Bleeding stacks on Necromancer

Bleeding stacks on Necromancer

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Posted by: Tsukaza.5982

Tsukaza.5982

I’m not entirely sure about when it happened but I think it had happened with the patch that happened on the 13th, however I was just playing for the first time in a few days and noticed that Mark of Blood (Staff #2), Grasping Dead (Scepter #2) and Dark Path (Death Shroud #2) have all had their bleeding stacks increased from 2 to 3 whilst (as far as I remember) the damage is the same.
I went looking in the patch notes to see if they had listed this change and found that they had not. I’m just wondering why this change has happened and I feel it’s a bit of a nerf.

Bleeding stacks on Necromancer

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Posted by: Azrael.4960

Azrael.4960

Are you sure you’r not using the applies bleeding on crits trait?

(Mod will be moving this to necromancer forum soon)

Bleeding stacks on Necromancer

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Posted by: Tsukaza.5982

Tsukaza.5982

Yes I am sure, the tooltip itself now says it applies 3 stacks and I tried it out on multiple enemies and it has consistently applied 3 stacks

Bleeding stacks on Necromancer

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Posted by: Azrael.4960

Azrael.4960

Stealth change ftw

If a moderator moves this to the necro forum, you might get more info. Off the top of my head, I haven’t noticed a DPS drop off from my condi necro

Bleeding stacks on Necromancer

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Posted by: Targuil.3741

Targuil.3741

Some necro skills have reduced amount of bleed stacks in spvp.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.