Character voice pitch adjustment?
Because no two games are created equally? Besides that, its sounds an actual kewl mechanic to make the characters sound younger or older depending on pitch. Interesting idea there.
So in my time playing TERA years ago, there’s this option in character creation where you can adjust the voice pitch. So you can choose to have your character have a deep, gruff voice or a small pitched one, etc. This basically made the already wide selection of voices even wider.
I was wondering why this isn’t the case for GW2. Such an option could solve the problem of players asking for new voices. You can introduce variety without going through the trouble of hiring a new voice actor.
I’m not expecting them to give this a priority, as this is very minor. Just throwing out stuff to think about.
Because no two games are created equally? Besides that, its sounds an actual kewl mechanic to make the characters sound younger or older depending on pitch. Interesting idea there.
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