| Proud roleplayer! |
| Biyx’s All-For-Nothing Challenge |
(edited by MrWubzy.3587)
(Sorry for the bad graphics. I play on a potato!)
(Also, please remember this is just for fun, it’s not a contest!)
Excelsior, fellow Tyrians!
For some time, I was alone. So alone that I created a messenger golem to record and send messages to myself during experiments. One day, I decided that enough was enough! I was going to have the perfect lab partner!
I began testing and testing, until, eventually, I figured it all out. I figured out how to clone myself. How, you may ask? I’m not about to reveal my secrets!
But I finally had the perfect partner. A genius in every sense of the word. I then decided that it was the perfect opportunity to do some field testing. So I sent my clone out to the farthest reaches of the continent to collect samples, do field testing and various other activities.
So here you have it: Biyx’s All-For-Nothing Challenge.
Goal: Reach level 80 without dying.
1-If you die, you delete the character. No do-overs, pleb!*
2-You cannot BUY anything from the TP. You CAN SELL things to the TP, though.*
3-No handouts! You can’t use anything other players give to you.
4-You CANNOT craft anything using professions.
5-You can ONLY use gear/items you get from: corpse loot, event/map completion bouncy chests, and level-up rewards.*
6-You CANNOT use any account-wide currency (it’s OK to use waypoints, see rule 12).*
7-No traits! Even if they make life so easy.
8-No guild (or at least a guild with no perks)! Those perks are heavy.*
9-You can’t play your personal story, nor any living world episodes. Also no HoT story, and no current events.
10-If your level is the current highest recommended level for your zone, you MUST move on the next zone appropriate
for your level.*
11-NO EotM! NO WvW! NO PvP (like it matters)!*
12-You CANNOT use waypoints in your current zone. You CAN, however, use waypoints OUTSIDE of your zone
(example: you’re in Queensdale and you want to waypoint to Lion’s Arch).
13-You CANNOT use items in your shared inventory slots.
14-NO dungeons, NO fractals, and NO raids.
This rule only applies for a FULL death (a.k.a. you have to waypoint to resurrect). If you get rubbed by a player, this rule still applies.
*This applies to the gem store as well. No boosters!
*This rule is a bit hard to explain. Basically, you can only use gear/items you get from looting corpses or bouncy chests from event completion or map completion.
*It’s OK to buy these things from vendors using gold or karma: bags and salvage kits.
**If you don’t have a low-level guild without perks, or no open slot and don’t want to delete a guild, you can skirt this rule.
**For example: you’re in Queensdale, which is a 1-15 zone. Once you ding level 15, you MUST move on to Kessex Hills.
*****You CANNOT use the free port to EotM, WvW or the PvP lobby to use their services (example: repair vendors ((or vendors in general)).
So there you have it! What do you think? Should things be added or taken away? Is something a bit off? Do you think my ears are too big? Let me know!
(edited by MrWubzy.3587)
What about “no food” and “no elite skills”?
What about “no food” and “no elite skills”?
I felt that not allowing traits was already a huge handicap. You’d need any boost you could get.
I’ve thought of trying to do a white or blue dungeon run before. Only use white or blue gear with runes and sigils. Get a whole group that is willing to do it and see how far you can get in dungeons, fractals, etc.
I would have only said white gear, but white gear only has berserker stats, so you cant meaningfully make a build with different stats, and there are no white trinkets.
What about “no food” and “no elite skills”?
I felt that not allowing traits was already a huge handicap. You’d need any boost you could get.
I’ve been playing Engineer for too long. I don’t need traits to run a flamethrower and win.
I’ve thought of trying to do a white or blue dungeon run before. Only use white or blue gear with runes and sigils. Get a whole group that is willing to do it and see how far you can get in dungeons, fractals, etc.
I would have only said white gear, but white gear only has berserker stats, so you cant meaningfully make a build with different stats, and there are no white trinkets.
If you want a challenge along these lines force yourself to use gear that only has one offensive stat (power, precision, condition damage) with the other two or three being defensive or utility (healing power, toughness, vitality, concentration, expertise). Battles in this game increase exponentially in difficulty and risk based on time to kill so by reducing your offensive capabilities you’re greatly increasing the odds of being killed by accidental slip-ups and human error.
(edited by DGraves.3720)
What about “no food” and “no elite skills”?
I felt that not allowing traits was already a huge handicap. You’d need any boost you could get.
I’ve been playing Engineer for too long. I don’t need traits to run a flamethrower and win.
I see…I can say the same about my ranger and guardian, too, with different weapons and skills. I’ll have to think of a way to revamp this when I wake up later today (long night…).
EDIT: I’ve been talking with some of my guildies and I’ve come to the conclusion that the loss of traits IS a big enough handicap. Sorry!
(edited by MrWubzy.3587)
What about “no food” and “no elite skills”?
I felt that not allowing traits was already a huge handicap. You’d need any boost you could get.
I’ve been playing Engineer for too long. I don’t need traits to run a flamethrower and win.
I’ve thought of trying to do a white or blue dungeon run before. Only use white or blue gear with runes and sigils. Get a whole group that is willing to do it and see how far you can get in dungeons, fractals, etc.
I would have only said white gear, but white gear only has berserker stats, so you cant meaningfully make a build with different stats, and there are no white trinkets.
If you want a challenge along these lines force yourself to use gear that only has one offensive stat (power, precision, condition damage) with the other two or three being defensive or utility (healing power, toughness, vitality, concentration, expertise). Battles in this game increase exponentially in difficulty and risk based on time to kill so by reducing your offensive capabilities you’re greatly increasing the odds of being killed by accidental slip-ups and human error.
True. Additionally, you could just run with broken gear for no stats, but run with runes and sigils. Runes still work through armor being broken. That would make it pretty darn tough.
How about adding some some “achievement” into the challenge?
I use a challenge with my alts where i can only level within shiverpeak zones, get to lvl 80 with 0 deaths ,explore all shiverpeak zones and kill claw of jormag for the grand finale!
Rules were:
-Only use gear from karma vendors,champ bags, treasure chests, lvl up rewards
-Cant buy, can sell on tp, no exp boosters what so ever.
-Salvaged upgrades can be used.
I also added a mini rule about racial skills , must use 3 till lvl 30, 2 1lite from 31-60, then 11 elite, then 1 elite till you kill claw of jormag.
Nowdays i use the same rules but instead of shiverpeak zones im actually exploring from queensdale→ruined city of arah (10 maps)
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