Changes to PvE since Launch

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

So I just wanted to show some appreciation towards the developers and just kinda of show all of the changes that have occurred to the PvE aspect of this game since launch 3 years ago. If I have missed anything please let me know (I most certainly miss stuff). Some people have only recently joined the game and don’t realize that a lot of what is in the game was added since launch.

Over the 3 years since release PvE has seen changes:

  • Living World Season 1 (limited time content)
  • Living World Season 2
  • 3 new zones (silverwasts, dry top, southshore)
  • Holiday Events (with new content and familiar content each time)
  • Queens Gauntlent (limited time event)
  • Tequatl Rising (update to a world boss making it more challenging)
  • Great Jungle Wurm
  • Twisted Marionette (limited time world boss)
  • Ascended Gear
  • Champion Loot Bags
  • Moving from trait lines to Specializations
  • Wardrobe added
  • Fractals and Fractal updates(and later more fractal levels, and later fractal instability)
  • Removal and replacement of a Twilight Armor explorable path.
  • Daily login rewards (how did I forget)
  • Monthly Achievements removed (:()
  • Daily achievements changed (rewards for each daily get full ap with 3 complete)
  • Guild Missions
  • Guild Events (allowing guilds to start up world bosses on command)
  • Achievement Reward Chests (including the unique armor for achievements)
  • Account-wide Dyes
  • Changing ascended gear stats (though mystic forge)
  • Laurels (and their vendors)
  • Collections
  • New activities (scantum sprint)
  • Mega Servers

Changes coming with the expansion:

  • 4 maps in Magumna Jungle
  • Raids
  • Guild Halls
  • Mastry
  • Legendary Gear
  • Second set of legendary weapons
  • Elite Specilizations
  • Revenant
  • Adventues (solo style speed runs with leaderboards)

Links to other Sections of Guild Wars 2:

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

(edited by Pink Ninja Man.4375)

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Removal and replacement of a Twilight Arbor explorable path.

Daily login rewards.

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

Removal and replacement of a Twilight Arbor explorable path.

Daily login rewards.

Added Thanks, not sure how I forgot daily reward chests

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Guild missions too.

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Bomber.3872

Bomber.3872

Changes coming with the expansion:

  • Magumna Jungle
  • Raids
  • Guild Halls
  • Mastry
  • Legendary Gear
  • Second set of legendary weapons
  • Elite Specilizations
  • Revenant

Let me fix that list part for you:

Changes coming with the expansion:

  • Guild Halls
  • Mastery
  • Revenant
  • 4 maps in the already existing Magumna Jungle
  • until end of 2015 maybe some raid parts
  • Maybe with raid introduction some legendary gear
  • Three, yes 3 new legendary weapons
  • One new Traitline called “Elite Specilizations”
IGN: Euer Verderben
[RUC] Riverside United Corps! For Riverside!

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

Added guild missions, guild events (i think that is there name. for starting world bosses) and updated to make it a bit more clear they are adding maps to the jungle and not the jungle itself (thanks for the actual count)

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

New PvP mode, new WvW map in-coming.

I forget what they are called…those new Challenge Activities in Heart of Maguuma in-coming.

EotM

PvE armor in PvP

Updates to the TP

Account-wide Dyes

Account-bound Ascended/changing stats on Ascended through the Mystic Forge

Laurels, and associated rewards

WXP progression system

Collections

New Activities

Several new DEs, like the Skritt Burglar

I’m sure there is much more.

Edit: Oh! Lol. How could we forget MegaServers?

(edited by Inculpatus cedo.9234)

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Pink Ninja Man.4375

Pink Ninja Man.4375

Adding:

  • Account-wide Dyes
  • Changing ascended gear stats (though mystic forge)
  • Laurels (and their vendors)
  • Collections
  • New activities (scantum sprint)
  • Mega Servers

the other changes are more for the other areas of GW2 (PvP and WvW) and are in their respective threads/forum

Twitch – PinkNinjaMan [/\///\/_//\]
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]

Changes to PvE since Launch

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Oh! Duh! Lol.

Reading comprehension for the win!