There have been several topics opned this week on Ogre Wars (http://wiki.guildwars2.com/wiki/Ogre_Wars ), in Fields of Ruin. however I would like to debate the merits of making the champions in Ogre Wars have at least a greater health pool than they currently do.
The situation as it stands is like this. People do the pre events, talk to the NPC, then have to run full tilt to try to get to the champions before they die as there are people already camping the spawn areas.
It was more or less the same situation with the Shadow Behemoth and (to a lesser extent) the Jungle Wurm* a while back, where volunteers would do the pre, but hardly anyone was wiling to participate in those pre events, but rather camp the spawn area. At least in that situation the Behemoth and Jungle Wurm both had makeovers increasing their health pools to alleviate the problem.
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