Greetings to all!
I hope it does not sound that negative, because i dont plan to make a post of concetrated hate and moaning.
I just personally wanted to point out my personal opinion abaut current classes and there combat system.
Whitch is getting stronger and stronger each passign day.
My problem is? Lets agree its not only my. But it is :
The game ends for me at character select alredy.
I been waiting 5 years for this game, i loved gw1 totally. I waited for the day, i can destroy my foes in GvG representing my guild as a Necromancer. And when the day came to play, i had mixed feelings.
-The combat system was a fun thing. It has awesome animations. And it is good to see the devs try to reach towards reality with the Weapon->skill system.
-Trough it limited the personal costumization of combat, and combat roles.
-All classes felt : auto attack win. Or fancy it with stuff, but still win. Ends the same way. Even in combat where you have to dodge, heal, switch weapons, combo teamwork, the game still feels like : all i do is spamm dmg skills at the enemy and auto attack when i have skill cooldowns.
-There are rare cases where you actually have to watch what you are dooing, but still most of the combats are standing from : trying to survive and deal dmg meantime.
-And exacly because of those resons, characters can not take up any role in combat, they feel 1 dimensional. Even as support or cc er you are dooing the same actually.
The game system wont let characters fill roles, because it was designed for dps only. When the devs wanted to do exacly the opposite. That all can fill all roles…and not none. Even if you go support. Thats the reson many feel suport underpowerred currently (the only viable is guardian, and a few builds)
And all that in the first week of gameplay.
But enough of that. After 80 i still felt :
My second problem was, i could not pick a class. None of them felt fitting to me. I loved Necromancer class since i was 10 like 16 years ago. In every Rpg, mmo i played Necromancer if i could. (it was quite rare)
But after like lv 20 i realized, this is terrible. Its not even a necromancer. What are those undead bunny like things and that skeletal cocroach? I dont plan on planting rune mines! I am not a kitten Rune priest from Warhammer! I am not some freeking cultits to stab ppl with a knife. And for Grents name why is a pure caster redesigned to a mid-close ranged skirmisher? And still has light armor-_- ?
I was so terrified i rerolled instantly.
And since then i keep rerolling. Every class i play has so many “parts” i dont like. And cant be fixed by anything. Most of the game would need a full redesign to have classes i would like to play.
Ranger is ultimately boring. It basically can do anything, but nothing good. Pets are fun to tame, but are half useless.
I would love to use a rifle ranger, and feel like some Eldar Pathfinder. But they cant use it. They cant even dual sword, like the most fameous ranger Drizzt can. Quite disspaointing.
Thief is decent. Curently i play it, but it can becaome ultimately boring to. It lacks support besides aoe stealth that gives minor regen. Or blind..if anyone decent rpg player would call that support -_-
Its weapon selection is fitting, trough i still find long range direct damage lacking. Like a longbow for single target, or a rifle.
But i must also make a note : the most of the Thief gameplay is auto attack.
So owerall decent, but if you want to teamplay, it will lack a lot! (i didnt roll a class to only blast finisher with shortbow in dungeons)