Change On Swap Sigils

Change On Swap Sigils

in Guild Wars 2 Discussion

Posted by: mrauls.6519

mrauls.6519

There are some great on swap sigils out there. Sadly, you only get to use them every 18 seconds for most professions. Professions that only have one weapon set or Revenants can trigger their on swap sigils more frequently than other professions.

My suggestion is to turn on swap sigils to time interval sigils. For example, Sigil of Leeching would grant an effect every 9 seconds that allows you to steal life from a foe. Like it does now, if your attack misses, is blocked, etc., then you lose the effect.

What do you guys think?

Mes (Guardian)
I make PvP & WvW videos

Change On Swap Sigils

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Posted by: Black Iris Flowers.3418

Black Iris Flowers.3418

The ‘on swap’ still has an internal cooldown, so even if an Elementalist flipped through all their attunements as fast as possible it would still restrict the triggering. Those with two weapon sets can have two different ‘on swap’ effects; those with one weapon set only get one effect. I’d say it evens out well enough.

Change On Swap Sigils

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Posted by: Khisanth.2948

Khisanth.2948

Since they all have the same 9s CD having fewer weapons doesn’t provide any sort of benefit. On the other hand some builds do benefit from it more than others.

Change On Swap Sigils

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

They are fairly powerful already, even with the current limitations.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Change On Swap Sigils

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Posted by: Glacial.9516

Glacial.9516

You can put the same sigil into both weapon sets and activate it every 9 seconds on each swap if you’d like (thus functioning just like Engi and Ele’s one-weapon sigil swaps). Offhand, I think the only classes that can take advantage of different swap sigils every 9s are Warrior and Necromancer (with fast hands and shroud, respectively)?

Change On Swap Sigils

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Posted by: Khisanth.2948

Khisanth.2948

The suggested change will break existing use of certain sigils. For example to guarantee a crit with a particular skill using Sigil of Intelligence. Having sigil of energy being wasted while when you don’t need it would also be bad.