Buff projectile and whirl finishers

Buff projectile and whirl finishers

in Guild Wars 2 Discussion

Posted by: Kicker.8203

Kicker.8203

Leap and Blast finishers are in the right place but projectile and whirl finishers are so weak nobody ever pays attention to them.

The game itself was careful not to hand out too many finishers: autos only have a 20% change of being projectile finishers so I don’t see why some finishers get buffed by +100% or +200%.
A few terrible ones:

Projectiles Whirl finishers

Poison (2 s) Poison Bolts (2 s)
Vulnerability (x2, 5 s) Brutal Bolts (x2, 5 s)
Burning 1s Burning Bolts 1s

They were weak before the condi rework but since then 1s of burning or poison deals about half the damage because they became stacking condis and skills were introduced that each inflict 2-3 stacks of a condition. However, many things such as combos (some player skills and ranger pets) were left untouched

Buff projectile and whirl finishers

in Guild Wars 2 Discussion

Posted by: Rauderi.8706

Rauderi.8706

Whirl is the absolute worst. Flailing about seemingly at random, it’s possible to execute one with perfect timing and have no effect at all. At least set up Whirl finishes the same way the projectiles on Rev-Sword 2 work and have them target nearby available targets. (…and exclude critters.)

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Buff projectile and whirl finishers

in Guild Wars 2 Discussion

Posted by: Khisanth.2948

Khisanth.2948

Whirl is the absolute worst. Flailing about seemingly at random, it’s possible to execute one with perfect timing and have no effect at all. At least set up Whirl finishes the same way the projectiles on Rev-Sword 2 work and have them target nearby available targets. (…and exclude critters.)

Standing inside the target should avoid that issue.