- I Eat Bacon, from Ferguson’s Crossing.
(edited by sweatycool.9624)
I am very concerned about the change in loot parameters since the event patch. It seems to me and I’m not the only one that the quality and frequency of loot in open world events has been turned down substantially.
As an example, I did several champions and a dozen events over a 3 hour period and the best piece of loot I received was a green torch with the vast majority being white junk items and a couple blues. Two of the champions failed to drop any loot at all which is completely opposite of the patch notes;
“The drop rarity of Rare and Exotic weapons from certain places in the world (champions, veterans, and players in WvW) has been increased. Rares and Exotics should be much more likely to drop and every champion should be guaranteed to drop loot. This was to ensure that world loot drops were not a significantly worse way of acquiring rare and exotic items than crafting and running dungeons.”
Perhaps it was an unintentional side effect to the adjustments made regardless this is my main concern;
One of the main reasons for my wife and I gleefully jumped into GW2 was because of the freedom which allowed us to play together and tackle a vast majority of content as a duo. The game offered this on virtually all fronts, from making money, crafting and gearing our characters to leveling together all the while remaining competitive.
The current change in loot distribution either purposely or accidentally seems to force us into having to group to do dungeons in order to accomplish these various goals and goes against the very principle of the game’s design and our play style. If we wanted to be pigeon holed into having to run dungeons to be successful we would have stayed with WoW, Rift or every other MMO out there because that is their core design.
This for the most part even goes directly against the comments made by Chris Whiteside’s latest response to the addition of ascended gear as quoted below;
“Ascended and infusion rewards will be available in both PvE and WvW over time, and be made available through all sorts of content around the world including existing content. As you know we care very much about your support and opinion and are listening intently to what you say.
Finally we look forward to hearing your thoughts on the upcoming content, and we will ensure we share our thoughts with you on the experiences we share in the Lost Shores."
Chris Whiteside – Studio Design Director”
In the end I guess my question really boils down to this;
Is the downgrading in open world loot whether intended or accidental going to be re-adjusted so those of us who prefer open world content either solo duo or in whatever fashion can continue to remain competitive?
This post was replaced of which other, the post with nearly 1600 posts was locked, and ANet needs concrete data? well they have eyes, so they can look back.
(edited by sweatycool.9624)
The short answer is NO it wont.
Anet prefer a certain type of player and that is who they want playing the game. It is very obvious to see that.
Also it seems that they will starve all other players into buying gems in order to keep up with their preferred player.
As more people continue to leave the game they will squeeze harder for the revenue stream all the while placating and helping their preferred players.
It really is sad to have seen over 60 +% of the pop leave the game starting with locusts at the end of sept to ascend catastrophe, Pvp and now loot tables.
The game is at a critical state and they deny that there is an issue while buffing the loot in fractals.
I fully expect that with their epic new content in feb that there will be a F2P announcement in order to increase the population and increase the revenue streams again as the last batch of gamers have been bled out. (prediction)
I cant afford to waypoint and since my open world loot =0 I just log in do my trades and log off. I dont play the game. That is a kitten indictment for this game as there are others out there just like me. My patients wears out and I move on.
I honestly think that they would rather lose players than increase the loot tables as sad as that sounds. The Bots were just an excuse to implement it and continue to drive players to buy gems all the while rewarding the most preferred and dedicated players.
Just how I have seen things since early beta to past the ama. I know it is way too late for this but I was willing to pay a sub fee of $25/month for a pre Nov 15 patch server.
How sad is that Lol. To play how I wanted to play without DR and without ascend.
(edited by Narkosys.5173)
Due to the obtuse responses we have received in reply to your question and many others, I, proud tinfoil hat wearer, suggest that any positive change in loot drops will only be “looked into” after New Year expansions are implemented, Xmas sales tabulated, they start handing out “special” brownies to Marketing and, when in March competitors come out swinging with content.
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