Can GW2 be saved?

Can GW2 be saved?

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Posted by: lil devils x.6071

lil devils x.6071

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source? Some official numbers?
Is it really all speculation?

I have no idea how they are doing financially, however, losing numbers and interest is easy.
http://www.alexa.com/siteinfo/guildwars2.com

Or compared to other games for example:
http://www.google.com/trends/explore#q=guild%20wars%202%2C%20world%20of%20warcraft%2C%20minecraft%2C%20%2Fm%2F04n3w2r&cmpt=q

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

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Posted by: Dusty Moon.4382

Dusty Moon.4382

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source? Some official numbers?
Is it really all speculation?

I have no idea how they are doing financially, however, losing numbers and interest is easy.
http://www.alexa.com/siteinfo/guildwars2.com

Or compared to other games for example:
http://www.google.com/trends/explore#q=guild%20wars%202%2C%20world%20of%20warcraft%2C%20minecraft%2C%20%2Fm%2F04n3w2r&cmpt=q

That is just for the main website for A.Net – not the game itself.

Doesn’t mean anything. The same can be said for your Google search – sorry try again…..

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Posted by: Nerelith.7360

Nerelith.7360

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source? Some official numbers?
Is it really all speculation?

I have no idea how they are doing financially, however, losing numbers and interest is easy.
http://www.alexa.com/siteinfo/guildwars2.com

Or compared to other games for example:
http://www.google.com/trends/explore#q=guild%20wars%202%2C%20world%20of%20warcraft%2C%20minecraft%2C%20%2Fm%2F04n3w2r&cmpt=q

That is just for the main website for A.Net – not the game itself.

Doesn’t mean anything. The same can be said for your Google search – sorry try again…..

Megaserver

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: laokoko.7403

laokoko.7403

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source? Some official numbers?
Is it really all speculation?

honestly, you can really only speculate if the company don’t release information.

It seemed like a trend because I start seeing NCSoft not releasing information for their other games too.

Only official number is the financial report, that showed their sells number but not necessary population.

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Posted by: Nerelith.7360

Nerelith.7360

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source? Some official numbers?
Is it really all speculation?

honestly, you can really only speculate if the company don’t release information.

It seemed like a trend because I start seeing NCSoft not releasing information for their other games too.

Only official number is the financial report, that showed their sells number but not necessary population.

Except we do not need any official numbers to tell us population is dwindling. I can see How some of the posters are demanding it, because they know that type of information is hard to come by, and when someone does In fact provide Information ( i.e. Alexa) it is summarily discounted.

When I walk into a restaurant, and Look around at empty tables. I do not need an “official” report telling me that they have lost customers. Ok maybe a One – off doesn’t Indicate anything….

But then when i go over a significant period of time, and still see a lot of emprty tables… I begin to think that they lost customers, again, I don’t need to see an official report.

lastly I walk in, and see that they have remodeled, take up only half the floor space they used to, only have half the tables… it does seem to be more crowded, but is it because they have more customers?…or because they have pushed their current customers together into tighter confinement, so that it ONLY seems to be crowded?

Every time someone asks " Where is your proof that numbers are dwindling?"

My eyes see.

But more Importantly, megaserver. It’s a server merge. Last time I checked….when a game is gaining customers games launch more servers…. when a game is losing customers, games merge servers….

Megaserver. Proof enough for those that want to see it, and Never gonna be enough for those that wish to discount it.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Belenwyn.8674

Belenwyn.8674

Megaservers are not a proof for dwindling numbers. Even if GW2 would have 50 million players there would still be a demand for such a function for some areas.

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Posted by: Nerelith.7360

Nerelith.7360

Megaservers are not a proof for dwindling numbers. Even if GW2 would have 50 million players there would still be a demand for such a function for some areas.

My eyes see what my eyes see. less people… empty servers, then boom..Megaserver.

I can understand the need or the desire to just ignore the evidence of your own eyes. But sometimes there is .. short sightedness which can be cured with new glasses, or maybe Just someone tapping you on the shoulder and saying " don’;t you see that? it’s right in your face!"

And then there is sticking your head In the sand, hoping if you ignore the issue, it will go away.

Megaserver was launched for a reason, if it were " Oh this is good regardless of how many or few players we have…" it would have been in at launch.

We see empty maps, we see empty guilds, we see 15 of 20 friends on our friend list no longer logging on, and then boom…Megaserver.

I can see why you wish to spin it. It’s better than the alternative interpretation.

The number of people playing the game concurrently is dwindling.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

(edited by Nerelith.7360)

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Posted by: bri.2359

bri.2359

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

Lvl 80’s: Ranger; Guardian; Mesmer; Necromancer; Thief
Gandara Megaserver

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Posted by: Nerelith.7360

Nerelith.7360

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

The metaphor that best clarifies it for me is… Gw2 was on the brink of a precipice teetering before april 15th. On April 15th, Anet tried to reach out to pull it back, and unfortunately…pushed it over.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Corpus Christi.2057

Corpus Christi.2057

You wanted numbers, there you go:

https://forum-en.gw2archive.eu/forum/game/gw2/NcSoft-earnings-1Q-14/page/2#post4028696

“As a result of Guild Wars 2?s tail off, sales shifted back to Asia. 64% of all sales originated in Korea 64%, up from a record low 43% in the previous quarter but both North America and Europe dropped drmaatically, from 25% to 13% and 18% to 8% respectively.”

As a great fan of GW1 and GW2 ( still hoping for better ) as I am, I can see it with my own eyes ( don’t have to look at numbers above ) that the game is having difficulties in Europe, where it’s more than obvious that player numbers are dropping.

Still, hopefully, an expansion will save the game, if it’s as good quality-wise as the campaigns/expansions in GW1.

Three 80-lvl Rangers. Why? ‘Cos they’re that cool.

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Posted by: laokoko.7403

laokoko.7403

There are also new players though. I did see people stop logging in, but I also see some new blood, or people returning after a few month.

Overall most game have decline population after 2 years, GW2 most likely do too.

But GW2 is still one of the most popular western published mmorpg. It’s pretty hard to retain players in this era, and GW2 is at least one of the more successful ones.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

The metaphor that best clarifies it for me is… Gw2 was on the brink of a precipice teetering before april 15th. On April 15th, Anet tried to reach out to pull it back, and unfortunately…pushed it over.

You heard it here first folks. Our resident doom sayers have decreed that GW2 shall fail! Just as GW1 failed!

quiet whispers form the sidelines

Oh, GW1 is still running…. hmmm……

Correction folks! Just as WoW has failed!

more quiet whispers from the sidelines

Wait, WoW’s still going? …. And has an expansion around the corner? …. hmmm…

Sorry, I meant…. Just as Tera has failed!

emphatic whispers

Sorry, what? People still play that?

Ok, how about SWToR? People play that too… hmmm…

Nevermind folks. SSDD, nothing to see here…

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Stark.1350

Stark.1350

Doesn’t need to be saved, but I wish the forums could be saved from nonsense posts like these.

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Posted by: laokoko.7403

laokoko.7403

You wanted numbers, there you go:

https://forum-en.gw2archive.eu/forum/game/gw2/NcSoft-earnings-1Q-14/page/2#post4028696

“As a result of Guild Wars 2?s tail off, sales shifted back to Asia. 64% of all sales originated in Korea 64%, up from a record low 43% in the previous quarter but both North America and Europe dropped drmaatically, from 25% to 13% and 18% to 8% respectively.”

As a great fan of GW1 and GW2 ( still hoping for better ) as I am, I can see it with my own eyes ( don’t have to look at numbers above ) that the game is having difficulties in Europe, where it’s more than obvious that player numbers are dropping.

Still, hopefully, an expansion will save the game, if it’s as good quality-wise as the campaigns/expansions in GW1.

I didn’t take a look at that report. Not sure if those number are even for GW2. Or if it’s NCSoft total.

But thing is even if those number are great, it just mean ANet is pushing the gem store pretty hard. As a freebie myself, it is always a mix feeling to see GW2’s financial report. Because quite honestly, even if GW2 do great, it probably means GW2 turned into maple story.

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Posted by: Prophet.6257

Prophet.6257

OP,

Over time Anet has been slowly adding in the things the players wanted (and some they felt we needed). With Season 2 we are getting another thing that has been asked for, more zones. If all the sudden the characters are more complex and we get a deeper and more serious tone to the story then that would be another one (but that is pure speculation at this point).

To “save” GW2 the devs are going to have to add TONS of depth and expansion to the world.

Our biggest problem isn’t people wanting to change the games direction, it’s apathy.

Give Season 2 a chance to turn things around though. Don’t get hyped or expect too much but just wait and see if maybe this is the point GW2 rights the ship and becomes what it has the potential of being.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

I know I shouldnt bring up other games for comparison but I am really looking forward to Crawl – a Steam greenlit game featured on Yogscast. It hits all the buttons for me – retro gaming without platforming and a much better game design in terms of progression and innovation than all of the mini games of GW2 including SAB put together.

GW2 has this platform of good graphics, character customization and combat system while incorporating UI improvements and bug fixes over two years and doesnt quite know what to do with it. The poster above mentioned Maple Story – the “plot” of GW2 sure seems to written for that audience in mind. Season 2 may be game changing but I dont hold out much hope for it.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: Galen Grey.4709

Galen Grey.4709

Seriously I dont know how people feel Gw2 is doing worst financially.

Lets forget about 2012 (first 2 numbers 45 Q3 2012 and 119B Q4 2012) because obviously at launch it did a ton of money off box sales.

Quarterly reports starting Q1 2013 in KR Won:
36B, 28B, 24B, 33B, 25B

There is no downward trend, and in every call they’ve said income from the game is stable and they’re pretty happy with the performance of the game (why wouldnt they Gw2 has been the 2nd best game in terms of income for ncsoft since day 1) Lets not forgot those number dont include asia which now might have actually doubled them.

Fun fact, I have yet to hear someone on this board saying how bad Gw1 did and how it kept loosing players or any of the other gloomy things that are said about Gw2, actually quite the contrary. Gw1 is hailed for the success Gw2 should strive for. Pretty preplexing considering that financially taken per year Gw1 did (again this is per year not per quarter like the number quoted for Gw2 above. in KR Won)
41, 52, 42,23,17,12

Average Gw2 Per quarter (including launch): 44B
Average Gw1 Per Year (including launch) : 31B

On average Gw2 is doing per quarter more then Gw1 did per year.

Btw if you want to remove launch cause I am sure someone will point that out you’d get:
Gw2 : 29.2 per quarter
Gw1: 29.2 per year

which still means Gw2 is doing per quarter what gw1 did in a year

And btw lets not forget Gw1 launched in asia as well so Gw2 is doing 4x the revenue with 1/2 the market!

So please can we stop all this doom and gloom once and for all. The game has maintained a stable 24-28m income quarter after quarter, with a little spike for Christmas. Are those numbers you’d expect from a game thats loosing players left right and centre? With a substantial decline in players wouldnt you expect a substantial decline in revenue as well?

Gw2 needs saving for you, please go ahead and make all the suggestions you think would improve it for you but please lets not act like the game is lost. it isn’t.

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Posted by: chronus.1326

chronus.1326

So, does anyone who says the game is dying/losing players/failing financially, have any reliable source?

Yes.

http://oi62.tinypic.com/14cwa5i.jpg

Sales are directly accessible at NCSoft’s website.

There is a reason why they are moving to the Chinese market, even with the through overhauls that the Chinese developers are allowed to impose on the games. In a sense, it saves them from actually having to fix anything or lead the game into any direction anymore, as by moving to the international market the game will become too big and too easy to maintain for it to ever be able to die.

Incidentally, the little force that was on ArenaNet to make the game good is now gone, they can lean back and collect the dosh from the few addicts that add up to a sustainable amount. Instead, I’d expect more cash shop shenanigans since now the percentage at which it’ll increase the income is even larger, considering the growth of the playerbase with the addition of the Asian market.

Of course whether I’m right or wrong will probably be seen at the LS2 release update notes, and I wish with all my heart that I am. I’m always ready to be positively surprised. But the livestreams feel like public m**********n for reddit, so there’s that too.

But yes. The game sales are falling. Have been since launch and it’s an increasing fall. That’s quite easy to look up. We live in the Age of Information.

(edited by chronus.1326)

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Posted by: calyx.9086

calyx.9086

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

Your anecdotal evidence, is, well, anecdotal. We’ve lost no guildies, all of my friends still log in mostly on a daily basis, and we have actually recruited new member since then as well. Based on what I’ve seen, the population has been growing since 4-15-2014!

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Posted by: Nerelith.7360

Nerelith.7360

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

The metaphor that best clarifies it for me is… Gw2 was on the brink of a precipice teetering before april 15th. On April 15th, Anet tried to reach out to pull it back, and unfortunately…pushed it over.

You heard it here first folks. Our resident doom sayers have decreed that GW2 shall fail! Just as GW1 failed!

quiet whispers form the sidelines

Oh, GW1 is still running…. hmmm……

Correction folks! Just as WoW has failed!

more quiet whispers from the sidelines

Wait, WoW’s still going? …. And has an expansion around the corner? …. hmmm…

Sorry, I meant…. Just as Tera has failed!

emphatic whispers

Sorry, what? People still play that?

Ok, how about SWToR? People play that too… hmmm…

Nevermind folks. SSDD, nothing to see here…

I never said " Failed Like GUild Wars failed." Ther eis no Gw1, because there is no Guild wars 2. And I went back to playing Guild Wars.

I also never said " Failed Like WoW failed" And By the way, I also play WoW from time to time.

What I did say is…Gw2’s numbers are dwindling, and Anet’s april 14th QoL release when it comes to various of it’s Implementations…. Traits in Zones Higher level than the trait level it unlocks… having to do full map completions..etc… Megaserver. Was the equivalent of reaching out to pull the teetering game back off the edge, only to give it a nudge.

Has it failed? No. Is it failing? Well… that really depends On an HONEST answer to an HONEST question.

What was the point of Megaserver, if the game population is not dwindling.

And for those that claim it’s a good thing even if the game has 50 million players…. another question.

if it’s such a GOOD thing ( this can be debated)… why wasn’;t it in at launch? maybe because it is Anet’s responce to something that happened?

My theory is… dwindling customer base. That left many Game maps dead. Like..a server merge.

The thing is… MMO’s only do server merges when the population drops.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: ITheNormalPerson.9275

ITheNormalPerson.9275

You’re closing the discussion to those won’t don’t have the same opinion as you, not sure that’s a really healthy way of using a forum.

+1

for a lack of caring too much, basically, haters gonna hate. it’s nothing special that there’s a group of people who avidly try to hate the game but regardless, keep playing.

Excuse me… are you saying that those of us that aren’t thrilled with GW2 as it is today are nothing but uncaring haters?

I’m saying most of the people complaining are still enjoying the game and have not actually left yet (like most say they will do), and are complaining for the sake of complaining. (the most important way to get a companies attention is to not use or buy their product, otherwise they have no reason to change)

of course most everyone who complains is going to disagree with me, and I regret pulling this move, but, that would just prove me right even more ;P

Druid main, 80 on all, Legendary ranked, Eternal and all that jazz (I go by Feyris in game)

(edited by ITheNormalPerson.9275)

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Posted by: Nerelith.7360

Nerelith.7360

You’re closing the discussion to those won’t don’t have the same opinion as you, not sure that’s a really healthy way of using a forum.

+1

for a lack of caring too much, basically, haters gonna hate. it’s nothing special that there’s a group of people who avidly try to hate the game but regardless, keep playing.

Excuse me… are you saying that those of us that aren’t thrilled with GW2 as it is today are nothing but uncaring haters?

I’m saying most of the people complaining are still enjoying the game and have not actually left yet (like most say they will do), and are complaining for the sake of complaining.

of course most everyone who complains is going to disagree with me, and I regret pulling this move, but, that would just prove me right even more ;P

Dosn’t take Sherlock Holmes to say " I am making a statement I know a LOT of people will disagree with, and watch people will disagree." that’s Like saying…

" I Like dogs, and i say dogs are better pets than cats. now can tell you, as the amazing Karnak+ Sherlock Holmes , that many cat lovers will Now Log in to disagree with me, that proves I am right"

Umm..that proves you made a statement that can be debated.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

If there was server merges, then you would see the merges happening in PvP and WvW since that is where the ‘Server Identity’ is important. Also there is no reason to have that identity in PvE as it makes no sense. Why do you need a server identity in PvE?

There were many maps, before the server merge where there were no people at all and this is why the mega-server came about. Try doing champions in Orr before the server merge – you couldn’t. That is all the mega-server was meant to do.

Any other ‘Conspiracy hypothesis’ is just that – an idea and one that has no proof. The mega-server is not proof that server populations were down – the populations moved to higher level maps (like Frostgorge Sound) and doing mindless champ zergs (which are gone now in lower level maps).

(edited by Dusty Moon.4382)

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Posted by: Aeolus.3615

Aeolus.3615

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

we (players) also need to see what they want to reach with the megaserver, if the megaserver is to say as it is or is being tuned to something else.

1st April joke, when gw2 receives a “balance” update.

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

Nerelith, well said!
+1 to you!!

Anyone thinking megaserver is a positive or good step forward for this game, drank the kool-aid …

More fiends and guildies left the game in the 2.5 months since 15/04/2014 than during the entire time between launch and 15/04/2014 …

The metaphor that best clarifies it for me is… Gw2 was on the brink of a precipice teetering before april 15th. On April 15th, Anet tried to reach out to pull it back, and unfortunately…pushed it over.

You heard it here first folks. Our resident doom sayers have decreed that GW2 shall fail! Just as GW1 failed!

quiet whispers form the sidelines

Oh, GW1 is still running…. hmmm……

Correction folks! Just as WoW has failed!

more quiet whispers from the sidelines

Wait, WoW’s still going? …. And has an expansion around the corner? …. hmmm…

Sorry, I meant…. Just as Tera has failed!

emphatic whispers

Sorry, what? People still play that?

Ok, how about SWToR? People play that too… hmmm…

Nevermind folks. SSDD, nothing to see here…

I never said " Failed Like GUild Wars failed." Ther eis no Gw1, because there is no Guild wars 2. And I went back to playing Guild Wars.

I also never said " Failed Like WoW failed" And By the way, I also play WoW from time to time.

What I did say is…Gw2’s numbers are dwindling, and Anet’s april 14th QoL release when it comes to various of it’s Implementations…. Traits in Zones Higher level than the trait level it unlocks… having to do full map completions..etc… Megaserver. Was the equivalent of reaching out to pull the teetering game back off the edge, only to give it a nudge.

Has it failed? No. Is it failing? Well… that really depends On an HONEST answer to an HONEST question.

What was the point of Megaserver, if the game population is not dwindling.

And for those that claim it’s a good thing even if the game has 50 million players…. another question.

if it’s such a GOOD thing ( this can be debated)… why wasn’;t it in at launch? maybe because it is Anet’s responce to something that happened?

My theory is… dwindling customer base. That left many Game maps dead. Like..a server merge.

The thing is… MMO’s only do server merges when the population drops.

What was the point of Megaserver…
I have already told you what the point with Megaservers is and truth to be told many players asked for it. They never said give us megaservers but there was a constant argue why maps are so dead, well it is not becouse of declining servers but becouse not enough players populate the less interesting maps.

Sure maby it could be as you say that it is a way for Anet to merge servers becouse they are loosing players but it was atleast not the only reason and in my opinion it is the less important reason. It is more like a bonus. This way they don’t have to worry about making new servers again when/if players come back and all maps will be more or less full with players. Win win. Megaservers is something I realy like but there is ofcourse alot of stuff that has to be done with it.

if it’s such a GOOD thing…
Becouse at launch maby they didn’t have that tec or just didn’t think about it, but as game grew and players been asking for a fix to the overflows they did something about it. A good call or not is for community to decide but that may be why they didn’t have it from the start. Just like with everything else they have fixed and nerfed in the game since the release.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

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Posted by: Nerelith.7360

Nerelith.7360

If there was server merges, then you would see the merges happening in PvP and WvW since that is where the ‘Server Identity’ is important. Also there is no reason to have that identity in PvE as it makes no sense. Why do you need a server identity in PvE?

There were many maps, before the server merge where there were no people at all and this is why the mega-server came about. Try doing champions in Orr before the server merge – you couldn’t. That is all the mega-server was meant to do.

Any other ‘Conspiracy hypothesis’ is just that – an idea and one that has no proof. The mega-server is not proof that server populations were down – the populations moved to higher level maps (like Frostgorge Sound) and doing mindless champ zergs (which are gone now in lower level maps).

Nice try, but thank you for admitting what I have been long saying. Megaserver is a Server merge in PvE, that there were many empty maps on some servers.

That is exactly what I said.

Population dwindled, and they pulled a server merge. The only reasons i see why they did it THIS way was… WvW is too hard to merge servers, because of all the stats in terms of who is winning bla bla bla…

and 2. By callling it " Megaserver" many players will think that in terms of PvE, it is Not a server merge.

You proved my point.

The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.

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Posted by: Galen Grey.4709

Galen Grey.4709

I personally believe the megaserver was something needed before we got new zones. Been saying this for a long long time. (well not that we needed the megaserver per-se but that arenanet needed to do something before introducing new zones due to player fragementation) Maybe its just a co-incidence but it so happens we got the megaserver just 1 update before we actually got new zones (provided they do infact release new zones on the very first update of season 2)

but anyhow why is that?

Gw2 is not like your typical MMO, zones do not expire when you out level them and that has a lot of implications. Thing is the more zones you have the more player fragementation we’ll have and the worst lower and mid level zones will be!

Even though zones dont expire I think its undeniable that a lot of player prefer to maximize their rewards and thus will always prefer high lvl zones to low level zones. So the bulk of the player base will always be there. What remains will be split between sPvP, dungeons, fractals, Jumping puzzles, guild events, doing world bosses, champion trains as well as playing scattered around all the zones. The more zones you add the more fragmented players will be.

Like Vayne said above this has caused people to guest to different servers making an already bad situation worst. Yes thats essentially a fact because think about it if it was true all servers had only a handful of people playing or completely empty zones like some want others to believe then where do all the issues people have with the mega servers come from? People get segregated into different instances because instances get full when consolidated together which actually meant while some servers were deserted on some clearly there were enough players to fill up multiple maps. .

With the mega server at least they dont have to split the player base by 51 (the number of servers) thus lessing the effect fragmenting players further with new maps is going to have.

Can GW2 be saved?

in Guild Wars 2 Discussion

Posted by: Moderator.6840

Moderator.6840

Hi everyone,

since this thread is turning into off topic comments and an inflammatory discussion, we’ll now close it.

Thank you for your understanding.