Vesu Verra: Mesmer | BG | http://teamriot.org | http://youtube.com/user/vesuverra
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Hello,
I’m curious as to how you guys test patches. It seems every patch either creates new bugs or the patch notes are missing certain changes. I’m just curious as to how these things slip by time and time again and if there are plans to improve your internal process.
Just an example here, Mesmer’s Sword #3, Illusionary Leap, no longer cripples enemies. The tooltip states it still does. There is no mention of this in the patch notes. Perhaps some clarification can bring some understanding to us, the players.
As a player we can only come to a few conclusions:
1) Someone removed the cripple on purpose and didn’t update the tooltip and then it was never included in the patch notes.
2) Someone accidently removed the cripple, and it somehow made it past the QA process.
Either way, I’m curious as to how any of these scenarios happen.
Regarding #1 – How do you track what changes have been made? How is your process set up that allows a change to be pushed live but not documented?
Regarding #2 – Was someone just messing with it and then checked in the change and didn’t tell anyone? Do you have specific testers for professions?
I am certainly aware of the complexities of making many of these changes in a single patch and things can get lost in the choas.
I’d appreciate any light you can shed on this to satisfy my curiosity.
I too am very interested in what process is being used. Staying tuned and hoping for an answer.
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