Can ANet make "dodge jumps" bindable?
That would be kinda cool.
you could always use a macro to trigger “V” + “spacebar” simultaneously. “V” is bound to “dodge” by default.
I personally have no trouble hitting Dodge and Jump at the same time, so I never had to use a macro, but if it’s that much of an issue to you, you could do that. It’s pretty harmless, so I don’t see anyone getting banned over that macro
shift+wasd keys+spacebar, this is what i use.
I tend not to macro stuff.
(edited by Aeolus.3615)
Currently I think I actually made <Tab> set to dodge for some jump in SAB, but forgot about it cause i never press it lol. If this bind was available I would set Tab=“dodge jump”.
C X Z are taken for my utilities, and V is my elite. Similarly, Q=skill5, E=use, R T F G are F1-F4, and 5=F5. I do have two extra mouse buttons, which I use for heal and Next Enemy. Shift is my special action key :S
I’m basically out of keys near my left hand… oh wait, did I even bind middle mouse!? Will check when I get back
I’m pretty sure a macro for dodge-jumping would be against the User Agreement. It would make 1 key press perform 2 actions.
Source: https://forum-en.gw2archive.eu/forum/game/gw2/ArenaNet-s-stance-on-Macros/first
In regards to OP’s post about bindable dodge-jumps, I don’t think it should be implemented. If it is, what would be the point of ever using the regular dodge?
Gate of Madness [ART]
(edited by Buddy.7563)