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Posted by: Nina.4317

Nina.4317

Please fix it! People I blacklisted should not be able to join my party, ty.

Fix merge bug, fix kick abuse (the opener should never be kicked from his own party, You can’t vote a ban for the opener)

(edited by Nina.4317)

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

Please fix it! People I blacklisted should not be able to join my party, ty.

Fix merge bug, fix kick abuse (the opener should never be kicked from his own party, You can’t vote a ban for the opener)

I disagree with your last statement here. If the instance owner is being a total tool then by all means other members should be able to give him, or her, the boot.

How many times have joined a party that had some control freak with 700 achievement points abusing others that have over 10k achievement points?

It seems to be happening a lot this past week. Most of the time I just ignore them and go along to finish the run but every now and then there has been an individual who needed to go and without hesitation I have agreed to boot the kitten hole out of the instance not caring if he/she started it.

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Posted by: Lexandro.1456

Lexandro.1456

I find its almost always the other way around. That is a 10k achiev player going banana balls on a new player because they don’t do exactly as that person said (even if it makes no sense).

But agree with the ops first point; Blacklisted players should be barred from joining my party listed in LFG.

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Posted by: rozcinana.7249

rozcinana.7249

achievement points don’t mean very much.

back to the op, it makes sense that people you block shouldn’t be able to see your lfg posts.

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Posted by: Suddenflame.2601

Suddenflame.2601

achievement points don’t mean very much.

back to the op, it makes sense that people you block shouldn’t be able to see your lfg posts.

I agree with the OP on the first but not the 2nd point. Achievement Points do matter as it means you have played the game. To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Ranger; Warrior; Mesmer; Elementalist; Guardian; Engineer
[GWAM] and [LUST]
Mess with the best, die like the rest.

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Posted by: Upham.6137

Upham.6137

I disagree with your last statement here. If the instance owner is being a total tool then by all means other members should be able to give him, or her, the boot.

You don’t get anything from kicking the instance ower, you can’t replace him.

Kicking him so you destroy the instance is pretty childish, except in some special occations when his behaviour is so bad that the whole party agrees that destroying the instance is better than just leaving. When you kicked that guy, maybe some of the players would have preffered to finish the path, but you decided that punishing him for having a bad attitude was more important.

And also, being able to kick the instance owner is used more often to grief others, specially path sellers.

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Posted by: Rama.6439

Rama.6439

Yes, blocked people shouldn’t be in the same groups, they are blocked for a reason.

And achievement points mean nothing in this game, dailies continue to give achievement points and I know people that log on everyday and complete all the dailies just to stack their achievement points.

I find its almost always the other way around. That is a 10k achiev player going banana balls on a new player because they don’t do exactly as that person said (even if it makes no sense).

But agree with the ops first point; Blacklisted players should be barred from joining my party listed in LFG.

Wow then that 10k ap player needs to quit and find another hobby. It’s a game and I approach it like most other things. We play to enjoy, not be bullied, or semi forced to play a specific way. There are certain situations where specific actions seem to work best but I have never considered it the right thing to do when I have been around people who will abuse or kick someone for not following specific instructions.

I do appreciate a good group that can work together to accomplish a run but I have also wished more than a few individuals the best of luck and left an instance because I didn’t want to be around them, or help them, after they went off and booted someone because they were/are new and unfamiliar with the area.

And that’s a huge problem by Anet. They said that the game was made so we could “Play as we like” but with the LFG tool and the person that makes the instance pretty much in charge, we cant play as we like. The game is starting to be taken over by elitests and a lot of players aren’t liking that.

Arcubus Balefire – 80 Guardian
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JQ[Lulz] – Kill fur Thrillz…

(edited by Rama.6439)

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Posted by: Upham.6137

Upham.6137

To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Time consuming doesn’t mean hard, just time consuming. Most 10k AP players I see in dungeons are as bad as 1k AP players, with the difference that they have useless legendaries, expensive skins and fancy titles.

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

I find its almost always the other way around. That is a 10k achiev player going banana balls on a new player because they don’t do exactly as that person said (even if it makes no sense).

But agree with the ops first point; Blacklisted players should be barred from joining my party listed in LFG.

Wow then that 10k ap player needs to quit and find another hobby. It’s a game and I approach it like most other things. We play to enjoy, not be bullied, or semi forced to play a specific way. There are certain situations where specific actions seem to work best but I have never considered it the right thing to do when I have been around people who will abuse or kick someone for not following specific instructions.

I do appreciate a good group that can work together to accomplish a run but I have also wished more than a few individuals the best of luck and left an instance because I didn’t want to be around them, or help them, after they went off and booted someone because they were/are new and unfamiliar with the area.

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

I disagree with your last statement here. If the instance owner is being a total tool then by all means other members should be able to give him, or her, the boot.

You don’t get anything from kicking the instance ower, you can’t replace him.

Kicking him so you destroy the instance is pretty childish, except in some special occations when his behaviour is so bad that the whole party agrees that destroying the instance is better than just leaving. When you kicked that guy, maybe some of the players would have preffered to finish the path, but you decided that punishing him for having a bad attitude was more important.

And also, being able to kick the instance owner is used more often to grief others, specially path sellers.

I have only done this on one or two of those very occasions where the owner was extremely abusive. Do you post just to try and insult people? The beginning of your second statement seems to suggest so. You are making a lot of assumptions in your reply and yes both times the four of us decided to end the instance rather than continue.

(edited by Diabolus Anur Kaya.8379)

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Posted by: JJBigs.8456

JJBigs.8456

make a filter on lfg

class not allowed: x x x
achivement points higher than: x x

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Posted by: Upham.6137

Upham.6137

I have only done this on one or two of those very occasions where the owner was extremely abusive. Do you post just to try and insult people? The beginning of your second statement seems to suggest so. Really before you start insulting people just think would I say this if this person was standing right next to me.

And I said that those are the cases when kicking the instance owner is reasonable. Why would you feel insulted if it actually was one of those cases? Don’t you agree that kicking someone to destroy the intance because he has a bad attitude (not a terrible, abusive, griefing attitude, just bad) is childish?

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Posted by: Fortus.6175

Fortus.6175

I say no to:

ALL.

You want exclusion, I want inclusion. There is no telling what people will do, they would just block people not because they are obnoxious, but because they dont have certain specific “build”. AP means nothing. Class means nothing, I wouldnt want another idjot thinking that rangers are bad when in reality Brazil DPS test showed that rangers if played right are one of the strongest DPS in the game.

This is coming from a guy that:
>Has dungeon master
>Has all characters with zerker/scholar runes: ele/guard/mes/warrior
>9k AP
>Runs speed parties, sometimes I even make some people ping gear but let them anyways
>But also love to run runs with less experienced people and guildies to teach them, and thus increase the pool.

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

I have only done this on one or two of those very occasions where the owner was extremely abusive. Do you post just to try and insult people? The beginning of your second statement seems to suggest so. Really before you start insulting people just think would I say this if this person was standing right next to me.

And I said that those are the cases when kicking the instance owner is reasonable. Why would you feel insulted if it actually was one of those cases? Don’t you agree that kicking someone to destroy the intance because he has a bad attitude (not a terrible, abusive, griefing attitude, just bad) is childish?

Yes it’s a terrible thing to do but don’t insinuate or assume you know what happened in instances you had no part of. Griefing is just another form of trolling as is passive aggressive behavior. I do not take kicking people from instances lightly and do not enjoy doing it or being a part of it. Like I wrote earlier most of the time I will just wish them the best of luck and leave to find another party where the game can be enjoyed

(edited by Diabolus Anur Kaya.8379)

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Posted by: Yenn.9185

Yenn.9185

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

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Posted by: Fortus.6175

Fortus.6175

Also, there seems to be a giant “misunderstanding” born of ignorance that: “People with AP and Legendaries are n00bs” when in reaity I find it all the way around. Sure, it is easy to remember bad players with big AP and legendaries, but chances are, it happens * A LOT* less often than bad players with low AP and without legendaries,. the only difference is that you dont remember because there was nothing calling your attention.

Thats what I would like to believe is happening, not that these people have some kind of hidden [not so hidden} hatred for what they’ve accomplished in the game, and the only way for them to justify it is that: “they must be failures at life”, “no lifers”, “farmers”. 9k Ap, legendary, working on a second one, dungeon master, run most dungeons on a regular basis, less than 1800 hours played, never farmed CoF, played TP or played FGC more than a week before I got bored. Just a thought.

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Posted by: velmeister.4187

velmeister.4187

Please fix it! People I blacklisted should not be able to join my party, ty.

Absolutely.

Fix merge bug, fix kick abuse (the opener should never be kicked from his own party, You can’t vote a ban for the opener)

Instance should be owned by the people within the instance. So, as long as the instance is open and has 2 people in it, it should remain open regardless whether the person who opened the instance is in the party or not.

I do a lot of pugging and got my dungeon master and fotm 48 just by pugging. I understand the frustration people experience at the hand of kittenbags who kick players to bring their guildies or friends in to collect reward at the endboss. There is really no perfect solution for this problem that does not have a trade-off. One option comes to my mind is that once a group has completed 50% of the dungeon “kick” option can be disabled and recruiting new players can only be done thru voluntary separation of team members or after a timeout period of inactivity (for example, disconnects of 10 minutes). This idea also has a few drawbacks.

“If there is anyone here whom I have not offended, I am sorry.”

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Posted by: Fortus.6175

Fortus.6175

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

Simple then: boot him. f he rejoins then boot him again. The LFG tool has a thing that if you on a party too many times, it wont let you do it again for a while.

I dont like these kind of players either. Yes, they make runs slower, they refuse to bend to somebody else’s will, they get defensive, but at the end of the day, nobody has the right to tell him what to do. It is his own choice, and although we dont agree with it, we must respect him and boot him from our group. As simple as that.

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

But there are times when it can be very rewarding in helping someone through an instance by not just teaching them but by also treating them with respect.

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Posted by: Yenn.9185

Yenn.9185

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

Simple then: boot him. f he rejoins then boot him again. The LFG tool has a thing that if you on a party too many times, it wont let you do it again for a while.

I dont like these kind of players either. Yes, they make runs slower, they refuse to bend to somebody else’s will, they get defensive, but at the end of the day, nobody has the right to tell him what to do. It is his own choice, and although we dont agree with it, we must respect him and boot him from our group. As simple as that.

Which brings us to the OP’s point. I totally agree with his 2nd statement that the player who assembled the party should have some sort of protection. If you don’t like the party, leave and make your own. A lot of times, you can tell a bad player by his weapons/armors/utilities (signets) equipped/AP to lesser extent. When I request for a kick, it may not get seconded, or worse I’m the one who gets kicked for being “elitist.”

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Posted by: Diabolus Anur Kaya.8379

Diabolus Anur Kaya.8379

Please fix it! People I blacklisted should not be able to join my party, ty.

Absolutely.

Fix merge bug, fix kick abuse (the opener should never be kicked from his own party, You can’t vote a ban for the opener)

Instance should be owned by the people within the instance. So, as long as the instance is open and has 2 people in it, it should remain open regardless whether the person who opened the instance is in the party or not.

I do a lot of pugging and got my dungeon master and fotm 48 just by pugging. I understand the frustration people experience at the hand of kittenbags who kick players to bring their guildies or friends in to collect reward at the endboss. There is really no perfect solution for this problem that does not have a trade-off. One option comes to my mind is that once a group has completed 50% of the dungeon “kick” option can be disabled and recruiting new players can only be done thru voluntary separation of team members or after a timeout period of inactivity (for example, disconnects of 10 minutes). This idea also has a few drawbacks.

I agree that the instance should be owned by the people within it, best idea ever!!!!

I have been on the bad end of being in a high level Fractal playing with 3 people in the same guild who always seemed to be getting downed and then killed only to see them first kick the other player and then me at the end. The lamest excuse so far had been that “the instance owner lost connection” but when confronted with “not true I saw you guys kick that other guy” they have no reply. To this day I will not run dungeons, fractals, or anything with people who have a certain guild tag because of this.

Oh and by the way just because a player has a lot of achievement points and a legendary that doesn’t necessarily make them an elitist.

(edited by Diabolus Anur Kaya.8379)

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Posted by: Fortus.6175

Fortus.6175

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

Simple then: boot him. f he rejoins then boot him again. The LFG tool has a thing that if you on a party too many times, it wont let you do it again for a while.

I dont like these kind of players either. Yes, they make runs slower, they refuse to bend to somebody else’s will, they get defensive, but at the end of the day, nobody has the right to tell him what to do. It is his own choice, and although we dont agree with it, we must respect him and boot him from our group. As simple as that.

Which brings us to the OP’s point. I totally agree with his 2nd statement that the player who assembled the party should have some sort of protection. If you don’t like the party, leave and make your own. A lot of times, you can tell a bad player by his weapons/armors/utilities (signets) equipped/AP to lesser extent. When I request for a kick, it may not get seconded, or worse I’m the one who gets kicked for being “elitist.”

Then that means nobody agreed with you and thus they are in their right, since you are not a majority. Sure it is your group, and sure I would like some sort of “protection”, but the possibilities to abuse this are far greater than these scenarios. Get a friend to join your party, or a guildy, or start making a small group of known dungeon runners which happen to do similar paths to you at the same time adn which you know have good builds, like I did. We usually call each other for dungeon paths, if one is available then we try to get as many as possible, then fill in with pug. We dont kick them for the most part, but instead teach them, in a very nice and respectful manner, because chances are, if you do it in a mean way they will continue doing so out of spite.

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Posted by: Darkobra.6439

Darkobra.6439

achievement points don’t mean very much.

back to the op, it makes sense that people you block shouldn’t be able to see your lfg posts.

I agree with the OP on the first but not the 2nd point. Achievement Points do matter as it means you have played the game. To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Anyone can spend time in the game. A handful of them can actually learn the game.

Just because you grind dailies, jump puzzles and living stories does NOT mean you know the ins and outs of Arah. Achievement points are utterly worthless as any form of measurement of game knowledge.

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Posted by: Fortus.6175

Fortus.6175

achievement points don’t mean very much.

back to the op, it makes sense that people you block shouldn’t be able to see your lfg posts.

I agree with the OP on the first but not the 2nd point. Achievement Points do matter as it means you have played the game. To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Anyone can spend time in the game. A handful of them can actually learn the game.

Just because you grind dailies, jump puzzles and living stories does NOT mean you know the ins and outs of Arah. Achievement points are utterly worthless as any form of measurement of game knowledge.

But chances are, they know a whole lot more than someone with 1k AP, just for the fact that they have been around more, they might, MIGHT have experienced multiple parts of the game. Sure there are AP daily grinders, but even getting all dailies wouldn amount you to 10K that easily without trying out other parts of the game.

Dungeons is very touchy thing. There are people which I know know Arah in and out, but wipe at spider in AC. People with FoTM ascended backpacks, but cant do the rolling stones at CoF. People who can down Lupi in less than a minute, but wipe at Kohler.

It is all about exposition and interest. Not everyone is interested in the same things, not everyone run ALL dungeons on a regular basis. But like everyone has said, chances are, a person with high AP has some experience, and can learn the dungeons rather quicker that someone with 1k who just started 1 month ago.

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Posted by: Yenn.9185

Yenn.9185

Something you elitists dont realize is this; you are cutting you own djck by not teaching them, you are getting people thatwill lose completely all their interest in dungeons. Teach them the paths and some guideline of builds, might take a while, but chances are, it is only needed once, because next time you need to run the dungeon, you might have more people to do it with.

I would never teach player who are stubborn and insist on using their crappy builds and not take the time to get better by reading on forums/watching videos. A lot of “play how I want” players are like this. If you insist on your clerics/scepter camping/healer guardian, I will not even bother with you.

Simple then: boot him. f he rejoins then boot him again. The LFG tool has a thing that if you on a party too many times, it wont let you do it again for a while.

I dont like these kind of players either. Yes, they make runs slower, they refuse to bend to somebody else’s will, they get defensive, but at the end of the day, nobody has the right to tell him what to do. It is his own choice, and although we dont agree with it, we must respect him and boot him from our group. As simple as that.

Which brings us to the OP’s point. I totally agree with his 2nd statement that the player who assembled the party should have some sort of protection. If you don’t like the party, leave and make your own. A lot of times, you can tell a bad player by his weapons/armors/utilities (signets) equipped/AP to lesser extent. When I request for a kick, it may not get seconded, or worse I’m the one who gets kicked for being “elitist.”

Then that means nobody agreed with you and thus they are in their right, since you are not a majority. Sure it is your group, and sure I would like some sort of “protection”, but the possibilities to abuse this are far greater than these scenarios. Get a friend to join your party, or a guildy, or start making a small group of known dungeon runners which happen to do similar paths to you at the same time adn which you know have good builds, like I did. We usually call each other for dungeon paths, if one is available then we try to get as many as possible, then fill in with pug. We dont kick them for the most part, but instead teach them, in a very nice and respectful manner, because chances are, if you do it in a mean way they will continue doing so out of spite.

I don’t know how two players have the right to kick 1. Obviously, 2 is more than 1 but that’s not a majority. Two players disagreed with me and the other 2 agreed with me, yet I can still be kicked. In terms of abusing, protection won’t be abuse not in a way that’s already prohibited in the game anyways(ie. verbal). There are badmouth/arrogant players in every game, blacklist them and move on.

I don’t think it’s really relevant having friends in your party/guild runs. If you’re running with friends, well, you can do whatever you want, even run naked and everything is cool. I’m just talking in terms of pugs, since that we’re it’s hard to get a good runs in.

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Posted by: Upham.6137

Upham.6137

Yes it’s a terrible thing to do but don’t insinuate or assume you know what happened in instances you had no part of.

Well, then we agree on that. I did insinuate it because the reasoning behind kicking someone because you don’t like their attitude can be compared to kicking path sellers because you think selling is wrong.
Kicking the instance owner when he’s being abusive/trolling the rest of the party sounds fair to me and I think the pug comunity shouldn’t tolerate that kind of behaviour even if it means lossing all progress in a run. But the truth is not everyone is willing to loss that progress and start all over again and the rest should respect that.

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Posted by: Upham.6137

Upham.6137

Which brings us to the OP’s point. I totally agree with his 2nd statement that the player who assembled the party should have some sort of protection. If you don’t like the party, leave and make your own. A lot of times, you can tell a bad player by his weapons/armors/utilities (signets) equipped/AP to lesser extent. When I request for a kick, it may not get seconded, or worse I’m the one who gets kicked for being “elitist.”

I completely agree Yenn. As long as instances are tied to one person, that person shouldn’t be abe to get kicked.

And those are definitely more reliable ways of telling if someone is bad or good, but to do so you need to know their classes and which the optimal builds are. That’s why a lot of people rather check the AP number.

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Posted by: Aeonblade.8709

Aeonblade.8709

To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Time consuming doesn’t mean hard, just time consuming. Most 10k AP players I see in dungeons are as bad as 1k AP players, with the difference that they have useless legendaries, expensive skins and fancy titles.

I agree with this. I think I figured out achievement points meant nothing when…achievement systems first became big.

A player is either good or bad, whether they have 1k or 10k AP. I have seen nothing to link AP amount to player skill in any game, and especially in GW2. I think most of the hate for low AP players stems from a frustration of having 10 times their AP but not being any better of a player, when they feel all the work they have invested should make them better.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Fortus.6175

Fortus.6175

To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Time consuming doesn’t mean hard, just time consuming. Most 10k AP players I see in dungeons are as bad as 1k AP players, with the difference that they have useless legendaries, expensive skins and fancy titles.

I agree with this. I think I figured out achievement points meant nothing when…achievement systems first became big.

A player is either good or bad, whether they have 1k or 10k AP. I have seen nothing to link AP amount to player skill in any game, and especially in GW2. I think most of the hate for low AP players stems from a frustration of having 10 times their AP but not being any better of a player, when they feel all the work they have invested should make them better.

Thats the first time I’ve ever heard that., So basically you are saying, that 10k AP people are jealous of 1k AP people? When I had low AP I looked up to the people with high AP and legendaries. I now have 9k AP and a legendary and I dont look down on anyone, in fact, it is usually the people with less than 5k the ones that are always bashing me as a “no lifer” for having 9k AP and a legendary, when in reality I didnt even farm those AP, they came along doing what I usually do (which is doing stuff all over the game), in fact, I have not done the meta achievments for this month because I find them all grindy and the reward isnt all that worth it, same with some of the previous LS. At this point Im going to assume you people are the ones with a problem and are reacting defensively, to hide your own “jealousy”…. it is the only possible explanation…

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Posted by: FuriousPop.2789

FuriousPop.2789

i think regardless of how many achievement points u have, if ur not paying attention and assisting ur fellow party members then i think they have a right to kick.

I have been in a large number of parties where the instructions on how to approach a certain part was explained over and over again. in the end 1 of 2 things normally happen, the individual leaves or is kicked.

I am sorry, but if ur not sure about how to do a certain part in a area, research the dam thing (heaps of resources and only takes 3 mins) OR ask at the very least what to do if u dont know – yes i know u may be kicked when u ask – trick is to ask at the start of the instance/dung. not 3/4 of the way through.

But OP does have a point, black listed should mean – cant see for anything whisper,lfg, etc

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Posted by: Upham.6137

Upham.6137

Thats the first time I’ve ever heard that., So basically you are saying, that 10k AP people are jealous of 1k AP people? […]. At this point Im going to assume you people are the ones with a problem and are reacting defensively, to hide your own “jealousy”…. it is the only possible explanation…

To be honest I don’t care about who’s jelous of what.
But when you said:

Also, there seems to be a giant “misunderstanding” born of ignorance that: “People with AP and Legendaries are n00bs” […]

I got that impression from pugging a lot of dungeons every day, probably more than I should.

But in the end none of this matters as I’m sure the OP was referring to people who purposely merge parties to destroy the instance of sellers or join with a friend to kick them, even when they’ve already been blocked.

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Posted by: Suddenflame.2601

Suddenflame.2601

achievement points don’t mean very much.

back to the op, it makes sense that people you block shouldn’t be able to see your lfg posts.

I agree with the OP on the first but not the 2nd point. Achievement Points do matter as it means you have played the game. To get to 10k Achievement points is not by any means easy, and you actually had to play to get those points.

Anyone can spend time in the game. A handful of them can actually learn the game.

Just because you grind dailies, jump puzzles and living stories does NOT mean you know the ins and outs of Arah. Achievement points are utterly worthless as any form of measurement of game knowledge.

Even if you do all that you still wouldn’t have 10k of AP. I do dailies and Living story, but I only gotten to 10k not long ago but i have most slayers, weapon masters, dungeons, etc. done along with all Jumping Puzzles.

It takes a lot more achievements to get to 10k then what you are suggesting which means they must have knowledge in the game. It wont be true several months for now but at the time of this posting to get 10k points take more than Dailies/monthlies, living Stories, and jumping puzzles to get there. A lot more is needed.

Also no where did I say it was hard. To get 10k points right now means you have to have covered large ground of the game and completed a large chunk of the game itself.

I got 10k and 0 legendaries and legendaries do not give you much AP in the first place. A large portion of the player base with legendaries is below 7k AP if you were not paying attention.

Titles come from Achievements and are given from performing tasks and to show skill so yes they become important. Such as the SPvP titles and WvW titles (once someone actually gets one) show skill and achievement as they would be hell more knowledgable at it then someone who doesn’t have the title.

Dungeon master for instance sure he may not be as knowledgeable at a specific path in a dungeon, but he would be more knowledgeable about all the dungeons then someone who hasn’t been to all of them.

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Mess with the best, die like the rest.

(edited by Suddenflame.2601)

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Posted by: WRay.2391

WRay.2391

make a filter on lfg

class not allowed: x x x
achivement points higher than: x x

Not sure that class filter will work. I like to play alts, for example, but switch to warrior/guard for dungeons. Somebody can be leveling an alt. Many reasons.

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Posted by: Protoavis.9107

Protoavis.9107

[quote=3391597;Nina.4317:]

Let us buy vendor mats (eg spools of thread) in 250 stacks, end the excessive clicking.