Celestial + Divinity ?

Celestial + Divinity ?

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Posted by: Shiro Tegachii.5619

Shiro Tegachii.5619

i was wondering what people think of a a full acsended gear (armor/weapons/rings/back/accessory) + the divinity rune? (for pve)
what do u guyz think? bad? good?

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Posted by: Snow.2048

Snow.2048

The armor I could understand in some situations/builds, the rune however is pretty unimaginative… I mean there are so many interesting effects on runes and you choose only stats XD.

What class are we talking here?

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Posted by: Argon.1563

Argon.1563

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

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Posted by: Shiro Tegachii.5619

Shiro Tegachii.5619

i was thinking of creating this armor for the revenenat, seeing as he has legends and torment and poison and chill and heals

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Posted by: Chaith.8256

Chaith.8256

Divinity Runes are ridiculously underpowered.

Just because they have the same philosophy as Celestial does not make them a good choice.

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: KGS.9842

KGS.9842

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

how could i forget that running berserker disables your ability to dodge, apply blinds, protection, and heals

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Posted by: Argon.1563

Argon.1563

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

how could i forget that running berserker disables your ability to dodge, apply blinds, protection, and heals

You get 2 dodges. If the boss decides to attack for a 3rd time, you die.
Your heal as a cooldown. You die.
Sorry, protection won’t save you, and not all professions get it.

Blinds are a valid point though. Its possible to become pretty much immortal with a full blind build.

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Posted by: Lazaar.9123

Lazaar.9123

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

how could i forget that running berserker disables your ability to dodge, apply blinds, protection, and heals

You get 2 dodges. If the boss decides to attack for a 3rd time, you die.
Your heal as a cooldown. You die.
Sorry, protection won’t save you, and not all professions get it.

Blinds are a valid point though. Its possible to become pretty much immortal with a full blind build.

Is it really necessary to derail topics by instantly turning it into an anti-berserker debate?

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Posted by: eithinan.9841

eithinan.9841

Somehow I manage to survive in full dps gear and I’m pretty bad. If you are not in zerker for PvE it is a L2P issue.

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Posted by: Cuddy.6247

Cuddy.6247

Surviving in dps gear is easy…unless you’re surrounded by bad players. I’ve recently pugged Arah story with my warrior and at some point had to camp rifle because I was getting no boons (other than might and fury, which I liberally applied to myself) with the occasionally useless regeneration – the guardian on our team used WoR at the first boss (which I asked them to) and then didn’t change it for the rest of the mission, running mostly signets, etc. Their gear was irrelevant, because zerker gear wasn’t going to make that pug any better. Likewise, rounded gear like celestial or even tanky gear like nomad’s was going to save that team. It’s not gear that makes the team so much as the skills and utilities.

So I switched to my rifle and we trucked through the dungeon.

However survival in dps gear is arguably easy when you have a team that’s actually, you know, part of the team. I’ve ran with my guild and such in several dungeons using dps gear and always managed to do well – because it’s not getting 3s of regen and trying to solo my way to 20 stacks of vuln and might.

It’s all about the party though. I couldn’t possibly join a crappy pug with my 4/5/3/0/2 warrior build and expect to be as efficient as my 4/0/0/4/6 party support build. But I don’t expect them to be on point, I’m pugging after all.

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Posted by: IllegalChocolate.6938

IllegalChocolate.6938

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

how could i forget that running berserker disables your ability to dodge, apply blinds, protection, and heals

You get 2 dodges. If the boss decides to attack for a 3rd time, you die.
Your heal as a cooldown. You die.
Sorry, protection won’t save you, and not all professions get it.

Blinds are a valid point though. Its possible to become pretty much immortal with a full blind build.

Blocks
Stuns
Immobilize
Chill
Weakness

I can just go on and on.

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Posted by: Oxidia.8103

Oxidia.8103

Combination of that armor and runes is double edged sword. You can be good in everything you do or incredibly bad in everything you do. The second option is most probbable.

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Posted by: maha.7902

maha.7902

You get 2 dodges. If the boss decides to attack for a 3rd time, you die.

use an energy sigil/activate a skill that grants vigour/trait for vigour/use a block/use another invulnerability source/etc.

Your heal as a cooldown. You die.

you tend to stay alive when you heal, not die

Sorry, protection won’t save you, and not all professions get it.

well actually it gives you PVT level of tankiness without even gearing that way, so yeah it will

Blinds are a valid point though. Its possible to become pretty much immortal with a full blind build.

blind build

lol

i don’t even

pretty sure this post was just bait though, in which case 10/10

Serah Mahariel – Death and Taxes

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Posted by: Foefaller.1082

Foefaller.1082

Even current professions with Celestial builds rarely if ever go full Celestial. Most only have their armor or Weapons + trinkets as Celest and do Berzerker or Knights for the rest.

Also, in my observations, the three keys to what makes a good Celestial build are a healthy mix of direct and condition dps, lots of secondary heals/regen, and either excellent burst or good might stacking. That’s why the three most common professions to run a Celestial build in pvp are Warrior, Ele and Engineer, because they have builds that are capable of all three things at the same time. We might already know that the Revenant can do some of those things already, but we don’t currently know if they can do them well and all with just one build.

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Posted by: Test.8734

Test.8734

what do u guyz think? bad? good?

The meta says that, if you are playing PvE and are not using full Beserker stats with Runes of the Scholar, you’re a n00bz (see the above posts).

I’m not convinced that zerker is that good. But if you plan to use anything other than berserker + Scholar, I suggest never joining a party.

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Posted by: Cuddy.6247

Cuddy.6247

what do u guyz think? bad? good?

The meta says that, if you are playing PvE and are not using full Beserker stats with Runes of the Scholar, you’re a n00bz (see the above posts).

I’m not convinced that zerker is that good. But if you plan to use anything other than berserker + Scholar, I suggest never joining a party.

I’m convinced that zerker is that good. Also, scholar runes are pretty meh IMO unless it’s for full optimization. Several other runes though offer many benefits (strength runes on a greatsword warrior, fire staff elementalist, e.g. – or ranger runes on a ranger) and are more applicable to any situation. These runes don’t require any immediate team support like scholar runes and can easily be worked into any pug.

But on the other side of the coin, having zerker+scholar runes isn’t going to immediately improve anything. It’s why I opt for people playing their own way, they’ll find their own comfort level where they can perform. I’ve ran into some really kittenty players in pugs and no amount of dps gear was going to improve them – but people still shout “zerker!” as if gear stats were going to change how skilled a player is.

Zerker gear might be awesome but it still won’t rescue a bad player from being bad, neither will soldier’s gear stop a good player from being good. I run soldier’s on my guardian because I’m too lazy to get him different gear for world events and dungeons and I still find myself plenty helpful – WoR, SYG, Retreat, Symbol of Wrath, Purging Flames, Hallowed Ground…there’s plenty of ways to be helpful and proficient without worrying about gear stats alone.

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Posted by: Marthkus.4615

Marthkus.4615

i was wondering what people think of a a full acsended gear (armor/weapons/rings/back/accessory) + the divinity rune? (for pve)
what do u guyz think? bad? good?

Zerker is meta.

I prefer Celi builds for newer-to-me-content where I cannot predict the enemies every move minutes in advance. I’ve been practicing it recently for HoT.

The key to celi is to make use of all your stats. It’s even better on 2+ year old chars because of Birthday cake basically acting like another trinket.

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Posted by: VodCom.6924

VodCom.6924

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

I see what you did here.

I don’t like the meta personally, however I’m fine with the people playing meta. It’s called “having his own definition of fun”. Stop trying to impose your definition of “fun” on the others.

Some people don’t like the meta builds and don’t play them → It’s ok, GW2 has content for them
Some people like playing meta builds → It’s ok, GW2 also has content for them.

About celestial + divinity :
You usually want to use either one or the other but not both at the same time. Also there are much better runes than rune of divinity.

Usually your combo : armour + trinkets + rune, you want to have at least two of these that are specialised toward either tankiness or damage. Don’t put everything in celestial, otherwise you’ll end up with something that is efficient at nothing.

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone

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Posted by: Marthkus.4615

Marthkus.4615

As someone who does run celestial armor + trinkets + weapons + divinity runes + birthday cake, I can say it works just fine.

You are a monster of stats. I run sigils of strength and bloodlust to boost the lacking power stat which makes my attacks hurt.

It’s not zerker damage, but it’s close enough that I do not mind. (I don’t join zerker-only LFGs with it, but I will join speed-run lfgs)

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Posted by: VodCom.6924

VodCom.6924

As someone who does run celestial armor + trinkets + weapons + divinity runes + birthday cake, I can say it works just fine.

You are a monster of stats. I run sigils of strength and bloodlust to boost the lacking power stat which makes my attacks hurt.

It’s not zerker damage, but it’s close enough that I do not mind. (I don’t join zerker-only LFGs with it, but I will join speed-run lfgs)

If that’s working for you, good for you.

That fact you use a bloodlust sigil confort me in my opinion though.

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone

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Posted by: Marthkus.4615

Marthkus.4615

That fact you use a bloodlust sigil confort me in my opinion though.

If you are celi, you should never lose stacks.

My build self maintains 77% crit, so i could replace bloodlust for accuracy but the greater power seems more important on a celi build.

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Posted by: Sizer.5632

Sizer.5632

Its not a great idea in pve. But if you already have it for wvw (its great for wvw, though better with traveler runes and zerker/valk jewlery instead of 100% celestial) and dont want to carry more than 1 set of gear you can use it in casual runs and wont have a problem. Ive gotten dungeon master and done enough arah runs for 3 legendaries in celestial and no one ever mentioned dps being too low.

Just dont join groups that say “full zerk wars only ping gear 10k+ ap will kick on down no noobz pro players only” (though if you want to troll these people, do the run in celestial and keep 1 piece of zerker in your bag to ping them if they ask, and then tell them at the end of the run what you really used)

Borolis Pass – [TOVL]
Aeneaaa – 80 engineer
Aeeneaa – 80 Ele

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Posted by: Wetpaw.3487

Wetpaw.3487

On my Ranger I run a full celestial+traveler+food ascended infused setup. The only content I run is Living Story, WvW, Tequatl, and it works great. Farmed out title, and skins in the dungeon/fotm content around two years ago so haven’t bothered to go back. I haven’t tried running celestial for spvp either.

JQ Druid

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

I love celestial with divinity for my ele (also have additional celestial trinkets and celestial asc. staff), and some Dragon’s Revelry Starcakes/ Birthday booster… Utility will stay sharpening stone…

I use it when a pug group turns out to be not what I’d expected and I stay completely unbuffed and unsupoprted in my zerk/scholar.. or when i need to solo where zerk is a true liability, and I do not manage it with food.

Well, I normally run 6/2/2/2/2 or 6/2/0/2/4 with zerk, when the party is trule green and in dire need of support I can change to 0/2/0/6/6.

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

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Posted by: tekfan.3179

tekfan.3179

I got a full set of ascended celestial gear with divinity-runes on my ele.
I’m using it with a support build 0/0/6/2/6. Signet-heavy, low dps but a heck of cc’s, dodging and condition-removal.
It can be fun in groups when you need to keep people alive, but don’t expect to do a lot of damage, that’s what zerker is for.

I find celestial with divinity-runes good for two things:
-Eles with supportive builds, since the raw stat can be helpful for each attunements strength like healing, conditions or a bit of damage
-If you got multiple professions with the same armor-class, different strengths and still want an armor that you can somewhat use on everybody without getting total crap on any of them

In the end it’s up to you and your playstyle. Don’t go into zerker-only parties with it(as you won’t meet that requirement naturally) and be prepared to meet some stupid folks who will rant about you and try to kick you. Also be prepared for your belly to hurt from laughing, if you actually get into a dungeon with those kind of people, only to discover that most of them are too dumb to dodge and require a full zerker-party in order to kill the enemies before they suffer the first hit.
In the end your skill determines your effectiveness, but as I said: Be prepaired to meet a lot of bad players who think having zerker-stats will somehow improve bad skills.

Last but not least: Never stop learning. If you find a good zerker-player, try to observe him/her dodging. If you find people dishing out a lot of boons with your profession, try to integrate it into your supportive builds. The real good players will always have an ear open for one or two questions to help you out with knowledge.

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Posted by: Theftwind.8976

Theftwind.8976

I did it slightly different on my Guardian. I went with Celestial armor and Traveler runes so I play with scepter/focus and GS and do not have to have my staff equipped for speed.

Theftwind (HoD)

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Posted by: Carighan.6758

Carighan.6758

Divinity Runes are ridiculously underpowered.

It’s curious to read this nowadays, seeing how they used to be the rune to use.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Mal.1670

Mal.1670

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

You do realize that the majority of the PvE community uses Berserker and you’d have to be some kind of moron to believe something as stupid as this. Just compare the price of Powerful Blood to other t6 mats. EVERYONE uses Berserker because it’s good. Simmer down and learn how to play, buddy.

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Posted by: Theftwind.8976

Theftwind.8976

You do realize that the majority of the PvE community uses Berserker and you’d have to be some kind of moron to believe something as stupid as this. Just compare the price of Powerful Blood to other t6 mats. EVERYONE uses Berserker because it’s good. Simmer down and learn how to play, buddy.

A good player with any armor can outplay a bad player in zerker. All Beserker is is a crutch for lousy players.

Theftwind (HoD)

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Posted by: Killface.1896

Killface.1896

You can do all PvE stuff in full zerg and its easyer than tank stuff as they really just get longer encounter and die almost as easy as zerger(can take maybe 3more hits in a 900% longer fight)

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Posted by: rhael.6317

rhael.6317

Rich,

I have full Celestial ascended gear (even backpiece) and use Traveler’s runes. You have less stats than Divinity, but the added speed and boon bonuses are worth it to me. It usually frees up an utility slot (if you used one for a speed buff), too.

I have had no issues running dungeons, level 50 fractals, or anything else. There are some great opportunities as a support/boon elementalist with this approach.

Granted, I avoid any LFGs that want Berserker builds only, because it’s only fair to that crowd. My guild brings talented players, not builds or gear.

Just my experience. It is one heck of a grind to do this, so make sure you’ve really committed to it if you want to.

Leafy Lemon of Unrepentant [Uey]
Stormbluff Isle Megaserver, PvX, US
www.unrepentantgaming.com

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

If you like it, run it. Nobody has the place to tell you what to run and not run.

Unless its Berserker. If you run Berserker, you’re a bad person, because people with no defence die, and dead people do less damage than ones who are alive.

how could i forget that running berserker disables your ability to dodge, apply blinds, protection, and heals

You get 2 dodges. If the boss decides to attack for a 3rd time, you die.
Your heal as a cooldown. You die.
Sorry, protection won’t save you, and not all professions get it.

Blinds are a valid point though. Its possible to become pretty much immortal with a full blind build.

LMAO I love how you come in and point out to other people that they’re bad and die a lot with Berserker gear. I’m sure the people with Berserker gear have a better clue on how well they preform than you do.

Then when a more experienced person points out to you that your wrong and why, you just go “nope, impossible”.

Well, I run full Berserker gear in PvE and I can tell you, it’s not impossible. I’m almost 100% full glass and I never die. IMPOSSIBURU? Nope, not impossible at all. KGS is right, all you need in PvE is your active defenses, which there are A LOT of: blocks, blinds, dodges, reflects, heals, regeneration, protection and weakness (on the enemy).

With so many active defense options, you really don’t need defensive gear in PvE at all.

(edited by LucosTheDutch.4819)

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Posted by: Cuddy.6247

Cuddy.6247

One downside to zerker is some of the Living Story foes (although far and few between) the perma retaliation and gruesome lack of boon removal across most classes (the only three classes have access to skills that remove boons are engineers, mesmers and necromancers) can put a zerker player in their grave – but I totally blame this on the lack of development strategy. Toss in 40s retaliation times without any boon strips – one wolf in particular has an unstrippable retaliation buff. Which dev ever thought that was a good idea?

I’m not 100% sold on buying a superior sigil of nullification just for this content, but I might, it’s a little out of hand. My guardian had no issue because I just threw on Searing Flames, ranger and warrior have no way of going about directly fighting some of these insane retaliation and protection times.

Having tankier gear would also help not feel the pain of these boons damage reversal. Still, far and few between as far as an example – kind of seems silly to make a build based around 1% of encounters.

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Posted by: Lifestealer.4910

Lifestealer.4910

You do realize that the majority of the PvE community uses Berserker and you’d have to be some kind of moron to believe something as stupid as this. Just compare the price of Powerful Blood to other t6 mats. EVERYONE uses Berserker because it’s good. Simmer down and learn how to play, buddy.

A good player with any armor can outplay a bad player in zerker. All Beserker is is a crutch for lousy players.

A good zerk player beats a good “insert” any stat player here. All pvt/knight/cleric/nomad.. etc is is a crutch for lousy players.

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

All Beserker is is a crutch for lousy players.

Berserker is a crutch now? Giving up any and all passive defense and going full glass to squeeze out more DPS while relying on active defenses to not get one-shotted is a crutch for lousy players? Now I’ve seen everything….

Man, these anti-zerker people… lmao…

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Posted by: Arkinos.7245

Arkinos.7245

@op

Celestial stats can be decent on classes that naturally use a lot of different things, I thought about getting it for my standard pve Guardian for example.

But it is mostly a matter of taste.

The optimized choice for pve is basically always Berserker.
If you dont care about dps graphs, optimal rotations and the rest of this nerd crap, Celestial is perfectly fine for pve.