Potion Sella
Can we change guild missions pop req
Potion Sella
Hello can we change the guild mission number requirment to be based on how many are in your squad? I have a very small guild we just recently started and only have about 2 to 4 on at one time. This makes it very hard to finish most guild missions since the number requirment for some is more than what we have. For example in wvw the sentry escort requires 3 people to be on each sentry. Usually you need three groups to escort the sentrys can we lower it to one or two per a sentry. Another example is the races that require you to finish the race 15 times. It is extremly hard to do for very tiny groups.
The way the guild missions are set up it makes it extremly hard for us to lvl up our hall. The guild missions are very hard to do for small guilds. It would be cool if yall made it easier for smaller guilds to finish the missions.
It might take a while, but the easy guild trek is soloable, FWIW.
Do the races when another guild is also completing them. When they cross the finish line, it counts for yours too even if they’re not in your guild. For example, if it’s the guild race that requires 15 to complete in 11 minutes (hard I think?), I pop my guild mission when there is already a large group doing it. As long as I can complete it 1 time, and they have the additional 14, it counts as a win for my guild too.
The way the guild missions are set up it makes it extremly hard for us to lvl up our hall. The guild missions are very hard to do for small guilds. It would be cool if yall made it easier for smaller guilds to finish the missions.
I imagine it’s intentional that things be easier for larger guilds. That’s mathematically equivalent to being harder on smaller guilds, even though the intent is different.
Do the races when another guild is also completing them. When they cross the finish line, it counts for yours too even if they’re not in your guild. For example, if it’s the guild race that requires 15 to complete in 11 minutes (hard I think?), I pop my guild mission when there is already a large group doing it. As long as I can complete it 1 time, and they have the additional 14, it counts as a win for my guild too.
Really?
On the one hand the requirements are annoying. On the other hand 3 people isn’t even a full party….
You might want to set your missions to something other than “No Preference”
Do the races when another guild is also completing them. When they cross the finish line, it counts for yours too even if they’re not in your guild. For example, if it’s the guild race that requires 15 to complete in 11 minutes (hard I think?), I pop my guild mission when there is already a large group doing it. As long as I can complete it 1 time, and they have the additional 14, it counts as a win for my guild too.
Really?
Yes. I can get credit for my personal guild by doing it once and then speaking to the NPC at the end once it has hit 15/15.
Do the races when another guild is also completing them. When they cross the finish line, it counts for yours too even if they’re not in your guild. For example, if it’s the guild race that requires 15 to complete in 11 minutes (hard I think?), I pop my guild mission when there is already a large group doing it. As long as I can complete it 1 time, and they have the additional 14, it counts as a win for my guild too.
Really?
Yes. I can get credit for my personal guild by doing it once and then speaking to the NPC at the end once it has hit 15/15.
@OriOri > Yeap! Just did it again last night for the Hard (15 in 11mins I think) guild mission race (the wolf one). There is no way I would have been able to complete this on my own. Once they started running the mission, I activated my guild mission and proceeded to run along side them. I think the rest of the map also noticed that there was a commander tag at the start of the race and people swarmed in from everywhere. I also saw lots of singles and duo’s there doing the same thing I was. It was a pretty awesome team effort. Once the mission box at the top right of the main screen said 15 people had completed it, I turned in the mission and received full credit.
On a slight side note, thanks again RDs and all the rest of the people that joined in to complete the mission. <3
I would choose PvE missions.(the number of players required really seems to just be a recommendation for the PvE missions) Though the medium and hard bounties do seem to require large groups, easy bounties are not too bad with a group of 2 to 4. Use the wiki or dulfy guides for treks and bounties. Easy treks and bounties are doable with 2 to 4.
Call out the bounties in map chat. Often other guilds are looking for the same bounty and you can help each other. Tagging up with a commander or mentor tag will help people find it. Also, some players just flock to tags. Some bounties are just difficult and/or unpleasant. Avoid these. For easy bounties, you’ll get the same 3 or 4 bounties over and over. Medium and hard bounties seem to be intended for large groups.(check all of the 200+ barrels on the map until you find the bounty, kick each of the dozens of interactive trees, etc…) With a small group, I would stick to the easy bounties.
Treks are much easier with a guide. Have each person type the location they want to claim in guild or party chat. That way everyone knows what’s been taken and can easily determine what’s left to be tagged.
Rushes/races can be piggybacked on one that another guild has in progress. Check and see if another guild is doing the one you need. If not, check again later. You will probably find some of these are just difficult or unpleasant. Skip those.