Please do not let this turn into the same back and forth arguing that caused the closure of the original thread. Stay classy. I’ve gone through and modified the post where language could be misinterpreted as antagonistic to help everyone stay friendly. The conversation that resulted outside of the sniping was worthwhile and relevant, and felt it worth reposting to rekindle it. If it devolves again, I’ll delete the thread myself
It took several weeks for this to sink in. I’m happier with the game now than I ever have been (still working out some of the kinks, but it’ll come with time) as a result. If you want to see one path to adjusting those expectations, it only takes two steps.
First step to adjusting expectations – Let go of GW1. It’s a dead-end road heading in a direction that will not be taken any further by ArenaNet. You may have loved it, may have seen it as a sign that there is some hope for AAA online RPG games, but they are trying something different for GW2. They drove back to home, started off in a new direction, and GW2 is somewhere down that road instead. No matter how you feel about the difference, if you focus on all that GW2 isn’t that GW1 was, and all that GW1 wasn’t that GW2 is, you’ll never be satisfied here.
Second step – Realize that GW2 does not take itself seriously. This is not where you come for deep lore or a sense of doom you’re struggling to overcome. This isn’t where you play to get a sense of being in a typical fantasy novel/movie. GW2 is lighthearted. It’s 90’s Disney, not Game of Thrones (the book). The Dreamer will not feel out of place if you look at it this way. GW2 is intentionally goofy. It’s not a mistake. It is too pervasive in all aspects of the game from the writing to the content releases to some of the skins for weapons and armor to be happenstance. They’ve done an incredible job creating a very easy to digest setting where you can goof off with friends and strangers in various ways in a beautifully rendered fantasy world. Though less extreme, it’s like watching an episode of Jake and the Netherland Pirates with your child. It is excellent for what it is. If you approach one of those episodes and expect Pirates of the Caribbean, you’ll be sorely disappointed at no fault of the producers or incredible talent behind the show.
GW2 is a birthday cake, not an Italian cassata, by design. By being lighthearted and accessible, it makes it easier to work with the gem shop without affecting immersion because they have found a way to provide an experience that offers a different type of immersion unaffected by those transactions. They can provide rewards that appeal to a broader audience. Not everyone wants Twilight or Frostfang. Some people want Dreamer. They want Kudzu and Moot. You don’t have Dreamer in Westeros.
If you can approach GW2 like the theme park it is and just enjoy taking part in it, you’ll be far happier. I am, and while I realize I’ll have to look elsewhere to get the experience I was originally expecting, I’m glad to spend a little time in their new vision of Tyria while I wait. The game is fun, the graphics are great and it’s still one of the better MMO experiences you can find.
(edited by Unleashed.6195)