I find Aquabreathers breathers a nice idea from an immersion standpoint but how they work feels frustrating.
There are limited stat combinations, and rarity does not reach even exotic level as of yet(as far as I’m aware).
If I want to use a rune set on armor I need to remember to out fit my breather with a 7th rune. If I have more than one armor set, and I want to have both sets of runes function, I need an additional breather.
Underwater combat is limited to a few areas and it is not a huge cost to buy extra breathers or runes(depending on the type of each). But it feels like a moderate inconvenience rather than a nice feature.
I don’t want them gone completely but it would be nice if they were just superficial like costumes. If our helmet stats and runes could affect us underwater while our aquabreathers acted as just skins, this would make transitioning from land to water feel more seamless, rather than frustrating. Maybe others don’t feel this way but I would appreciate such change.
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