Bring over zone chest/key loot idea from gw1?
There are already chests littered through out the world. They just don’t need any keys or picks to open. Most are guarded by a veteran.
It was a bad idea the first time round….
Ew. Of all the things it would be neat to see brought back, that is not one of them.
- Profession based armor
- Traveler hunt for daily gifts (whatever happened to the girl and her dog?)
- Daily bounty for specific monster/boss
- Unnnderrrrworld!!…and FoW.
- Hardmode dungeon variations for scaled rewards
- Meaningful titles
- return of classic skins
- community create-a-weapon contest
- community name a boss contest
-costume maker NPCs.
That’s my top 10. Ugh I hated those chests and trying to get the titles that came with them. Now you’ve messed up my whole day.
Dragonbrand
hated it in gw1, no thanks
Are you talking about Lockpicks from GW1?
That was…painful.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
Are you talking about Lockpicks from GW1?
That was…painful.
Yes, specifically, I’m talking about these. http://wiki.guildwars.com/wiki/Key
I don’t really see the harm aside from it taking up developer resources.
It would be a nice little addition for open world players, and it would get people to visit other zones if there is a specific item they want.
If someone doesn’t want to bother with it, they can just sell any keys they get on the TP.
There are zone chests and zone keys (like the dwarven keys) already.
There are zone chests and zone keys (like the dwarven keys) already.
But they don’t have the features I included in the original post.