Can you tone down the frostbite?

Can you tone down the frostbite?

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Posted by: Ironwill.5389

Ironwill.5389

Just comparing winter wonderland puzzle between this year and last… yeah the frostbite leaves you with next to no health at Tixx… I get that there’s a reset there to get you back up to full health for the next part, but there’s little to no breathing room for mistakes on the jumping puzzle.

(also wasn’t last year starting at 17000 health? I’m at 15920 or something like that… and frostbite is ticking for twice what it did last year… )

The puzzle already punishes mistakes.. so you’ve taken last years puzzle and made it more of a pressure cooker.. wow.. gratz on that.

having run the quaggan path a lot I generally get to Tixx with about 1-2 ticks of frostbite away from death and that’s basically going space-turn-space-turn-space-turn.. if you stop you’re dead, I’ve made it a few times where I’ve had to re-position on a snowflake, but that generally gets me dead or within a tick of dying at Tixx.

I normally have to do two quick jumps off the peppermints to avoid dying.. I’m sure with time I can get more efficient at it, but compared to last year the puzzle has been made a lot harder.. (but also a lot less buggy and smoother… thanks for that)

Also waiting for the candy cane beams of death to spawn, or waiting for the puzzle to spawn the next snowflake seems a little unfair if you’re going to time constrain it like that. I’ve tried pushing the envelope.. and nope.. the candy canes aren’t there.. so I have to wait for them meanwhile my health is ticking down… (didn’t the candy canes used to be permanent?)

I would suggest toning down the frostbite a bit to give some breathing room.. I’m sure some people have no problem with the puzzle, but its definitely harder than last year (next year you’ll have Grawk’s snowballing us while we’re jumping).

Can you tone down the frostbite?

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Posted by: Yarrmor.8406

Yarrmor.8406

Actually, it’s been a lot easier than the last time I did the JP (which was the very first Wintersday). Back then the snowflakes would disappear behind you, causing it to catch up to you if you even stood still for 0.5 sec. You had to keep running in order to make it. I always have 2k-2.5k ish health over when I reach Tixx.

So, don’t stop running and I find using Action Camera really helpful.

Can you tone down the frostbite?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Can you tone down the frostbite?

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Posted by: Yarrmor.8406

Yarrmor.8406

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

Can you tone down the frostbite?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Actually, it’s been a lot easier than the last time I did the JP (which was the very first Wintersday). Back then the snowflakes would disappear behind you, causing it to catch up to you if you even stood still for 0.5 sec. You had to keep running in order to make it. I always have 2k-2.5k ish health over when I reach Tixx.

So, don’t stop running and I find using Action Camera really helpful.

I miss the first version. You had to keep moving, but you also didn’t have to sit around waiting for the snowflakes in front of you to return. Also you didn’t have to hope to catch the present jump at the right moment because someone else did it a split second before you were ready.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Can you tone down the frostbite?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Can you tone down the frostbite?

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Posted by: Yarrmor.8406

Yarrmor.8406

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

Can you tone down the frostbite?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

It has nothing to do with looking around, they’re talk throughout the run about trying to hit the runners. Also during the last section of the run, just before you turn off the path to jump into the box, you can see some of them in the distance on a platform.

I don’t mean falling on the platform, I mean falling from one level to a level below. I saw it just yesterday, in fact, then watched the character run out of health well before the end.

The boulders MAY have been an instakill the first year, but I don’t think so. I’m pretty sure they always knocked you back. As for the pattern of the snowballs, they’re not consistent from one run to the next. Sometimes they’re timed very poorly for actually traversing that part of the puzzle.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Can you tone down the frostbite?

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Posted by: Yarrmor.8406

Yarrmor.8406

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

It has nothing to do with looking around, they’re talk throughout the run about trying to hit the runners. Also during the last section of the run, just before you turn off the path to jump into the box, you can see some of them in the distance on a platform.

I don’t mean falling on the platform, I mean falling from one level to a level below. I saw it just yesterday, in fact, then watched the character run out of health well before the end.

The boulders MAY have been an instakill the first year, but I don’t think so. I’m pretty sure they always knocked you back. As for the pattern of the snowballs, they’re not consistent from one run to the next. Sometimes they’re timed very poorly for actually traversing that part of the puzzle.

I’m 100% sure the snowballs are patterned and tied to the snowboulder. And if you fall off, and happened to land on a snowflake below you, you still fell off, though luck and try again. I hate to be the one to say it, but get good?

Don’t stop running, use action camera, learn the pattern and timing, and have good luck on the presents. That are all the tips I can give you guys, and frankly that’s all there is to the JP. And if you really can’t do it, ask a friend to do it for you. I’ve done it a few times for my friends previous years. And I know of other people that ask friends too.

Can you tone down the frostbite?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

It has nothing to do with looking around, they’re talk throughout the run about trying to hit the runners. Also during the last section of the run, just before you turn off the path to jump into the box, you can see some of them in the distance on a platform.

I don’t mean falling on the platform, I mean falling from one level to a level below. I saw it just yesterday, in fact, then watched the character run out of health well before the end.

The boulders MAY have been an instakill the first year, but I don’t think so. I’m pretty sure they always knocked you back. As for the pattern of the snowballs, they’re not consistent from one run to the next. Sometimes they’re timed very poorly for actually traversing that part of the puzzle.

I’m 100% sure the snowballs are patterned and tied to the snowboulder. And if you fall off, and happened to land on a snowflake below you, you still fell off, though luck and try again. I hate to be the one to say it, but get good?

Don’t stop running, use action camera, learn the pattern and timing, and have good luck on the presents. That are all the tips I can give you guys, and frankly that’s all there is to the JP. And if you really can’t do it, ask a friend to do it for you. I’ve done it a few times for my friends previous years. And I know of other people that ask friends too.

I assume you’re trying to teach me how to do it for some reason. I don’t need to be taught. Any time I fail it’s because of stupid mistakes more related to my mouse and keyboard not doing what I meant for them to do when I did. I can do the snowflakes without the snowflakes actually being there before I jump.

The snow balls are on a pattern, they will always land at the same time in relation to the passing of the boulders. What they won’t do is follow that pattern consistently from zone instance to zone instance. While it will be the same for every run within an instance, when you get moved to a new instance after the timer runs out it will most likely be slightly or significantly different.

The thing that isn’t consistent from run to run, however, is the pattern of presents popping. Even if you get used to the pattern you want, they will shift to a different pattern, for no apparent reason.

I’m in this thread advocating for harsher time restrictions, not for an easier run.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Can you tone down the frostbite?

in Guild Wars 2 Discussion

Posted by: Yarrmor.8406

Yarrmor.8406

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

It has nothing to do with looking around, they’re talk throughout the run about trying to hit the runners. Also during the last section of the run, just before you turn off the path to jump into the box, you can see some of them in the distance on a platform.

I don’t mean falling on the platform, I mean falling from one level to a level below. I saw it just yesterday, in fact, then watched the character run out of health well before the end.

The boulders MAY have been an instakill the first year, but I don’t think so. I’m pretty sure they always knocked you back. As for the pattern of the snowballs, they’re not consistent from one run to the next. Sometimes they’re timed very poorly for actually traversing that part of the puzzle.

I’m 100% sure the snowballs are patterned and tied to the snowboulder. And if you fall off, and happened to land on a snowflake below you, you still fell off, though luck and try again. I hate to be the one to say it, but get good?

Don’t stop running, use action camera, learn the pattern and timing, and have good luck on the presents. That are all the tips I can give you guys, and frankly that’s all there is to the JP. And if you really can’t do it, ask a friend to do it for you. I’ve done it a few times for my friends previous years. And I know of other people that ask friends too.

I assume you’re trying to teach me how to do it for some reason. I don’t need to be taught. Any time I fail it’s because of stupid mistakes more related to my mouse and keyboard not doing what I meant for them to do when I did. I can do the snowflakes without the snowflakes actually being there before I jump.

The snow balls are on a pattern, they will always land at the same time in relation to the passing of the boulders. What they won’t do is follow that pattern consistently from zone instance to zone instance. While it will be the same for every run within an instance, when you get moved to a new instance after the timer runs out it will most likely be slightly or significantly different.

The thing that isn’t consistent from run to run, however, is the pattern of presents popping. Even if you get used to the pattern you want, they will shift to a different pattern, for no apparent reason.

I’m in this thread advocating for harsher time restrictions, not for an easier run.

I guess the “get good” and tips parts were more directed to the amount of people that browse these forums for an answer.

I’ve never noticed a difference in the snowballs for each instance. I’ve always had them appear on the exact same timing. And I’ve been in multiple instances across multiple days. I even remembered the pattern from previous years. So highly unlikely that I got lucky and had the same pattern all these times, if there were different ones.

Can you tone down the frostbite?

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m happy they made it harder. It’s still absurdly easy and significantly easier than the clocktower, but the increased damage means there is more possibility of failure and that recovering from a mistake is highly improbable.

What other mistake is there you can make, besides falling off? Which has nothing to do with the frostbite, since it’s insta death.

During the first part of the jump it’s sometimes possible to save yourself on a part of the jump below you. Also during the last part of the run getting hit by the snowbolder or the skritt wasn’t a guaranteed lose, just a likely one, now it’s significantly more likely.

You mean, falling on one of the towers? That’s the same as falling of the course. End of the line. Also, I think the snowboulder actually insta killed you before. And the snowboulder and the skritt (didn’t even notice it was a skritt that threw the stuff) are tied to a pattern. Study it. You have enough time to wait one cycle of them.

Also, if you have time to look around and see that it’s a skritt you waste time not running.

It has nothing to do with looking around, they’re talk throughout the run about trying to hit the runners. Also during the last section of the run, just before you turn off the path to jump into the box, you can see some of them in the distance on a platform.

I don’t mean falling on the platform, I mean falling from one level to a level below. I saw it just yesterday, in fact, then watched the character run out of health well before the end.

The boulders MAY have been an instakill the first year, but I don’t think so. I’m pretty sure they always knocked you back. As for the pattern of the snowballs, they’re not consistent from one run to the next. Sometimes they’re timed very poorly for actually traversing that part of the puzzle.

I’m 100% sure the snowballs are patterned and tied to the snowboulder. And if you fall off, and happened to land on a snowflake below you, you still fell off, though luck and try again. I hate to be the one to say it, but get good?

Don’t stop running, use action camera, learn the pattern and timing, and have good luck on the presents. That are all the tips I can give you guys, and frankly that’s all there is to the JP. And if you really can’t do it, ask a friend to do it for you. I’ve done it a few times for my friends previous years. And I know of other people that ask friends too.

I assume you’re trying to teach me how to do it for some reason. I don’t need to be taught. Any time I fail it’s because of stupid mistakes more related to my mouse and keyboard not doing what I meant for them to do when I did. I can do the snowflakes without the snowflakes actually being there before I jump.

The snow balls are on a pattern, they will always land at the same time in relation to the passing of the boulders. What they won’t do is follow that pattern consistently from zone instance to zone instance. While it will be the same for every run within an instance, when you get moved to a new instance after the timer runs out it will most likely be slightly or significantly different.

The thing that isn’t consistent from run to run, however, is the pattern of presents popping. Even if you get used to the pattern you want, they will shift to a different pattern, for no apparent reason.

I’m in this thread advocating for harsher time restrictions, not for an easier run.

I guess the “get good” and tips parts were more directed to the amount of people that browse these forums for an answer.

I’ve never noticed a difference in the snowballs for each instance. I’ve always had them appear on the exact same timing. And I’ve been in multiple instances across multiple days. I even remembered the pattern from previous years. So highly unlikely that I got lucky and had the same pattern all these times, if there were different ones.

Between three separate timers yesterday I got three completely different timings. During the first run they were slow, meaning the last boulder was already past the peppermint before the snowball even hit. During the last timer it landed before the Boulder reached it, allowing me to jump behind the boulder without waiting for it.

The fact that you haven’t noticed it is either a failure to notice, or luck. Regardless of your assertion to the contrary.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker