Broken System

Broken System

in Guild Wars 2 Discussion

Posted by: Marthew.6140

Marthew.6140

I’m just going to throw out my opinion on something.. and from conversations Ive had with others they agree. The fact that its cheaper to buy a precursor off the TP then to make it is absolutely ridiculous. What exactly is the point of making one? Of course there is always the exception to the rule but for the majority of the legendary weapons this is true. Ill tell you this.. I’m not going to throw away gold on crafting something I can just go buy and save money. For all of the great things in this game there are some that are flat out broken.. and legendary weapons supposedly being THE end game stuff to strive for maybe you guys should look into changing some of the requirements to make one.

Broken System

in Guild Wars 2 Discussion

Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

What exactly is the point of making one?

The satisfaction that you obtained the eventual legendary from start-to-finish on your own. When the sense of accomplishment after putting in the work makes the owning of it feel all the more special.

Also, legendary weapons are not “THE end game stuff to strive for.” They are just one of many possible end game goals/treadmills a person can pursue.

~EW

Broken System

in Guild Wars 2 Discussion

Posted by: Marthew.6140

Marthew.6140

I wasn’t aware there was a lot of satisfaction in throwing gold away.. To each their own.. by all means spend a ton more gold then you need to.

Broken System

in Guild Wars 2 Discussion

Posted by: Carrion.8249

Carrion.8249

The devs have never stated that crafting a precursor would be cheaper/faster/easier than buying it on the trading post. They implemented precursor crafting only to give the players a different way of getting one.

Broken System

in Guild Wars 2 Discussion

Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

I wasn’t aware there was a lot of satisfaction in throwing gold away.. To each their own.. by all means spend a ton more gold then you need to.

I can easily turn your sentiment back on you by saying that “I wasn’t aware there was a lot of satisfaction in taking shortcuts to obtain something you consider ‘THE end game stuff to strive for.’” You say, “to each their own,” but your statements betray your negative bias.

The devs have never stated that crafting a precursor would be cheaper/faster/easier than buying it on the trading post. They implemented precursor crafting only to give the players a different way of getting one.

Exactly.

~EW

(edited by EphemeralWallaby.7643)

Broken System

in Guild Wars 2 Discussion

Posted by: flog.3485

flog.3485

I wasn’t aware there was a lot of satisfaction in throwing gold away.. To each their own.. by all means spend a ton more gold then you need to.

Well last time I checked, crafting zap was cheaper than buying it off the TP…..So I guess you have a bit misinformed. I also think that some player don’t really care about the money and they also have no time and no desire to efficiently farm gold to buy a precursor off the TP as quickly as possible. So crafting a very optional item no matter how much time it is gonna take them sounds reasonable I would say.

Broken System

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

Crafting the precursor offers two things: a guarantee you will get it, and the ability to incrementally progress towards it.

Saving up gold does the same thing, so long as people continue to put them up for sale on the TP and so long as you can resist buying anything else while you build up the gold. If gathering 2K gold at one time is difficult for a player, then the incremental process of crafting it will work better for that player.

Broken System

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

And some, mind-blowing as it is, enjoy the journey offered by crafting their own Precursor and Legendary. (Oral explosion sound with associated hand gesture.)

There were many positive posts about the Chuka and Champawat journey, I believe.

Some prefer to buy their way though journeys, others to experience said journeys. As stated, each to their own. =)

Good luck.

(edited by Inculpatus cedo.9234)

Broken System

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

I’m just going to throw out my opinion on something.. and from conversations Ive had with others they agree. The fact that its cheaper to buy a precursor off the TP then to make it is absolutely ridiculous. What exactly is the point of making one? Of course there is always the exception to the rule but for the majority of the legendary weapons this is true. Ill tell you this.. I’m not going to throw away gold on crafting something I can just go buy and save money. For all of the great things in this game there are some that are flat out broken.. and legendary weapons supposedly being THE end game stuff to strive for maybe you guys should look into changing some of the requirements to make one.

I agree. I was especially irritated to realize that Legendary Crafting 2.0 (Chuka, Nevermore, etc.) was more expensive to make AND Bound to Account! I don’t understand that at all.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Broken System

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

Crafting the precursor offers two things: a guarantee you will get it, and the ability to incrementally progress towards it.

Saving up gold does the same thing

Exactly. No difference, so why should the crafted precursor legendaries cost more?

And some, mind-blowing as it is, enjoy the journey offered by crafting their own Precursor and Legendary.

Being more expensive isn’t a prerequisite for the ability to enjoy the journey.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Broken System

in Guild Wars 2 Discussion

Posted by: juno.1840

juno.1840

What exactly is the point of making one?

The satisfaction that you obtained the eventual legendary from start-to-finish on your own. When the sense of accomplishment after putting in the work makes the owning of it feel all the more special.

I generally agree, although I would also say that farming up the gold to buy a precursor on the TP is still “putting in the work” — in other words, no need to belittle those who take a different, yet viable, path to the same result.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

Broken System

in Guild Wars 2 Discussion

Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

Crafting the precursor offers two things: a guarantee you will get it, and the ability to incrementally progress towards it.

Saving up gold does the same thing

Exactly. No difference,

No difference in the result (obtaining a precursor), but a difference in the means (what you do to incrementally get that precursor).

What exactly is the point of making one?

The satisfaction that you obtained the eventual legendary from start-to-finish on your own. When the sense of accomplishment after putting in the work makes the owning of it feel all the more special.

I generally agree, although I would also say that farming up the gold to buy a precursor on the TP is still “putting in the work” — in other words, no need to belittle those who take a different, yet viable, path to the same result.

Sorry if you took my words as belittling someone, that was not my intent. I honestly have no pony in this race… I see buying a precursor with gold earned by other means, MF gambling for one, crafting one, and buying one using a credit card all equally viable and appropriate to whatever means the player prefers.

~EW

Broken System

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m just going to throw out my opinion on something.. and from conversations Ive had with others they agree. The fact that its cheaper to buy a precursor off the TP then to make it is absolutely ridiculous. What exactly is the point of making one? Of course there is always the exception to the rule but for the majority of the legendary weapons this is true. Ill tell you this.. I’m not going to throw away gold on crafting something I can just go buy and save money. For all of the great things in this game there are some that are flat out broken.. and legendary weapons supposedly being THE end game stuff to strive for maybe you guys should look into changing some of the requirements to make one.

I agree. I was especially irritated to realize that Legendary Crafting 2.0 (Chuka, Nevermore, etc.) was more expensive to make AND Bound to Account! I don’t understand that at all.

More expensive than what? One can not purchase the Precursor or the actual Legendary for HoT and beyond Legendaries, so it’s difficult to compare the cost of crafting this particular Precursor or Legendary to its cost on the TP.

Any new item always costs more in-game. It’s the ‘Oooo…new shiny!’ effect. Even if the new Legendaries were offered on the TP, they would be more expensive just because they are new. Imo, of course.

Broken System

in Guild Wars 2 Discussion

Posted by: Rauderi.8706

Rauderi.8706

I generally agree, although I would also say that farming up the gold to buy a precursor on the TP is still “putting in the work” — in other words, no need to belittle those who take a different, yet viable, path to the same result.

From a work-satisfaction perspective, I mostly considered buying my precursor a necessary but bitter exchange. The price dipped enough to make it affordable, so I bought it and got mildly excited that my path to a legendary had finally begun after 3 years.
But, at the same time, I thought “I’m paying some lucky [expletive] a ton of hard-earned money merely because I never get drops like that.” And that never, ever set right with me.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Broken System

in Guild Wars 2 Discussion

Posted by: Djinn.9245

Djinn.9245

Some people might even save up the gold they got from simply playing the game, like I’m doing. I figure it will be another year before I am able to buy a precursor at this rate, but I don’t see the difference between playing the game and playing the game.

I suppose if Anet was getting the extra gold IRL in order to help pay for the crafted journey development that would make sense. But the way it is, it doesn’t.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Broken System

in Guild Wars 2 Discussion

Posted by: OriOri.8724

OriOri.8724

I wasn’t aware there was a lot of satisfaction in throwing gold away.. To each their own.. by all means spend a ton more gold then you need to.

There’s a key difference between buying one and crafting one though. Buying it happens all at once, crafting it though you can progress at your own pace. Its easy to buy a collection and just start filling it in as you play the game, forgetting about it really. As you gather mats that you will need you can set them aside and craft it when you get enough, so that effectively you have spent almost nothing on the legendary other than time.

Broken System

in Guild Wars 2 Discussion

Posted by: vesica tempestas.1563

vesica tempestas.1563

indeed, i once bought a staff for 800 gold, it didn’t feel satisfying at all. More recently i spent a year gathering and crafting nevermore, it was a lot of work, a lot of gold but i really really enjoyed the journey and reward. people talking about ‘spending gold’, its just a number held in a column in a database somewhere ultimately.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

Broken System

in Guild Wars 2 Discussion

Posted by: Ashen.2907

Ashen.2907

Then buy it off of the TP?

If cost is what matter to you, go for the least expensive option.

Broken System

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Then buy it off of the TP?

If cost is what matter to you, go for the least expensive option.

In fact, depending on how you value your time and the effort you have to expend, a lot of the collections for precursors are more expensive than the TP.

The system isn’t broken; it just doesn’t work like the OP wants it to.

  • If money is the only reason you have for comparing methods, I recommend buying off the TP regardless of price: you can farm anything you like, do any content you like; you just have to save the gold, whereas the collections require a lot more effort than just collecting mats.
  • Similarly, if plunking down a chunk of coin isn’t your idea of ‘legendary’, then go for the collection regardless of price. A lot of them are fun.
  • If you’re not sure, start the collection and see how you like the first tier. If it’s fun enough, continue it. If if it’s not, it’s going to annoy you progressively more as you proceed.

To me, that’s a pretty good system, since it allows different types of players with differing play styles to choose how they want to acquire their precursor.

John Smith: “you should kill monsters, because killing monsters is awesome.”