Champion mobs as a solution for botting
I think the solution lies more in keeping the bots out in the first place. I don’t know why this game has so many bots.
Bots may not be able to beat champions, but they can easily avoid them if they would act like you described.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
I think the solution lies more in keeping the bots out in the first place. I don’t know why this game has so many bots.
Exactly right! But apparently Anet has a “hard time” telling what a bot is and is not…..
As I typed that I couldn’t help but laugh…I mean it is sooo terribly hard to tell…don’t you think? =)
I think the solution lies more in keeping the bots out in the first place. I don’t know why this game has so many bots.
Exactly right! But apparently Anet has a “hard time” telling what a bot is and is not…..
As I typed that I couldn’t help but laugh…I mean it is sooo terribly hard to tell…don’t you think? =)
well i don’t know i sometimes have trouble distinguishing a mob of 20 level 12 naked people named kwbfewkbfw all running together with their identical brown bears in frostgorge from real players.
Bots cant avoid champions. From what I have seen they are programmed to attack the nearest monster with a red label. Making them avoid a champion mob is a lot more complex in terms of programming.
For example, lets say a botter wants to make his/her bot avoid a champion mob. What type of path should it take. Champion mobs move around too so they would have to program the bot to conduct a specific movement (like moving around in a half circle) as opposed to “change from path A to path B if champion is in path B”. Furthermore, what if the bot moves to avoid a champion mob but halfway there is a normal monster? Would this conflict with the bots programming since it has both a code to attack a normal monster and avoid the champion?
Based on what I’ve seen now a bot cant even distinguish between a normal and veteran/champion mob and so if arenanet can figure out how bots work in terms of the programming then it will increase the number of possible solutions they can apply.
At the moment the bots have obvious names and dress in such nice uniforms like they are making fun of anet…
I think the solution lies more in keeping the bots out in the first place. I don’t know why this game has so many bots.
Exactly right! But apparently Anet has a “hard time” telling what a bot is and is not…..
As I typed that I couldn’t help but laugh…I mean it is sooo terribly hard to tell…don’t you think? =)
well i don’t know i sometimes have trouble distinguishing a mob of 20 level 12 naked people named kwbfewkbfw all running together with their identical brown bears in frostgorge from real players.
I don’t know Vespers maybe you should go work at Anet….seems you might fit right in
=) Don’t worry just joking…..
I don’t like this. It’s fine to have the occasional champion wandering around as a bit of a wildcard for the area, but it’d just get frustrating to deal with very fast if it was constant.
Priorities, what to do?
Spend hours with dye
Their is a much simpler solution, when a group of bots is reported spawn an invincible dummy mob, humans will move on .
Bots cant avoid champions. From what I have seen they are programmed to attack the nearest monster with a red label. Making them avoid a champion mob is a lot more complex in terms of programming.
I programmed some bots on my own (e.g. for WoW, WAR and D3) and avoiding mobs is not really a problem. Acutally, it just takes a few minuets or maybe a hour at max to teach a bot that something called “champion” should not be attacked.
For example, lets say a botter wants to make his/her bot avoid a champion mob. What type of path should it take. Champion mobs move around too so they would have to program the bot to conduct a specific movement (like moving around in a half circle) as opposed to “change from path A to path B if champion is in path B”. Furthermore, what if the bot moves to avoid a champion mob but halfway there is a normal monster? Would this conflict with the bots programming since it has both a code to attack a normal monster and avoid the champion?
There are a lot of libraries out there that provide you with lots of different basic movement routines. And even if you don’t have access to one of them – for what reason ever – 2d pathing algorithms are rather easy to code, especially if all you have to do is to avoid some red dots on a map.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
(edited by nachtnebel.9168)
@nachtnebel
Thanks for the info
But if that is the case, I must ask you then, why are the mobs in frostgorge farming corrupted colossus deliberately avoiding the area with the champion mob, even though the mob spawn there is higher?
Cause it’s easier to avoid them and people, even programmers, tend to go the easy way. So why should someone bother to write code to deal with champions if he doesn’t have to?
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
This was actually the “solution” for the Kessex Hills event chain that was heavily botted (the bridge). Now, you get 4-5 champions coming in, along with unmanned Trebuchets dropping siege on your heads.
No substitute for people….Active GMs solve botting problem
Where is Omega.Mayhem? Isn’t he the self-appointed bot-thread moderator? =P
They should just allow weapons to break like armor. Then these naked bots running around would be barefisted as well and do nothing to mobs.
Where is Omega.Mayhem? Isn’t he the self-appointed bot-thread moderator? =P
That actually made me LOL
“After several hours I’m still swinging this sword with1 lodestone drop”
When you see:
iohgioghioegh
oergioeriogr
rgioerogijroijg
Always in the same places ghosting one another doing the same thing… That’s a bot.
But the suggestion here, could easily be dealt with by bot’ers
Hello,
Thank you for your feedback, it’s appreciated. We will forward your ideas to our teams.
We are taking such issues very seriously, and it’s one of our top priorities at the moment. Our team is working very hard to find the best way to solve this.
Thank you for your understanding & patience.