this is a feedback for Anet regarding the recent world boss events changes.
from the patch notes:
World Boss Updates
Jungle Wurm
The event now fails if it’s not completed within 15 minutes.
Increased the boss’s health.
Fixed a number of issues that caused the boss’s skills to miss enemies.
The Shatterer
The event now fails if it’s not completed within 15 minutes.
Increased the damage dealt by the mortars set up near the Lowland Burns waypoint.
Increased the boss’s health.
Shard Storm now targets enemies instead of predetermined locations.
Claw of Jormag
The event now fails if it’s not completed within 30 minutes.
Phase 1: Skill locations have been adjusted to eliminate “safe spots.”
Phase 2: Golems no longer die instantly after encountering an ice pillar.
Phase 2: Increased the damage dealt to ice pillars by Pact charrzookas.
Added two gilded strongboxes to the daily reward chest awarded for killing this boss.
Fire Elemental
The event now fails if it’s not completed within 15 minutes.
Increased the boss’s health.
Standing too close to the elemental now causes players to be set on fire.
The boss now summons flame vortexes that move around the room and inflict burning and blindness.
Added two deluxe gear boxes to the daily reward chest awarded for killing this boss.
Frozen Maw
The event now fails if it’s not completed within 15 minutes.
Increased the boss’s health.
Frost vortexes summoned by this boss now move around the battlefield.
Shadow Behemoth
The event now fails if it’s not completed within 15 minutes.
Portals will now summon veteran or champion minions when multiple players are present.
Inquest Golem Mark II
The event now fails if it’s not completed within 15 minutes.
Increased the damage dealt by electrified platforms.
Fixed a number of issues that caused the boss’s skills to miss enemies.
Added two deluxe gear boxes to the daily reward chest awarded for killing this boss.
Taidha Covington
The event now fails if it’s not completed within 10 minutes.
Increased the boss’s health.
Fixed a number of issues that caused the boss’s skills to miss enemies.
Megadestroyer
Players will now receive a daily reward chest for killing this boss.
This boss now has an updated visual appearance and skills.
Ok, so i have done some of these bosses, and here is my feedback
Inquest Golem Mark II
OMG, the best boss event ever!
boss hit hard, you cant AFK and auto attack, staying in electricity field kills you in two ticks, position has meaning, skills have meaning, adds genuinely annoying, bad group can fail, average group need about 10-12 minutes out of the 15 to kill it.
you will die fun death…
this should be the event that all the rest being balanced around. 10/10
Fire Elemental
nice,
you cant afk and auto attack due to AOE.
position matters, movement matters, but not punishing enough.
bad players die, but average players who move out of fire don’t.
it would be fine if all the rest of the events be like this one. 8/10
The Shatterer
same borefest with more HP, haven’t seen any shard storm.
it is quite possible to AFK staying in a group and continue to autoattack. 5/10
Claw of Jormag
haven’t noticed any real change except the timer.
you cant go Away From Keyboard (filter? hello? ) in it , but you die only from the debuff if you get to close to the boss, if you stay back and just hit the ice pillars you’re safe. finished in less than 15 minutes out of 30 minutes. 6/10
Frozen Maw
exactly the same encounter with more HP, haven’t seen any vortex,
positioning doesn’t matter, movement doesn’t matter.
I went afk with auto attack, and went answering the door to the UPS guy, came back and was alive and autoattacking. finished under five minutes. 5/10
Shadow Behemoth
haven’t changed a bit, not even with HP, not a single champion spawned, the behemot died under a minute just like before 3/10
Jungle Wurm
same just little longer. 5/10
Taidha Covington
Megadestroyer
never done them before patch moreover after patch. because nobody start the pre-event chains on my server
if somebody did them i would love to hear.
thats it.