Can the game just remember progress please?

Can the game just remember progress please?

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Posted by: Lakanna.2073

Lakanna.2073

Since HoT launch, I’ve been crashing every few hours. It occurs to me that almost every other MMO out there has a grace period: if you get DC’d for one reason or another (like a client crash) then it remembers where you were and what you were doing for at least a few minutes. This is tech that’s been standard in the industry for a decade or more: WHY can this game not use it?

It wouldn’t have to be long: 5 minutes or so should suffice. And if you get DC’d, and relog, it would remember which instance you were in, what your map progress was (for those maps that have a meta progression), and if there’s an event you were participating in, what level of participation you’ve had. When you log back in, those are just set back to last known values.

I’m so very tired of losing all map progress, or losing in the last few seconds of a world boss like Tequatl or the Karka Queen. I don’t expect ANet to actually fix their game, the client crashes have been gonig on for years now, but adding this QoL fix that’s baseline for most MMOs out there would go a long way towards relieving some of the frustration about the buggy, crash-prone client.

“entitled”: Ad Hominem fallacy condensed to a single word.

Can the game just remember progress please?

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Posted by: PopeUrban.2578

PopeUrban.2578

The map actually does remember your progress for completion percentage in the new maps. If you leave the map or DC, and you have a party member still in the map, you can zone back in and you’ll still have your 200% or whatever. It will still however conveniently forget your event progress.

As for being crash prone, make sure you’re submitting your logs, and if you haven’t, try the 64 bit client. I haven’t really had any crash problems in GW2 for quite some time, but some guildmates who used to crash a lot moved to the 64 bit client and have been playing pretty much crash free.

The client, as far as I can tell, really seems to hate certain hardware setups, but isn’t really universally buggy/crashy. Submitting your chrash logs should hopefully help them develop test cases for whatever hardware setup you have.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Can the game just remember progress please?

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Posted by: Pakkazull.6894

Pakkazull.6894

Try the 64-bit client.

Can the game just remember progress please?

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Posted by: Lakanna.2073

Lakanna.2073

I can’t run the 64-bit client on an old machine. We have 3 computers, 3 setups in the house, and all 3 had regular client crashes with the 32-bit client. I’m the only one who has NOT upgraded to 64-bit, and it does help a lot, but it won’t help me on a 7-year-old machine running a 32-bit OS.
The new maps:are you sure? I’ve crashed on them during Wyvrn Patriarch and during normal meta-event progress, and always log back in to 0% participation and a random map that may or may not have the event going on.
And yes, I submit crash reports. 6-10 on a day when I actually feel like playing. Less on days when I just don’t want to put up with the crashes. And I have been doing it for a long time. Each big releas seems to make it bad, then they fix crash issues, and it gets better. I think I only crashed 3 times today before getting annoyed that we had Teq at 20%, crashed, then logged back into a map with Teq at 100% and < 5 minutes left on the timer.
Edit: I see, you specifically said you need a party and someone still ont he map. Yeah, that’s a workaround, but you don’t always have friends to anchor you, and you shouldn’t NEED someone to act as an anchor against random client crashes, should you? In 2015?

“entitled”: Ad Hominem fallacy condensed to a single word.

(edited by Lakanna.2073)

Can the game just remember progress please?

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Posted by: PopeUrban.2578

PopeUrban.2578

I can’t run the 64-bit client on an old machine. We have 3 computers, 3 setups in the house, and all 3 had regular client crashes with the 32-bit client. I’m the only one who has NOT upgraded to 64-bit, and it does help a lot, but it won’t help me on a 7-year-old machine running a 32-bit OS.
The new maps:are you sure? I’ve crashed on them during Wyvrn Patriarch and during normal meta-event progress, and always log back in to 0% participation and a random map that may or may not have the event going on.
And yes, I submit crash reports. 6-10 on a day when I actually feel like playing. Less on days when I just don’t want to put up with the crashes. And I have been doing it for a long time. Each big releas seems to make it bad, then they fix crash issues, and it gets better. I think I only crashed 3 times today before getting annoyed that we had Teq at 20%, crashed, then logged back into a map with Teq at 100% and < 5 minutes left on the timer.
Edit: I see, you specifically said you need a party and someone still ont he map. Yeah, that’s a workaround, but you don’t always have friends to anchor you, and you shouldn’t NEED someone to act as an anchor against random client crashes, should you? In 2015?

Not to be rude, but it sounds like your machine may be below the minimum system specs for GW2. Obviously I don’t know your specs, but if this is the case, it isn’t a matter of the client being crash prone, but rather your machine causing the client to crash.

That said I agree with the basic ideal of a grace relog period for certain events, but in general the game isn’t designed around people disconnecting. At least in theory it is designed so that you don’t crash or disconnect in the first place. A 60 second “reserved” spot on the map might make sense unless it could somehow be abused.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Can the game just remember progress please?

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

Yeah the participation is only saved on the single instance you were on when you left.
Its saved if you leave the map and come back quickly (not sure on timeout), and I’m not sure its saved at all if you DC.
But even if it is lets be honest, any map worth going back to is going to have filled up again within seconds of the DC, and that’s what’s missing, not just saved credit, but a brief slot reservation.

Without a reserved slot that saved credit is totally pointless.
Actually saved credit is worse, because the credit and the reward are still there you just can’t get it it

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon