Chak ARE more powerful than elder dragons
All gear is viable.
No, it’s not. You’ve failed to provide evidence to this being the case.
Try doing the raids in full knights. Not viable there.
The disscussion here has been about TD, where the vast damage decrease makes it not vaible here too.
This is not a matter of:" Do I want this to be the case." But more a matter of:“Mathematically not viable.”
Deal with it.
Right, right. I’m sorry, I forgot, Gear = Skill. Because dead zerkers do LOTS of damage.
Oh wait…
All gear is viable.
No, it’s not. You’ve failed to provide evidence to this being the case.
Try doing the raids in full knights. Not viable there.
The disscussion here has been about TD, where the vast damage decrease makes it not vaible here too.
This is not a matter of:" Do I want this to be the case." But more a matter of:“Mathematically not viable.”
Deal with it.
Right, right. I’m sorry, I forgot, Gear = Skill. Because dead zerkers do LOTS of damage.
Oh wait…
Good zerkers don’t die.
Bad dead zerkers waypoint, the event scales down, they run back, the event scales back up and keep doing damage.
Toughness players might die less, even though we already discussed that toughness is marginal at best, and keep the event scaled up while providing less damage.
Do you event know how mechanics in this game work?
(edited by Cyninja.2954)
7) They’ll run around in full knight gear with all defensive specializations because “HoT is hard”.
Wait a sec, what is so bad about using knight gear?
Probably that it’s not Berserker or Assassin, because apparently, that’s the only way to play the game, didn’t you know?
I use Knight’s on my Ele, actually. HoT isn’t hard, but Ele is way too squishy for me to be comfortable in Berserker gear with it.
? What a **** comment.
Maybe because Knights is absolutely not needed in HoT (go celestial on Ele), especially when the main limiting factor is damage.
You can run Knights on any content where you want to spend more time than necessary or you lack the player skill for useful gear. Timegated content is a different story. Learn to play or at least use something that resembles damage gear. As is, there is NO content in game that requires Knights (aside from some WvW bunker builds). Even raid tanks only take as mich toughness as absolutely necessary to hold agro (400-500 over 1,000 base usually for a total of about 1,500).
It’s not the players fault that arenanet balanced the events around everyone running maximum damage. I don’t even want to imagine an entire group running full knights on TD scar lane. Have fun never succeeding. Wearing knights on this map is effectively leeching off of other players contribution.
False, difficulty is a subjective matter. HoT is a difficult to me. It’s the people in paper towel gear that I rez all the time while I wear my Knights gear.
Agreed, I’ve been in several SUCCESSFUL TD where the majority people are using whatever they see fit.
And you wound know this how? By asking everyone nicely?
The popular opinion of TD being the hardest new meta map and current requirements for 100% success beg to differ.
And you would know the opposite, how?
?
What’s the primary topic of this thread you are posting in?
Are you even serious?
Nice strawman argument, was talking about your post about their being only one way to beat TD meta. If you don’t want to answer how you know this, that’s fine.
There is only 1 way to beat the TD meta, and it requires an absurd amount of group damage.
You still ahven’t answered how this would be possible with everyone running waht ever they like.
My argument is supported by the close nature of the event, and the very specific demand for as much damage as possible consumables in organised maps.
Your argument is supported by:“You said so.” Not a very strong foot to stand on.
Your argument is supported by: “You said so.” which isn’t relevant at all.
My argument is supported by people stating what they did not have and not even having food buffs. We were able to do TD King of the Jungle just fine because we were organized. We had to do 3 phases of DPS on the Chak Geruent instead of 2 but it turned out just fine. Your DPS optimal experience is not universal to all of King of the Jungle wins.The fact is this:
- TD requires a lot of damage (especially SCAR and Nuhoch lane)
I’m done arguing in circles with such stupidity.
That’s about the only fact you stated that was valid about it requiring a lot a damage. Notice you did not say optimal damage nor that there is a need for optimal damage. Lastly, resorting to insults what is this Youtube comments? Extremely childish, people resort to insults when they have nothing better to say and admit defeat in a conversation. You can keep trying to spread false information but facts will continue to defeat you every time.
All gear is viable.
No, it’s not. You’ve failed to provide evidence to this being the case.
My Revenant headband says otherwise.
7) They’ll run around in full knight gear with all defensive specializations because “HoT is hard”.
Wait a sec, what is so bad about using knight gear?
Probably that it’s not Berserker or Assassin, because apparently, that’s the only way to play the game, didn’t you know?
I use Knight’s on my Ele, actually. HoT isn’t hard, but Ele is way too squishy for me to be comfortable in Berserker gear with it.
? What a **** comment.
Maybe because Knights is absolutely not needed in HoT (go celestial on Ele), especially when the main limiting factor is damage.
You can run Knights on any content where you want to spend more time than necessary or you lack the player skill for useful gear. Timegated content is a different story. Learn to play or at least use something that resembles damage gear. As is, there is NO content in game that requires Knights (aside from some WvW bunker builds). Even raid tanks only take as mich toughness as absolutely necessary to hold agro (400-500 over 1,000 base usually for a total of about 1,500).
It’s not the players fault that arenanet balanced the events around everyone running maximum damage. I don’t even want to imagine an entire group running full knights on TD scar lane. Have fun never succeeding. Wearing knights on this map is effectively leeching off of other players contribution.
False, difficulty is a subjective matter. HoT is a difficult to me. It’s the people in paper towel gear that I rez all the time while I wear my Knights gear.
Agreed, I’ve been in several SUCCESSFUL TD where the majority people are using whatever they see fit.
And you wound know this how? By asking everyone nicely?
The popular opinion of TD being the hardest new meta map and current requirements for 100% success beg to differ.
And you would know the opposite, how?
?
What’s the primary topic of this thread you are posting in?
Are you even serious?
Nice strawman argument, was talking about your post about their being only one way to beat TD meta. If you don’t want to answer how you know this, that’s fine.
There is only 1 way to beat the TD meta, and it requires an absurd amount of group damage.
You still ahven’t answered how this would be possible with everyone running waht ever they like.
My argument is supported by the close nature of the event, and the very specific demand for as much damage as possible consumables in organised maps.
Your argument is supported by:“You said so.” Not a very strong foot to stand on.
Your argument is supported by: “You said so.” which isn’t relevant at all.
My argument is supported by people stating what they did not have and not even having food buffs. We were able to do TD King of the Jungle just fine because we were organized. We had to do 3 phases of DPS on the Chak Geruent instead of 2 but it turned out just fine. Your DPS optimal experience is not universal to all of King of the Jungle wins.The fact is this:
- TD requires a lot of damage (especially SCAR and Nuhoch lane)
I’m done arguing in circles with such stupidity.
That’s about the only fact you stated that was valid about it requiring a lot a damage. Notice you did not say optimal damage nor that there is a need for optimal damage. Lastly, resorting to insults what is this Youtube comments? Extremely childish, people resort to insults when they have nothing better to say and admit defeat in a conversation. You can keep trying to spread false information but facts will continue to defeat you every time.
Right, because achieving near peak damage is done without running optimal damage setups. Okay what ever.
You want to give people bad advice as to gear up? Fine. Eventually once players grow more experienced they will notice that all that gold/ressources/runes/sigil they wasted on getting their knights, clerics or nomads gear which essentially is useless, could have gone towards getting their ascended.
I feel bad for the groups that have to pick up your slack, but hey, as long as you find enough people to cover for your lack of damage, more power to you.
Meanwhile in reality land, I’ll try not to be a burden on my fellow players.
All gear is viable.
No, it’s not. You’ve failed to provide evidence to this being the case.
My Revenant headband says otherwise.
Your revenant headband just says that you’ve completed the meta. So does mine. Your point is?
Now how many players had to cover for your lack of damage?
(edited by Cyninja.2954)
Just beat TD meta twice in a row… people are getting better, I guess.
I don’t really think gear/food matter. The fewer people are downed, the faster the kill.
Just beat TD meta twice in a row… people are getting better, I guess.
I don’t really think gear/food matter. The fewer people are downed, the faster the kill.
Totally agree!
Just beat TD meta twice in a row… people are getting better, I guess.
I don’t really think gear/food matter. The fewer people are downed, the faster the kill.
Food and Gear can help, but it’s not the end all be all. The game is a testament to player skill and knowledge being more valuable than a simple food/gear check.
Just beat TD meta twice in a row… people are getting better, I guess.
I don’t really think gear/food matter. The fewer people are downed, the faster the kill.
Food and Gear can help, but it’s not the end all be all. The game is a testament to player skill and knowledge being more valuable than a simple food/gear check.
Exactly
7) They’ll run around in full knight gear with all defensive specializations because “HoT is hard”.
Wait a sec, what is so bad about using knight gear?
Probably that it’s not Berserker or Assassin, because apparently, that’s the only way to play the game, didn’t you know?
I use Knight’s on my Ele, actually. HoT isn’t hard, but Ele is way too squishy for me to be comfortable in Berserker gear with it.
? What a **** comment.
Maybe because Knights is absolutely not needed in HoT (go celestial on Ele), especially when the main limiting factor is damage.
You can run Knights on any content where you want to spend more time than necessary or you lack the player skill for useful gear. Timegated content is a different story. Learn to play or at least use something that resembles damage gear. As is, there is NO content in game that requires Knights (aside from some WvW bunker builds). Even raid tanks only take as mich toughness as absolutely necessary to hold agro (400-500 over 1,000 base usually for a total of about 1,500).
It’s not the players fault that arenanet balanced the events around everyone running maximum damage. I don’t even want to imagine an entire group running full knights on TD scar lane. Have fun never succeeding. Wearing knights on this map is effectively leeching off of other players contribution.
False, difficulty is a subjective matter. HoT is a difficult to me. It’s the people in paper towel gear that I rez all the time while I wear my Knights gear.
Agreed, I’ve been in several SUCCESSFUL TD where the majority people are using whatever they see fit.
And you wound know this how? By asking everyone nicely?
The popular opinion of TD being the hardest new meta map and current requirements for 100% success beg to differ.
And you would know the opposite, how?
?
What’s the primary topic of this thread you are posting in?
Are you even serious?
Nice strawman argument, was talking about your post about their being only one way to beat TD meta. If you don’t want to answer how you know this, that’s fine.
There is only 1 way to beat the TD meta, and it requires an absurd amount of group damage.
You still ahven’t answered how this would be possible with everyone running waht ever they like.
My argument is supported by the close nature of the event, and the very specific demand for as much damage as possible consumables in organised maps.
Your argument is supported by:“You said so.” Not a very strong foot to stand on.
Your argument is supported by: “You said so.” which isn’t relevant at all.
My argument is supported by people stating what they did not have and not even having food buffs. We were able to do TD King of the Jungle just fine because we were organized. We had to do 3 phases of DPS on the Chak Geruent instead of 2 but it turned out just fine. Your DPS optimal experience is not universal to all of King of the Jungle wins.The fact is this:
- TD requires a lot of damage (especially SCAR and Nuhoch lane)
I’m done arguing in circles with such stupidity.
That’s about the only fact you stated that was valid about it requiring a lot a damage. Notice you did not say optimal damage nor that there is a need for optimal damage. Lastly, resorting to insults what is this Youtube comments? Extremely childish, people resort to insults when they have nothing better to say and admit defeat in a conversation. You can keep trying to spread false information but facts will continue to defeat you every time.
I feel bad for the groups that have to pick up your slack
I feel bad for the people that believe your naivety.
I came in here expecting an unreasonable change, but a 5% reduction to max HP wouldn’t be too bad. At least on SCAR lane.
I run chak gerent regularly. Sometimes the lane I command succeeds. Sometimes the event succeeds. But each failure is on the margin: you’d be amazed how frequent it is that it requires one more nodule to emerge the gerent, or how SCAR lane needed 1% more damage. Those are the only two parts that fail.
The words “organized” are nigh meaningless. The only thing they imply is that someone has been trying to taxi others in for awhile. The hardest part about the event is getting everybody on the same page. If you do that,, I’m fairly confident the event will succeed. But boy is that hard. The average pug is insufferable in the strangest of ways:
1)They’ll only taxi in 5 minutes before the event begins then go AFK
2) They’ll refuse to listen to explanations then complain that they don’t know what to do.
3)They’ll fight you on the strategy and purposefully CC the boss because “it makes them vulnerable”.
4)They’ll run around in circles because they aren’t sure what their squad is supposed to do, no matter how much you explain.
5)They’ll join the event in masterwork gear and no masteries.
…………………………………….
Thanks man. I needed a good laugh. Hahahah!
Planning on upgrading to a GTX980ti by late 2016
plot twist:
Mordrem and Chak were excuses to re-use Karka and Sylvari models for the new expansion because they couldn’t afford R&D for a legit new expansion
that’s right.. Karkas never actually left
A couple of years ago, when we could still fight a dungeon boss, die, respawn and run back to the fight, I was very proud on how my mesmer usually was the last to die, and how I could keep the boss busy while the party members ran back so we didn’t lose progress.
So much that I traded my berserker gear for knight to further increase this. After a week I noticed that if I ate a big hit from a boss I would die anyway, Knight gear or not. And I switched back to berserker.
Two years later I’m still berserker gear and my ‘tanky’ character is an engineer with Rabid gear due to the changes to conditions. I don’t notice a difference in survivability with the Rabid gear. if I fight the fire wyverns over the second flax farm and they get their big hits in I die same as my berserker geared characters.
‘I play the way I want because it’s a game meant for fun’ only works when we’re not doing group content that has checks where underperforming can create a fail.
It’s cool to ‘play the way we want’ in a dungeon, for example, since t only means that instead of 15 minutes it takes half an hour, no biggie.
But that line of thought has permeated GW2 and now that we get timers and DPS checks people still treat it as a dungeon where they can whittle a boss down.
In fact, it boils down to DPS meters, the arch-nemesis of the ‘I play the way I want’ crowd. Then we can/could see if berserkers really spend their time dead and if knighters really do spend time enough alive to compensate their subpar damage.
Having played with both gearsets it is my (not math backed) opinion that even dying more often, WPing back and getting back into the fight, the berserker will do more damage.