Boss specific loot
Heh … there ARE boss specific loot but they are so rare you pretty much have to farm the path to get them. They are also not particularly great except as a means of profiting off ignorant people who are not aware of easier and cheaper ways to get the equivalent item.
Many of the world bosses already have their own special drops but even if they didn’t, does anyone actually think more things need to be done to get people flocking to them(besides karka queen)?
Adding rewards while keeping the same old fights would just mean more grind. That would be the very definition of grind. Doing things you don’t want to because there is something at the end that you do want.
Improving the fights and maybe adding the reward would mean you could be doing something you enjoy and get something you want as a bonus.
I like the changes to dungeon rewards but they really need to start adding boss specific loot. Preferably something going with the theme of the boss or dungeon. More gold is great and all but in my many years of playing mmo’s I’ve never gotten excited about gold. Farming gold is a chore, not a thrill. You know what gets an mmo player jacked up? Finally getting that cool looking weapon to drop after a good fight…Just look at how folks flocked to Shadow Behemoth when final rest started dropping. If all the big world bosses and dungeon end path bosses had a chance to drop a rare skin based on the dungeon or there theme/abilities dungeons would be far more popular.
Actually people flocked to SB because
1.) The event finally was fixed
2.) It was confirmed to drop Final Rest, and the price around then was in the hundreds of G’s so people wanted to get a quick buck before market correction.
As soon as Final Rest started flooding the market, the price for that elusive staff crashed.
But I do believe they need to introduce specific and extremely rare loot. And by rare I mean “Nightmare Coil recipe”-kind-of-rare
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
The only one I personally know of is the final boss of AC which has a specific drop and if I recall that is a backpiece with no graphic. I always assumed that played into the reason AC was the dungeon chosen to be revamped to require more strategy. I do agree that the fights need to be fixed up but it would really have to be done in conjunction with improved drops otherwise it would really not be worth it. Right now I personally find it far more rewarding to farm gold from tier materials off common mobs and just buy skins than actually play the content to try to get anything. And that is a big issue with an mmo trying to push content
U always get a chance at a pre-cursor……what’s the problem???