Necro’s Corruptions, Ele’s glyphs.

Between now and HoT, polish what we've got.

in Guild Wars 2 Discussion

Posted by: Andred.1087

Andred.1087

Might be a bit of an issue since they’re probably working really hard finishing HoT

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

Between now and HoT, polish what we've got.

in Guild Wars 2 Discussion

Posted by: Aeolus.3615

Aeolus.3615

Its better to do it after Hot, they will have a class to balance there to.

Sidenote: Anet @ Balance….

1st April joke, when gw2 receives a “balance” update.

Between now and HoT, polish what we've got.

in Guild Wars 2 Discussion

Posted by: Meglobob.8620

Meglobob.8620

They have not done as you suggest in nearly 3 years…

So I doubt they are going to bother in the next 6 months do you?

They are probably better off working on HoT and ignoring 50-60% utterly useless traits, utility skills, elite skills, healing skills, Sigils, Runes and useless equipment stat combo’s that are in the game already.

Honestly, even after the expansion, I wouldn’t hold your breath…