Bleeding max stack issue
I don’t think so…..I still see 25 stacks on champs of conditions that I do not even inflict.
I think the main problem here is that these conditions are applied from the skill 1 on many weapons. Example Thief pistol is bleed I believe and look how many people use them, of course that 25 will get there in no time at all….
Simple fix Anet remove conditions from the number 1 skill!
No it is not, sorry. In fact ANet has hardly spoken a word on the subject since they first addressed it on the forums all the way back in october. And the last time they did address it was because of a huge community outbreak when a dev said they had no intention of fixing it, which is starting to look more and more likely…
(edited by Conncept.7638)
No, they have acknowledged the problem, but I haven’t seen anything more on how or when they intend to fix this. One thing they did was fix the way that tagging works which actually benefited my condition-based characters the most. Now I have no sense that my Necro is tagging less than my warrior. Quite the opposite actually.